mirror of
https://github.com/EQEmu/Server.git
synced 2026-09-02 16:46:37 +00:00
[Bots] Bot Overhaul (#4580)
* Implement spell AI pulling, fix throw stone
* more pull tweaks
* holding check at start of ai process
* fully implement ^pull logic to always return, can still be overidden by ^attack
* Rewrite ^pull logic and handling. **MORE**
Add ^setassistee command to set who your bots will assist. Bots will always assist you first before anyone else.
If the rule Bots, AllowCrossGroupRaidAssist is enabled bots will assist the group or raid main assists.
Rewrites logic in handling of pull and returning to ensure bots make it back to their location.
* Move HateLine to a better ID
* cleanup ST_Self logic in CastChecks
* Removed unused BotSpellTypeRequiresLoS
* Move fizzle message to define
* add timer checks to Idle/Engaged/Pursue CastCheck to early terminate
* Add back !IsBotNonSpellFighter() check to the different CastCheck
* Correct IsValidSpellRange
* Implement AAs and harmtouch/layonhands to ^cast --- fix IsValidSpellRange
* Add PetDamageShields and PetResistBuffs to IsPetBotSpellType()
* Add priorities to HateLine inserts for db update
* Remove SpellTypeRequiresCastChecks
* Add bot check to DetermineSpellTargets for IsIllusionSpell
* merge with previous
* Correct bot checks for ST_GroupClientAndPet
* Remove misc target_type checks
* Add lull/aelull to ^cast
* Add more checks for CommandedSubTypes::AETarget
* remove unneeded checks on IsValidSpellTypeBySpellID
* add to aelull
* rewrite GetCorrectSpellType
* Add IsBlockedBuff to CastChecks
* Add spellid option to ^cast to allow casting of a specific spell by ID
* ^cast adjustments for spellid casts
* Add missing alert round for ranged attacks
* More castcheck improvements
* CanUseBotSpell for ^cast
* remove ht/loh from attack ai
* remove SetCombatRoundForAlerts that triggered every engagement
* Add RangedAttackImmunity checks before trying to ranged attack
* move bot backstab to mob
* fix MinStatusToBypassCreateLimit
* more backstab to mob cleanup
* add bot checks to tryheadshot / tryassassinate
* adjust version number for bots
* add back m_mob_check_moving_timer, necessary?
* add sanity checks for classattacks
* Get rid of Bots:BotGroupXP and change logic to support Bots:SameRaidGroupForXP
Bots won't do anything if not in the same group so this should more accurately control only when in the same raid group.
* add "confirm" check to ^delete
* Update bot.cpp
* Remove `id` from bot_settings, correct types
* Implement blocked_buffs and blocked_pet_buffs
* more blocked buff tweaks
* add beneficial check to ^blockedbuffs
* command grammar
* missing )
* Move getnames for categories and settings to mob, rename hptomed/manatomed
* add GetBotSpellCategoryIDByShortName and CopyBotBlockedPetBuffs, update ^defaultsettings command
* cls cleanup
* Allow bots to clear HasProjectIllusion flag
* Add PercentChanceToCastGroupCure
* Implmenet PetCures, add some missing types for defaults/chance to cast
* Change GetRaidByBotName to GetRaidByBot
* Typo on PetBuffs implement
* Change GetSpellListSpellType to GetParentSpellType
* missing from GetChanceToCastBySpellType
* Fix performance in IsValidSpellRange by flipping HasProjectIllusion
* merge with prev
* merge with cls cleanup
* Reorder IsTargetAlreadyReceivingSpell/CheckSpellLevelRestriction/IsBlockedBuff
* Combine GatherGroupSpellTargets and GatherSpellTargets
* Cleanup IsTargetAlreadyReceivingSpell
* Fix ^petsettype to account for usable levels of spells and remove hardcoded level limits.
* Remove Bot_AICheckCloseBeneficialSpells and use AttemptCloseBeneficialSpells for better performance
* remove default hold for resist buffa
* move IsValidSpellRange further down castchecks
* raid optimizations
* correct name checking to match players
* more name checks and add proper soft deletes to bots
* organize some checks in IsImmuneToBotSpell
* Fix GetRaidByBotName and GetRaidByBot checks to not loop unnecessarily
* Move GatherSpellTargets to mob
* Change GetPrioritizedBotSpellsBySpellType to vector
Some slipped through in "organize some checks in IsImmuneToBotSpell"
* Move GatherSpellTargets and Raid to stored variables.
Missing some in "organize some checks in IsImmuneToBotSpell"
* comment out precheck, delays, thresholds, etc logging
missed some in "organize some checks in IsImmuneToBotSpell"
* Missing IsInGroupOrRaid cleanup
* Implement AIBot_spells_by_type to reduce looping when searching for spells
* Add _tempSpellType as placeholder for any future passthru
* todo
* Move bot_list from std::list to std::unordered_map like other entities
* Fix missing raid assignment for GetStoredRaid in IsInGroupOrRaid
* TempPet owned by bots that get the kill will now give exp like a client would
* Remove unnecessary checks in bot process (closescanmoving timer, verify raid, send hp/mana/end packet
* Fix client spell commands from saving the wrong setting
* Cleanup ^copysettings command and add new commands
* Add pet option to ^taunt
No longer has toggle, required on/off option and an optional "pet" option to control pets' taunting state
* Allow pet types to ^cast, prevent failure spam, add cure check
* more raid optimizations, should be final.
10 clients, 710 bots, 10 raids, ~250 pets sits around 3.5% CPU idle
* Move spell range check to proper location
* Implement ^discipline
* remove ^aggressive/^defensive
* remove this for a separate PR
* cleanup
* Add BotGroupSay method
* todo list
* Add missing bot_blocked_buffs to schema
* Remove plural on ^spelltypeidsand ^spelltypenames
* Move spelltype names, spell subtypes, category names and setting names to maps.
* move los checks to mob.cpp
* Bot CampAll fix
* Bots special_attacks.cpp fix
* Add zero check for bot spawn limits
If the spawn limit rule is set to 0 and spawn limit is set by bucket, if no class buckets are set, it defaults to the rule of 0 and renders the player unable to spawn bots.
