[Quest API] Add CampAllBots() to Perl/Lua. (#2732)

# Perl
- Add `$client->CampAllBots()`.
- Add `$client->CampAllBots(class_id)`.

# Lua
- Add `client:CampAllBots()`.
- Add `client:CampAllBots(class_id)`.

# Notes
- Adds constants for `NO_CLASS` which is class `0` and uses `RACE_DOUG_0` for any spots that use race ID `0`.
- Cleans up magic number usage of race/class of `0`.
This commit is contained in:
Alex King
2023-01-14 10:14:50 -05:00
committed by GitHub
parent 095f4fb56c
commit f5523b40d2
20 changed files with 77 additions and 30 deletions
+1
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@@ -20,6 +20,7 @@
#include "../common/types.h"
#define NO_CLASS 0
#define WARRIOR 1
#define CLERIC 2
#define PALADIN 3
+3 -1
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@@ -26,6 +26,8 @@
#include "item_instance.h"
#include "classes.h"
#include "races.h"
#include <list>
#include <vector>
@@ -130,7 +132,7 @@ namespace EQ
// Swap items in inventory
enum SwapItemFailState : int8 { swapInvalid = -1, swapPass = 0, swapNotAllowed, swapNullData, swapRaceClass, swapDeity, swapLevel };
bool SwapItem(int16 source_slot, int16 destination_slot, SwapItemFailState& fail_state, uint16 race_id = 0, uint8 class_id = 0, uint16 deity_id = 0, uint8 level = 0);
bool SwapItem(int16 source_slot, int16 destination_slot, SwapItemFailState& fail_state, uint16 race_id = RACE_DOUG_0, uint8 class_id = NO_CLASS, uint16 deity_id = deity::DeityType::DeityUnknown, uint8 level = 0);
// Remove item from inventory
bool DeleteItem(int16 slot_id, int16 quantity = 0);
+1 -1
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@@ -1249,7 +1249,7 @@ int EQ::ItemInstance::GetItemBaneDamageBody(bool augments) const
int EQ::ItemInstance::GetItemBaneDamageRace(bool augments) const
{
int race = 0;
int race = RACE_DOUG_0;
const auto item = GetItem();
if (item) {
race = item->BaneDmgRace;