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Once again another adjustment to npc to npc aggro check timer [skip cki]
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@@ -475,6 +475,8 @@ RULE_BOOL(NPC, ReturnNonQuestNoDropItems, false) // Returns NO DROP items on NPC
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RULE_INT(NPC, StartEnrageValue, 9) // % HP that an NPC will begin to enrage
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RULE_BOOL(NPC, LiveLikeEnrage, false) // If set to true then only player controlled pets will enrage
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RULE_BOOL(NPC, EnableMeritBasedFaction, false) // If set to true, faction will given in the same way as experience (solo/group/raid)
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RULE_INT(NPC, NPCToNPCAggroTimerMin, 500)
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RULE_INT(NPC, NPCToNPCAggroTimerMax, 6000)
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RULE_CATEGORY_END()
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RULE_CATEGORY(Aggro)
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