This adds a check where if the rule and class bucket are 0, it will check for the spawn limit bucket
* Add HasSkill checks to bot special abilities (kick/bash/etc)
* code cleanup 1
* code cleanup 2
* code cleanup 3
* code cleanup 4
* fix ^cast wirh commanded types
* Remove bcspells, fix helper_send_usage_required_bots
* linux build fix
* remove completed todo
* Allow inventory give to specific ID slots
* Update TODO
* Correct slot ranges for inventorygive
* Add zone specific spawn limits and zone specific forced spawn limits
* remove bd. from update queries where it doesn't exist
* Rename _spellSettings to m_bot_spell_settings
* Add IsPetOwnerOfClientBot(), add Lua and Perl methods
* Make botOwnerCharacterID snakecase
* Throw bot_camp_timer behind Bots:Enabled rule
* Move various Bot<>Checks logging to BotSpellChecks
* Remove from LogCategoryName
* Consolidate IsInGroupOrRaid
* Consolidate GatherSpellTargets
* Add missing Bot Spell Type Checks to log
* Add GetParentSpellType when checking spelltypes for idle, engaged, pursue CastChecks.
* Consolidate AttemptForcedCastSpell
* Consolidate SetBotBlockedBuff/SetBotBlockedPetBuff
* Add list option to ^spellpriority commands.
* Move client functions to client_bot
* Move mob functions to mob_bot
* Move bot spdat functions to spdat_bot
* Move SendCommandHelpWindow to SendBotCommandHelpWindow and simplify
* Change char_id to character_id for bot_settings
* update todo
* Fix typo on merge conflict
* Cleanup command format changes, remove hardcoded class IDs in examples.
* Set #illusionblock for players to guide access
* Move client commands for bot spells from gm commands to existing bot commands
* Fix alignment issues
* More alignment fixes
* More cleanup 1
* More cleanup 2
* Fix BotMeditate to med at proper percentages
* Correct GetStopMeleeLevel checks for some buff checks
* Add back hpmanaend update to bot raid, force timer update to prevent spamming
* Remove log
* Cleanup ranged and ammo calculations - Adds throwing check for match
* Add check in distance calculations to stay at range if set even if no ammo or ranged
* Move melee distance calculations to better function
* Add GetBuffTargets helper
* Missing p_item, s_item in CombatRangeInput
* Linux test?
* Reduce GetCorrectBotSpellType branching slightly
This is still an ugly ass function but my brain is melted
* Line fixes
* Make bot pets only do half damage in pvp
* Add bot pet pvp damage to tune
* Add bot pet check for AIYellForHelp
* Add bots to UseSpellImpliedTargeting
* Move toggleranged, togglehelm and illusionblock to new help window. Add actionable support
* Add bot and bot pet checks to various spells, auras and targeting checks that were missing.
* update todo
* New lines
* Correct DoLosChecks
* Remove Log TestDebug
* Remove _Struct from struct declarations
* Add bot check to IsAttackAllowed for GetUltimateOwner to skip entity list where possible
* Wrap SaveBotSettings in Bots Enabled check
* Remove comment
* Wrap bot setting loading for clients in bots enabled rule
* Cleanup BlockedBuffs logic in SpellOnTarget
* Rename BotSpells_Struct/BotSpells_Struct_wIndex
* Rename spawn/create status bypass rules, fix return for spawn limit
* Remove unnecessary return in CanBuffStack, cleanup
* Enable recastdelay support for clients
* Remove unused variables
* Rename _assistee to bot_assistee
* hardcode BotCommandHelpWindow colors
* todo
* Fix ^cast summoncorpse
* todo
* Reimplement secondary colors to BotSendCommandHelpWindow
* Give ^copysettings/^defaultsettings more options, cleanup.
* Cleanup some commands
* Add comment to CheckLosCheat/CheckLosCheatExempt
* Make struct BotSpellSettings snake case
* Allow duplicate casts of same spell on target for heals and cures
* Add default delay to cures
* Remove unused methods
* Implement missing ^spellresistlimits/^resistlimits command
* Move functions out of mob.h and cleanup
* Return for GetRawBotList
This checks offline bots too
* Rename BotGroupSay to RaidGroupSay
* Prevent bots from forming their own group if a bot that is a group leader is removed from the raid
* Linux fix?
* IsPetOwner fixes
* Add remove option to list for ^blockedbuffs / ^blockedpetbuffs
* Implement ^spellannouncecasts to toggle announcing casts of spell types
* Remove rule Bots:BardsAnnounceCasts
* Update bot.h
* Remove unused no_pets option from GatherSpellTargets
* Move ^attack response back to normal chat window (other)
* Set lower limit of spell delays to 100 rather than 1
* Correct pet checks on GetUltimateSpell functions
* Add rules (Bots, AICastSpellTypeDelay, Bots, AICastSpellTypeHeldDelay) to prevent spamming of failed spell type AI casts
* Correct pet buff type logic to catch DS/Resists with other spell effects in them
* Fix defaults for clients
* Add more logic for necros/shaman for default heal thresholds due to lich and canni
* Rename SpellHold, SpellDelay, SpellMinThreshold, SpellMaxThreshold, SpellRecastDelay to fit SpellType style naming
* Use GetTempSpellType() for announce check in RaidGroupSay
* Make all spell shortnames plural where applicable
* Update bot.cpp
* Bots:BotsUseLiveBlockedMessage filter to spell failure
* Move GetSpellTargetList to only get called when necessary to reduce overhead
* formatting
* Formatting
* Simplify case SE_Illusion and SE_IllusionCopy for GetIllusionBlock
* Clean up InterruptSpell
* Cleanup IsBot() checks for DetermineSpellTargets->ST_GroupClientAndPet
* Cleanup range/aoe_range check in SpellFinished
* Cleanup DetermineSpellTargets->ST_GroupNoPets
* Cleanup DetermineSpellTargets->ST_Self for bot summon corpse
* Cleanup DetermineSpellTargets->ST_Pet
* Cleanup bot logic in TryBackstab
* Cleanup IsAttackAllowed checks for bots and their pets
* Cleanup StopMoving for bots
* Cleanup CanThisClassTripleAttack
* Fix casting for GetIllusionBlock checks
* Formatting
* Fix DetermineSpellTargets for group spells (this also wasn't properly checking the rule Character:EnableTGB in master)
* Cleanup spelltarget grabbing logic, consolidate group heals in to GetNumberNeedingHealedInGroup
* Throw added client los pet checks behind LoS cheat rule for bots
* CLeanup give_exp on npc death logic and ensure client pets always pass.
