From f5817677df39bc04e2d1a8b598d0a0f5b7449808 Mon Sep 17 00:00:00 2001 From: Akkadius Date: Sun, 3 Jan 2021 16:42:34 -0600 Subject: [PATCH] Only add self to others when moving --- zone/npc.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/zone/npc.cpp b/zone/npc.cpp index e7ce31806..434781841 100644 --- a/zone/npc.cpp +++ b/zone/npc.cpp @@ -724,7 +724,7 @@ bool NPC::Process() SpellProcess(); if (mob_close_scan_timer.Check()) { - entity_list.ScanCloseMobs(close_mobs, this, true); + entity_list.ScanCloseMobs(close_mobs, this, IsMoving()); } const uint16 npc_mob_close_scan_timer_moving = 6000;