[Bug] UINT32 EmoteID (#2369)

emoteid packet structure is UINT32 but a number of references are in UINT16.
This commit is contained in:
Michael
2022-08-13 19:41:14 -04:00
committed by GitHub
parent 79285b1002
commit f6889d20e9
8 changed files with 18 additions and 18 deletions
+2 -2
View File
@@ -458,8 +458,8 @@ public:
Timer *GetRefaceTimer() const { return reface_timer; }
const uint32 GetAltCurrencyType() const { return NPCTypedata->alt_currency_type; }
NPC_Emote_Struct* GetNPCEmote(uint16 emoteid, uint8 event_);
void DoNPCEmote(uint8 event_, uint16 emoteid);
NPC_Emote_Struct* GetNPCEmote(uint32 emoteid, uint8 event_);
void DoNPCEmote(uint8 event_, uint32 emoteid);
bool CanTalk();
void DoQuestPause(Mob *other);