* Undo unintended rename from previous refactor
* Remove pointless Bots, SameRaidGroupForXP rule
* Revision to 0690783a9d
---------
Co-authored-by: Akkadius <akkadius1@gmail.com>
This commit is contained in:
@@ -89,6 +89,7 @@ SET(common_sources
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skills.cpp
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skill_caps.cpp
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spdat.cpp
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spdat_bot.cpp
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strings.cpp
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struct_strategy.cpp
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textures.cpp
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@@ -131,6 +131,8 @@ static std::map<uint8, std::string> class_names = {
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#define ARMOR_TYPE_LAST ARMOR_TYPE_PLATE
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#define ARMOR_TYPE_COUNT 5
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#define BOT_CLASS_BASE_ID_PREFIX 3000
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const char* GetClassIDName(uint8 class_id, uint8 level = 0);
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File diff suppressed because it is too large
Load Diff
@@ -406,6 +406,7 @@ namespace DatabaseSchema {
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static std::vector<std::string> GetBotTables()
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{
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return {
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"bot_blocked_buffs",
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"bot_buffs",
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"bot_command_settings",
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"bot_create_combinations",
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@@ -419,6 +420,7 @@ namespace DatabaseSchema {
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"bot_pet_buffs",
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"bot_pet_inventories",
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"bot_pets",
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"bot_settings",
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"bot_spell_casting_chances",
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"bot_spell_settings",
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"bot_spells_entries",
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@@ -145,6 +145,9 @@ namespace Logs {
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EvolveItem,
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PositionUpdate,
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KSM,
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BotSettings,
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BotSpellChecks,
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BotSpellTypeChecks,
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MaxCategoryID /* Don't Remove this */
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};
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@@ -248,7 +251,10 @@ namespace Logs {
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"XTargets",
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"EvolveItem",
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"PositionUpdate",
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"KSM" // Kernel Samepage Merging
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"KSM", // Kernel Samepage Merging
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"Bot Settings",
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"Bot Spell Checks",
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"Bot Spell Type Checks"
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};
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}
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@@ -874,6 +874,36 @@
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OutF(LogSys, Logs::Detail, Logs::KSM, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
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} while (0)
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#define LogBotSettings(message, ...) do {\
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if (LogSys.IsLogEnabled(Logs::General, Logs::BotSettings))\
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OutF(LogSys, Logs::General, Logs::BotSettings, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
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} while (0)
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#define LogBotSettingsDetail(message, ...) do {\
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if (LogSys.IsLogEnabled(Logs::Detail, Logs::BotSettings))\
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OutF(LogSys, Logs::Detail, Logs::BotSettings, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
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} while (0)
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#define LogBotSpellChecks(message, ...) do {\
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if (LogSys.IsLogEnabled(Logs::General, Logs::BotSpellChecks))\
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OutF(LogSys, Logs::General, Logs::BotSpellChecks, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
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} while (0)
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#define LogBotSpellChecksDetail(message, ...) do {\
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if (LogSys.IsLogEnabled(Logs::Detail, Logs::BotSpellChecks))\
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OutF(LogSys, Logs::Detail, Logs::BotSpellChecks, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
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} while (0)
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#define LogBotSpellTypeChecks(message, ...) do {\
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if (LogSys.IsLogEnabled(Logs::General, Logs::BotSpellTypeChecks))\
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OutF(LogSys, Logs::General, Logs::BotSpellTypeChecks, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
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} while (0)
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#define LogBotSpellTypeChecksDetail(message, ...) do {\
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if (LogSys.IsLogEnabled(Logs::Detail, Logs::BotSpellTypeChecks))\
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OutF(LogSys, Logs::Detail, Logs::BotSpellTypeChecks, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
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} while (0)
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#define Log(debug_level, log_category, message, ...) do {\
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if (LogSys.IsLogEnabled(debug_level, log_category))\
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LogSys.Out(debug_level, log_category, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
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@@ -0,0 +1,416 @@
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/**
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* DO NOT MODIFY THIS FILE
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*
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* This repository was automatically generated and is NOT to be modified directly.
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* Any repository modifications are meant to be made to the repository extending the base.
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* Any modifications to base repositories are to be made by the generator only
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*
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* @generator ./utils/scripts/generators/repository-generator.pl
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* @docs https://docs.eqemu.io/developer/repositories
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*/
