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Optimize cross-zone utilities and add cross-zone player move utilities to Perl/Lua.
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@@ -211,6 +211,10 @@
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#define ServerOP_CZTaskAssignGroup 0x4026
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#define ServerOP_CZTaskAssignRaid 0x4027
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#define ServerOP_CZTaskAssignGuild 0x4028
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#define ServerOP_CZMovePlayer 0x4029
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#define ServerOP_CZMoveGroup 0x4030
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#define ServerOP_CZMoveRaid 0x4031
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#define ServerOP_CZMoveGuild 0x4032
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/**
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* QueryServer
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@@ -1408,6 +1412,26 @@ struct CZMessageGuild_Struct {
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char Message[512];
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};
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struct CZMovePlayer_Struct {
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int character_id;
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char zone_short_name[32];
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};
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struct CZMoveGroup_Struct {
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int group_id;
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char zone_short_name[32];
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};
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struct CZMoveRaid_Struct {
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int raid_id;
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char zone_short_name[32];
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};
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struct CZMoveGuild_Struct {
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int guild_id;
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char zone_short_name[32];
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};
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struct WWMarquee_Struct {
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uint32 Type;
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uint32 Priority;
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