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[Bug] UINT32 EmoteID (#2369)
emoteid packet structure is UINT32 but a number of references are in UINT16.
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@@ -458,8 +458,8 @@ public:
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Timer *GetRefaceTimer() const { return reface_timer; }
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const uint32 GetAltCurrencyType() const { return NPCTypedata->alt_currency_type; }
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NPC_Emote_Struct* GetNPCEmote(uint16 emoteid, uint8 event_);
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void DoNPCEmote(uint8 event_, uint16 emoteid);
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NPC_Emote_Struct* GetNPCEmote(uint32 emoteid, uint8 event_);
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void DoNPCEmote(uint8 event_, uint32 emoteid);
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bool CanTalk();
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void DoQuestPause(Mob *other);
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