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#ifndef EQEMU_BASE_BOT_BLOCKED_BUFFS_REPOSITORY_H
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#define EQEMU_BASE_BOT_BLOCKED_BUFFS_REPOSITORY_H
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#include "../../database.h"
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#include "../../strings.h"
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#include <ctime>
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class BaseBotBlockedBuffsRepository {
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public:
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struct BotBlockedBuffs {
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uint32_t bot_id;
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uint32_t spell_id;
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uint8_t blocked;
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uint8_t blocked_pet;
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};
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static std::string PrimaryKey()
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{
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return std::string("bot_id");
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}
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static std::vector<std::string> Columns()
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{
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return {
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"bot_id",
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"spell_id",
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"blocked",
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"blocked_pet",
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};
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}
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static std::vector<std::string> SelectColumns()
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{
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return {
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"bot_id",
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"spell_id",
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"blocked",
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"blocked_pet",
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};
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}
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static std::string ColumnsRaw()
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{
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return std::string(Strings::Implode(", ", Columns()));
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}
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static std::string SelectColumnsRaw()
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{
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return std::string(Strings::Implode(", ", SelectColumns()));
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}
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static std::string TableName()
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{
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return std::string("bot_blocked_buffs");
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}
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static std::string BaseSelect()
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{
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return fmt::format(
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"SELECT {} FROM {}",
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SelectColumnsRaw(),
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TableName()
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);
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}
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static std::string BaseInsert()
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{
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return fmt::format(
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"INSERT INTO {} ({}) ",
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TableName(),
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ColumnsRaw()
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);
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}
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static BotBlockedBuffs NewEntity()
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{
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BotBlockedBuffs e{};
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e.bot_id = 0;
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e.spell_id = 0;
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e.blocked = 0;
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e.blocked_pet = 0;
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return e;
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}
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static BotBlockedBuffs GetBotBlockedBuffs(
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const std::vector<BotBlockedBuffs> &bot_blocked_buffss,
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int bot_blocked_buffs_id
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)
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{
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for (auto &bot_blocked_buffs : bot_blocked_buffss) {
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if (bot_blocked_buffs.bot_id == bot_blocked_buffs_id) {
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return bot_blocked_buffs;
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}
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}
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return NewEntity();
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}
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static BotBlockedBuffs FindOne(
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Database& db,
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int bot_blocked_buffs_id
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)
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{
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auto results = db.QueryDatabase(
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fmt::format(
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"{} WHERE {} = {} LIMIT 1",
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BaseSelect(),
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PrimaryKey(),
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bot_blocked_buffs_id
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)
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);
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auto row = results.begin();
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if (results.RowCount() == 1) {
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BotBlockedBuffs e{};
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e.bot_id = row[0] ? static_cast<uint32_t>(atoi(row[0])) : 0;
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e.spell_id = row[1] ? static_cast<uint32_t>(atoi(row[1])) : 0;
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e.blocked = row[2] ? static_cast<uint8_t>(atoi(row[2])) : 0;
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e.blocked_pet = row[3] ? static_cast<uint8_t>(atoi(row[3])) : 0;
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return e;
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}
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return NewEntity();
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}
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static int DeleteOne(
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Database& db,
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int bot_blocked_buffs_id
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)
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{
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auto results = db.QueryDatabase(
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fmt::format(
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"DELETE FROM {} WHERE {} = {}",
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TableName(),
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PrimaryKey(),
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bot_blocked_buffs_id
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)
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);
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return (results.Success() ? results.RowsAffected() : 0);
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}
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static int UpdateOne(
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Database& db,
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const BotBlockedBuffs &e
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)
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{
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std::vector<std::string> v;
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auto columns = Columns();
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v.push_back(columns[0] + " = " + std::to_string(e.bot_id));
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v.push_back(columns[1] + " = " + std::to_string(e.spell_id));
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v.push_back(columns[2] + " = " + std::to_string(e.blocked));
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v.push_back(columns[3] + " = " + std::to_string(e.blocked_pet));
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auto results = db.QueryDatabase(
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fmt::format(
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"UPDATE {} SET {} WHERE {} = {}",
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TableName(),
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Strings::Implode(", ", v),
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PrimaryKey(),
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e.bot_id
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)
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);
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return (results.Success() ? results.RowsAffected() : 0);
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}
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static BotBlockedBuffs InsertOne(
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Database& db,
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BotBlockedBuffs e
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)
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{
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std::vector<std::string> v;
|
||||
|
||||
v.push_back(std::to_string(e.bot_id));
|
||||
v.push_back(std::to_string(e.spell_id));
|
||||
v.push_back(std::to_string(e.blocked));
|
||||
v.push_back(std::to_string(e.blocked_pet));
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} VALUES ({})",
|
||||
BaseInsert(),
|
||||
Strings::Implode(",", v)
|
||||
)
|
||||
);
|
||||
|
||||
if (results.Success()) {
|
||||
e.bot_id = results.LastInsertedID();
|
||||
return e;
|
||||
}
|
||||
|
||||
e = NewEntity();
|
||||
|
||||
return e;
|
||||
}
|
||||
|
||||
static int InsertMany(
|
||||
Database& db,
|
||||
const std::vector<BotBlockedBuffs> &entries
|
||||
)
|
||||
{
|
||||
std::vector<std::string> insert_chunks;
|
||||
|
||||
for (auto &e: entries) {
|
||||
std::vector<std::string> v;
|
||||
|
||||
v.push_back(std::to_string(e.bot_id));
|
||||
v.push_back(std::to_string(e.spell_id));
|
||||
v.push_back(std::to_string(e.blocked));
|
||||
v.push_back(std::to_string(e.blocked_pet));
|
||||
|
||||
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
|
||||
}
|
||||
|
||||
std::vector<std::string> v;
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} VALUES {}",
|
||||
BaseInsert(),
|
||||
Strings::Implode(",", insert_chunks)
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static std::vector<BotBlockedBuffs> All(Database& db)
|
||||
{
|
||||
std::vector<BotBlockedBuffs> all_entries;
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{}",
|
||||
BaseSelect()
|
||||
)
|
||||
);
|
||||
|
||||
all_entries.reserve(results.RowCount());
|
||||
|
||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
||||
BotBlockedBuffs e{};
|
||||
|
||||
e.bot_id = row[0] ? static_cast<uint32_t>(atoi(row[0])) : 0;
|
||||
e.spell_id = row[1] ? static_cast<uint32_t>(atoi(row[1])) : 0;
|
||||
e.blocked = row[2] ? static_cast<uint8_t>(atoi(row[2])) : 0;
|
||||
e.blocked_pet = row[3] ? static_cast<uint8_t>(atoi(row[3])) : 0;
|
||||
|
||||
all_entries.push_back(e);
|
||||
}
|
||||
|
||||
return all_entries;
|
||||
}
|
||||
|
||||
static std::vector<BotBlockedBuffs> GetWhere(Database& db, const std::string &where_filter)
|
||||
{
|
||||
std::vector<BotBlockedBuffs> all_entries;
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} WHERE {}",
|
||||
BaseSelect(),
|
||||
where_filter
|
||||
)
|
||||
);
|
||||
|
||||
all_entries.reserve(results.RowCount());
|
||||
|
||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
||||
BotBlockedBuffs e{};
|
||||
|
||||
e.bot_id = row[0] ? static_cast<uint32_t>(atoi(row[0])) : 0;
|
||||
e.spell_id = row[1] ? static_cast<uint32_t>(atoi(row[1])) : 0;
|
||||
e.blocked = row[2] ? static_cast<uint8_t>(atoi(row[2])) : 0;
|
||||
e.blocked_pet = row[3] ? static_cast<uint8_t>(atoi(row[3])) : 0;
|
||||
|
||||
all_entries.push_back(e);
|
||||
}
|
||||
|
||||
return all_entries;
|
||||
}
|
||||
|
||||
static int DeleteWhere(Database& db, const std::string &where_filter)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"DELETE FROM {} WHERE {}",
|
||||
TableName(),
|
||||
where_filter
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static int Truncate(Database& db)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"TRUNCATE TABLE {}",
|
||||
TableName()
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static int64 GetMaxId(Database& db)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"SELECT COALESCE(MAX({}), 0) FROM {}",
|
||||
PrimaryKey(),
|
||||
TableName()
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
|
||||
}
|
||||
|
||||
static int64 Count(Database& db, const std::string &where_filter = "")
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"SELECT COUNT(*) FROM {} {}",
|
||||
TableName(),
|
||||
(where_filter.empty() ? "" : "WHERE " + where_filter)
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
|
||||
}
|
||||
|
||||
static std::string BaseReplace()
|
||||
{
|
||||
return fmt::format(
|
||||
"REPLACE INTO {} ({}) ",
|
||||
TableName(),
|
||||
ColumnsRaw()
|
||||
);
|
||||
}
|
||||
|
||||
static int ReplaceOne(
|
||||
Database& db,
|
||||
const BotBlockedBuffs &e
|
||||
)
|
||||
{
|
||||
std::vector<std::string> v;
|
||||
|
||||
v.push_back(std::to_string(e.bot_id));
|
||||
v.push_back(std::to_string(e.spell_id));
|
||||
v.push_back(std::to_string(e.blocked));
|
||||
v.push_back(std::to_string(e.blocked_pet));
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} VALUES ({})",
|
||||
BaseReplace(),
|
||||
Strings::Implode(",", v)
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static int ReplaceMany(
|
||||
Database& db,
|
||||
const std::vector<BotBlockedBuffs> &entries
|
||||
)
|
||||
{
|
||||
std::vector<std::string> insert_chunks;
|
||||
|
||||
for (auto &e: entries) {
|
||||
std::vector<std::string> v;
|
||||
|
||||
v.push_back(std::to_string(e.bot_id));
|
||||
v.push_back(std::to_string(e.spell_id));
|
||||
v.push_back(std::to_string(e.blocked));
|
||||
v.push_back(std::to_string(e.blocked_pet));
|
||||
|
||||
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
|
||||
}
|
||||
|
||||
std::vector<std::string> v;
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} VALUES {}",
|
||||
BaseReplace(),
|
||||
Strings::Implode(",", insert_chunks)
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
};
|
||||
|
||||
#endif //EQEMU_BASE_BOT_BLOCKED_BUFFS_REPOSITORY_H
|
||||
@@ -64,13 +64,6 @@ public:
|
||||
int16_t poison;
|
||||
int16_t disease;
|
||||
int16_t corruption;
|
||||
uint32_t show_helm;
|
||||
uint32_t follow_distance;
|
||||
uint8_t stop_melee_level;
|
||||
int32_t expansion_bitmask;
|
||||
uint8_t enforce_spell_settings;
|
||||
uint8_t archery_setting;
|
||||
uint32_t caster_range;
|
||||
};
|
||||
|
||||
static std::string PrimaryKey()
|
||||
@@ -126,13 +119,6 @@ public:
|
||||
"poison",
|
||||
"disease",
|
||||
"corruption",
|
||||
"show_helm",
|
||||
"follow_distance",
|
||||
"stop_melee_level",
|
||||
"expansion_bitmask",
|
||||
"enforce_spell_settings",
|
||||
"archery_setting",
|
||||
"caster_range",
|
||||
};
|
||||
}
|
||||
|
||||
@@ -184,13 +170,6 @@ public:
|
||||
"poison",
|
||||
"disease",
|
||||
"corruption",
|
||||
"show_helm",
|
||||
"follow_distance",
|
||||
"stop_melee_level",
|
||||
"expansion_bitmask",
|
||||
"enforce_spell_settings",
|
||||
"archery_setting",
|
||||
"caster_range",
|
||||
};
|
||||
}
|
||||
|
||||
@@ -276,13 +255,7 @@ public:
|
||||
e.poison = 0;
|
||||
e.disease = 0;
|
||||
e.corruption = 0;
|
||||
e.show_helm = 0;
|
||||
e.follow_distance = 200;
|
||||
e.stop_melee_level = 255;
|
||||
e.expansion_bitmask = -1;
|
||||
e.enforce_spell_settings = 0;
|
||||
e.archery_setting = 0;
|
||||
e.caster_range = 300;
|
||||
|
||||
|
||||
return e;
|
||||
}
|
||||
@@ -364,13 +337,6 @@ public:
|
||||
e.poison = row[42] ? static_cast<int16_t>(atoi(row[42])) : 0;
|
||||
e.disease = row[43] ? static_cast<int16_t>(atoi(row[43])) : 0;
|
||||
e.corruption = row[44] ? static_cast<int16_t>(atoi(row[44])) : 0;
|
||||
e.show_helm = row[45] ? static_cast<uint32_t>(strtoul(row[45], nullptr, 10)) : 0;
|
||||
e.follow_distance = row[46] ? static_cast<uint32_t>(strtoul(row[46], nullptr, 10)) : 200;
|
||||
e.stop_melee_level = row[47] ? static_cast<uint8_t>(strtoul(row[47], nullptr, 10)) : 255;
|
||||
e.expansion_bitmask = row[48] ? static_cast<int32_t>(atoi(row[48])) : -1;
|
||||
e.enforce_spell_settings = row[49] ? static_cast<uint8_t>(strtoul(row[49], nullptr, 10)) : 0;
|
||||
e.archery_setting = row[50] ? static_cast<uint8_t>(strtoul(row[50], nullptr, 10)) : 0;
|
||||
e.caster_range = row[51] ? static_cast<uint32_t>(strtoul(row[51], nullptr, 10)) : 300;
|
||||
|
||||
return e;
|
||||
}
|
||||
@@ -383,14 +349,25 @@ public:
|
||||
int bot_data_id
|
||||
)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
std::string query;
|
||||
|
||||
if (RuleB(Bots, BotSoftDeletes)) {
|
||||
query = fmt::format(
|
||||
"UPDATE {} SET name = SUBSTRING(CONCAT(name, '-deleted-', UNIX_TIMESTAMP()), 1, 64) WHERE {} = {}",
|
||||
TableName(),
|
||||
PrimaryKey(),
|
||||
bot_data_id
|
||||
);
|
||||
}
|
||||
else {
|
||||
query = fmt::format(
|
||||
"DELETE FROM {} WHERE {} = {}",
|
||||
TableName(),
|
||||
PrimaryKey(),
|
||||
bot_data_id
|
||||
)
|
||||
);
|
||||
);
|
||||
}
|
||||
auto results = db.QueryDatabase(query);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
@@ -448,13 +425,6 @@ public:
|
||||
v.push_back(columns[42] + " = " + std::to_string(e.poison));
|
||||
v.push_back(columns[43] + " = " + std::to_string(e.disease));
|
||||
v.push_back(columns[44] + " = " + std::to_string(e.corruption));
|
||||
v.push_back(columns[45] + " = " + std::to_string(e.show_helm));
|
||||
v.push_back(columns[46] + " = " + std::to_string(e.follow_distance));
|
||||
v.push_back(columns[47] + " = " + std::to_string(e.stop_melee_level));
|
||||
v.push_back(columns[48] + " = " + std::to_string(e.expansion_bitmask));
|
||||
v.push_back(columns[49] + " = " + std::to_string(e.enforce_spell_settings));
|
||||
v.push_back(columns[50] + " = " + std::to_string(e.archery_setting));
|
||||
v.push_back(columns[51] + " = " + std::to_string(e.caster_range));
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
@@ -521,13 +491,6 @@ public:
|
||||
v.push_back(std::to_string(e.poison));
|
||||
v.push_back(std::to_string(e.disease));
|
||||
v.push_back(std::to_string(e.corruption));
|
||||
v.push_back(std::to_string(e.show_helm));
|
||||
v.push_back(std::to_string(e.follow_distance));
|
||||
v.push_back(std::to_string(e.stop_melee_level));
|
||||
v.push_back(std::to_string(e.expansion_bitmask));
|
||||
v.push_back(std::to_string(e.enforce_spell_settings));
|
||||
v.push_back(std::to_string(e.archery_setting));
|
||||
v.push_back(std::to_string(e.caster_range));
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
@@ -602,13 +565,6 @@ public:
|
||||
v.push_back(std::to_string(e.poison));
|
||||
v.push_back(std::to_string(e.disease));
|
||||
v.push_back(std::to_string(e.corruption));
|
||||
v.push_back(std::to_string(e.show_helm));
|
||||
v.push_back(std::to_string(e.follow_distance));
|
||||
v.push_back(std::to_string(e.stop_melee_level));
|
||||
v.push_back(std::to_string(e.expansion_bitmask));
|
||||
v.push_back(std::to_string(e.enforce_spell_settings));
|
||||
v.push_back(std::to_string(e.archery_setting));
|
||||
v.push_back(std::to_string(e.caster_range));
|
||||
|
||||
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
|
||||
}
|
||||
@@ -687,13 +643,6 @@ public:
|
||||
e.poison = row[42] ? static_cast<int16_t>(atoi(row[42])) : 0;
|
||||
e.disease = row[43] ? static_cast<int16_t>(atoi(row[43])) : 0;
|
||||
e.corruption = row[44] ? static_cast<int16_t>(atoi(row[44])) : 0;
|
||||
e.show_helm = row[45] ? static_cast<uint32_t>(strtoul(row[45], nullptr, 10)) : 0;
|
||||
e.follow_distance = row[46] ? static_cast<uint32_t>(strtoul(row[46], nullptr, 10)) : 200;
|
||||
e.stop_melee_level = row[47] ? static_cast<uint8_t>(strtoul(row[47], nullptr, 10)) : 255;
|
||||
e.expansion_bitmask = row[48] ? static_cast<int32_t>(atoi(row[48])) : -1;
|
||||
e.enforce_spell_settings = row[49] ? static_cast<uint8_t>(strtoul(row[49], nullptr, 10)) : 0;
|
||||
e.archery_setting = row[50] ? static_cast<uint8_t>(strtoul(row[50], nullptr, 10)) : 0;
|
||||
e.caster_range = row[51] ? static_cast<uint32_t>(strtoul(row[51], nullptr, 10)) : 300;
|
||||
|
||||
all_entries.push_back(e);
|
||||
}
|
||||
@@ -763,13 +712,6 @@ public:
|
||||
e.poison = row[42] ? static_cast<int16_t>(atoi(row[42])) : 0;
|
||||
e.disease = row[43] ? static_cast<int16_t>(atoi(row[43])) : 0;
|
||||
e.corruption = row[44] ? static_cast<int16_t>(atoi(row[44])) : 0;
|
||||
e.show_helm = row[45] ? static_cast<uint32_t>(strtoul(row[45], nullptr, 10)) : 0;
|
||||
e.follow_distance = row[46] ? static_cast<uint32_t>(strtoul(row[46], nullptr, 10)) : 200;
|
||||
e.stop_melee_level = row[47] ? static_cast<uint8_t>(strtoul(row[47], nullptr, 10)) : 255;
|
||||
e.expansion_bitmask = row[48] ? static_cast<int32_t>(atoi(row[48])) : -1;
|
||||
e.enforce_spell_settings = row[49] ? static_cast<uint8_t>(strtoul(row[49], nullptr, 10)) : 0;
|
||||
e.archery_setting = row[50] ? static_cast<uint8_t>(strtoul(row[50], nullptr, 10)) : 0;
|
||||
e.caster_range = row[51] ? static_cast<uint32_t>(strtoul(row[51], nullptr, 10)) : 300;
|
||||
|
||||
all_entries.push_back(e);
|
||||
}
|
||||
@@ -889,13 +831,6 @@ public:
|
||||
v.push_back(std::to_string(e.poison));
|
||||
v.push_back(std::to_string(e.disease));
|
||||
v.push_back(std::to_string(e.corruption));
|
||||
v.push_back(std::to_string(e.show_helm));
|
||||
v.push_back(std::to_string(e.follow_distance));
|
||||
v.push_back(std::to_string(e.stop_melee_level));
|
||||
v.push_back(std::to_string(e.expansion_bitmask));
|
||||
v.push_back(std::to_string(e.enforce_spell_settings));
|
||||
v.push_back(std::to_string(e.archery_setting));
|
||||
v.push_back(std::to_string(e.caster_range));
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
@@ -963,13 +898,6 @@ public:
|
||||
v.push_back(std::to_string(e.poison));
|
||||
v.push_back(std::to_string(e.disease));
|
||||
v.push_back(std::to_string(e.corruption));
|
||||
v.push_back(std::to_string(e.show_helm));
|
||||
v.push_back(std::to_string(e.follow_distance));
|
||||
v.push_back(std::to_string(e.stop_melee_level));
|
||||
v.push_back(std::to_string(e.expansion_bitmask));
|
||||
v.push_back(std::to_string(e.enforce_spell_settings));
|
||||
v.push_back(std::to_string(e.archery_setting));
|
||||
v.push_back(std::to_string(e.caster_range));
|
||||
|
||||
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
|
||||
}
|
||||
|
||||
@@ -0,0 +1,464 @@
|
||||
/**
|
||||
* DO NOT MODIFY THIS FILE
|
||||
*
|
||||
* This repository was automatically generated and is NOT to be modified directly.
|
||||
* Any repository modifications are meant to be made to the repository extending the base.
|
||||
* Any modifications to base repositories are to be made by the generator only
|
||||
*
|
||||
* @generator ./utils/scripts/generators/repository-generator.pl
|
||||
* @docs https://docs.eqemu.io/developer/repositories
|
||||
*/
|
||||
|
||||
#ifndef EQEMU_BASE_BOT_SETTINGS_REPOSITORY_H
|
||||
#define EQEMU_BASE_BOT_SETTINGS_REPOSITORY_H
|
||||
|
||||
#include "../../database.h"
|
||||
#include "../../strings.h"
|
||||
#include <ctime>
|
||||
|
||||
class BaseBotSettingsRepository {
|
||||
public:
|
||||
struct BotSettings {
|
||||
uint32_t character_id;
|
||||
uint32_t bot_id;
|
||||
uint8_t stance;
|
||||
uint16_t setting_id;
|
||||
uint8_t setting_type;
|
||||
int32_t value;
|
||||
std::string category_name;
|
||||
std::string setting_name;
|
||||
};
|
||||
|
||||
static std::string PrimaryKey()
|
||||
{
|
||||
return std::string("character_id");
|
||||
}
|
||||
|
||||
static std::vector<std::string> Columns()
|
||||
{
|
||||
return {
|
||||
"character_id",
|
||||
"bot_id",
|
||||
"stance",
|
||||
"setting_id",
|
||||
"setting_type",
|
||||
"value",
|
||||
"category_name",
|
||||
"setting_name",
|
||||
};
|
||||
}
|
||||
|
||||
static std::vector<std::string> SelectColumns()
|
||||
{
|
||||
return {
|
||||
"character_id",
|
||||
"bot_id",
|
||||
"stance",
|
||||
"setting_id",
|
||||
"setting_type",
|
||||
"value",
|
||||
"category_name",
|
||||
"setting_name",
|
||||
};
|
||||
}
|
||||
|
||||
static std::string ColumnsRaw()
|
||||
{
|
||||
return std::string(Strings::Implode(", ", Columns()));
|
||||
}
|
||||
|
||||
static std::string SelectColumnsRaw()
|
||||
{
|
||||
return std::string(Strings::Implode(", ", SelectColumns()));
|
||||
}
|
||||
|
||||
static std::string TableName()
|
||||
{
|
||||
return std::string("bot_settings");
|
||||
}
|
||||
|
||||
static std::string BaseSelect()
|
||||
{
|
||||
return fmt::format(
|
||||
"SELECT {} FROM {}",
|
||||
SelectColumnsRaw(),
|
||||
TableName()
|
||||
);
|
||||
}
|
||||
|
||||
static std::string BaseInsert()
|
||||
{
|
||||
return fmt::format(
|
||||
"INSERT INTO {} ({}) ",
|
||||
TableName(),
|
||||
ColumnsRaw()
|
||||
);
|
||||
}
|
||||
|
||||
static BotSettings NewEntity()
|
||||
{
|
||||
BotSettings e{};
|
||||
|
||||
e.character_id = 0;
|
||||
e.bot_id = 0;
|
||||
e.stance = 0;
|
||||
e.setting_id = 0;
|
||||
e.setting_type = 0;
|
||||
e.value = 0;
|
||||
e.category_name = "";
|
||||
e.setting_name = "";
|
||||
|
||||
return e;
|
||||
}
|
||||
|
||||
static BotSettings GetBotSettings(
|
||||
const std::vector<BotSettings> &bot_settingss,
|
||||
int bot_settings_id
|
||||
)
|
||||
{
|
||||
for (auto &bot_settings : bot_settingss) {
|
||||
if (bot_settings.character_id == bot_settings_id) {
|
||||
return bot_settings;
|
||||
}
|
||||
}
|
||||
|
||||
return NewEntity();
|
||||
}
|
||||
|
||||
static BotSettings FindOne(
|
||||
Database& db,
|
||||
int bot_settings_id
|
||||
)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} WHERE {} = {} LIMIT 1",
|
||||
BaseSelect(),
|
||||
PrimaryKey(),
|
||||
bot_settings_id
|
||||
)
|
||||
);
|
||||
|
||||
auto row = results.begin();
|
||||
if (results.RowCount() == 1) {
|
||||
BotSettings e{};
|
||||
|
||||
e.character_id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
|
||||
e.bot_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
|
||||
e.stance = row[2] ? static_cast<uint8_t>(strtoul(row[2], nullptr, 10)) : 0;
|
||||
e.setting_id = row[3] ? static_cast<uint16_t>(strtoul(row[3], nullptr, 10)) : 0;
|
||||
e.setting_type = row[4] ? static_cast<uint8_t>(strtoul(row[4], nullptr, 10)) : 0;
|
||||
e.value = row[5] ? static_cast<int32_t>(atoi(row[5])) : 0;
|
||||
e.category_name = row[6] ? row[6] : "";
|
||||
e.setting_name = row[7] ? row[7] : "";
|
||||
|
||||
return e;
|
||||
}
|
||||
|
||||
return NewEntity();
|
||||
}
|
||||
|
||||
static int DeleteOne(
|
||||
Database& db,
|
||||
int bot_settings_id
|
||||
)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"DELETE FROM {} WHERE {} = {}",
|
||||
TableName(),
|
||||
PrimaryKey(),
|
||||
bot_settings_id
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static int UpdateOne(
|
||||
Database& db,
|
||||
const BotSettings &e
|
||||
)
|
||||
{
|
||||
std::vector<std::string> v;
|
||||
|
||||
auto columns = Columns();
|
||||
|
||||
v.push_back(columns[0] + " = " + std::to_string(e.character_id));
|
||||
v.push_back(columns[1] + " = " + std::to_string(e.bot_id));
|
||||
v.push_back(columns[2] + " = " + std::to_string(e.stance));
|
||||
v.push_back(columns[3] + " = " + std::to_string(e.setting_id));
|
||||
v.push_back(columns[4] + " = " + std::to_string(e.setting_type));
|
||||
v.push_back(columns[5] + " = " + std::to_string(e.value));
|
||||
v.push_back(columns[6] + " = '" + Strings::Escape(e.category_name) + "'");
|
||||
v.push_back(columns[7] + " = '" + Strings::Escape(e.setting_name) + "'");
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"UPDATE {} SET {} WHERE {} = {}",
|
||||
TableName(),
|
||||
Strings::Implode(", ", v),
|
||||
PrimaryKey(),
|
||||
e.character_id
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static BotSettings InsertOne(
|
||||
Database& db,
|
||||
BotSettings e
|
||||
)
|
||||
{
|
||||
std::vector<std::string> v;
|
||||
|
||||
v.push_back(std::to_string(e.character_id));
|
||||
v.push_back(std::to_string(e.bot_id));
|
||||
v.push_back(std::to_string(e.stance));
|
||||
v.push_back(std::to_string(e.setting_id));
|
||||
v.push_back(std::to_string(e.setting_type));
|
||||
v.push_back(std::to_string(e.value));
|
||||
v.push_back("'" + Strings::Escape(e.category_name) + "'");
|
||||
v.push_back("'" + Strings::Escape(e.setting_name) + "'");
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} VALUES ({})",
|
||||
BaseInsert(),
|
||||
Strings::Implode(",", v)
|
||||
)
|
||||
);
|
||||
|
||||
if (results.Success()) {
|
||||
e.character_id = results.LastInsertedID();
|
||||
return e;
|
||||
}
|
||||
|
||||
e = NewEntity();
|
||||
|
||||
return e;
|
||||
}
|
||||
|
||||
static int InsertMany(
|
||||
Database& db,
|
||||
const std::vector<BotSettings> &entries
|
||||
)
|
||||
{
|
||||
std::vector<std::string> insert_chunks;
|
||||
|
||||
for (auto &e: entries) {
|
||||
std::vector<std::string> v;
|
||||
|
||||
v.push_back(std::to_string(e.character_id));
|
||||
v.push_back(std::to_string(e.bot_id));
|
||||
v.push_back(std::to_string(e.stance));
|
||||
v.push_back(std::to_string(e.setting_id));
|
||||
v.push_back(std::to_string(e.setting_type));
|
||||
v.push_back(std::to_string(e.value));
|
||||
v.push_back("'" + Strings::Escape(e.category_name) + "'");
|
||||
v.push_back("'" + Strings::Escape(e.setting_name) + "'");
|
||||
|
||||
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
|
||||
}
|
||||
|
||||
std::vector<std::string> v;
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} VALUES {}",
|
||||
BaseInsert(),
|
||||
Strings::Implode(",", insert_chunks)
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static std::vector<BotSettings> All(Database& db)
|
||||
{
|
||||
std::vector<BotSettings> all_entries;
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{}",
|
||||
BaseSelect()
|
||||
)
|
||||
);
|
||||
|
||||
all_entries.reserve(results.RowCount());
|
||||
|
||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
||||
BotSettings e{};
|
||||
|
||||
e.character_id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
|
||||
e.bot_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
|
||||
e.stance = row[2] ? static_cast<uint8_t>(strtoul(row[2], nullptr, 10)) : 0;
|
||||
e.setting_id = row[3] ? static_cast<uint16_t>(strtoul(row[3], nullptr, 10)) : 0;
|
||||
e.setting_type = row[4] ? static_cast<uint8_t>(strtoul(row[4], nullptr, 10)) : 0;
|
||||
e.value = row[5] ? static_cast<int32_t>(atoi(row[5])) : 0;
|
||||
e.category_name = row[6] ? row[6] : "";
|
||||
e.setting_name = row[7] ? row[7] : "";
|
||||
|
||||
all_entries.push_back(e);
|
||||
}
|
||||
|
||||
return all_entries;
|
||||
}
|
||||
|
||||
static std::vector<BotSettings> GetWhere(Database& db, const std::string &where_filter)
|
||||
{
|
||||
std::vector<BotSettings> all_entries;
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} WHERE {}",
|
||||
BaseSelect(),
|
||||
where_filter
|
||||
)
|
||||
);
|
||||
|
||||
all_entries.reserve(results.RowCount());
|
||||
|
||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
||||
BotSettings e{};
|
||||
|
||||
e.character_id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
|
||||
e.bot_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
|
||||
e.stance = row[2] ? static_cast<uint8_t>(strtoul(row[2], nullptr, 10)) : 0;
|
||||
e.setting_id = row[3] ? static_cast<uint16_t>(strtoul(row[3], nullptr, 10)) : 0;
|
||||
e.setting_type = row[4] ? static_cast<uint8_t>(strtoul(row[4], nullptr, 10)) : 0;
|
||||
e.value = row[5] ? static_cast<int32_t>(atoi(row[5])) : 0;
|
||||
e.category_name = row[6] ? row[6] : "";
|
||||
e.setting_name = row[7] ? row[7] : "";
|
||||
|
||||
all_entries.push_back(e);
|
||||
}
|
||||
|
||||
return all_entries;
|
||||
}
|
||||
|
||||
static int DeleteWhere(Database& db, const std::string &where_filter)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"DELETE FROM {} WHERE {}",
|
||||
TableName(),
|
||||
where_filter
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static int Truncate(Database& db)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"TRUNCATE TABLE {}",
|
||||
TableName()
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static int64 GetMaxId(Database& db)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"SELECT COALESCE(MAX({}), 0) FROM {}",
|
||||
PrimaryKey(),
|
||||
TableName()
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
|
||||
}
|
||||
|
||||
static int64 Count(Database& db, const std::string &where_filter = "")
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"SELECT COUNT(*) FROM {} {}",
|
||||
TableName(),
|
||||
(where_filter.empty() ? "" : "WHERE " + where_filter)
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
|
||||
}
|
||||
|
||||
static std::string BaseReplace()
|
||||
{
|
||||
return fmt::format(
|
||||
"REPLACE INTO {} ({}) ",
|
||||
TableName(),
|
||||
ColumnsRaw()
|
||||
);
|
||||
}
|
||||
|
||||
static int ReplaceOne(
|
||||
Database& db,
|
||||
const BotSettings &e
|
||||
)
|
||||
{
|
||||
std::vector<std::string> v;
|
||||
|
||||
v.push_back(std::to_string(e.character_id));
|
||||
v.push_back(std::to_string(e.bot_id));
|
||||
v.push_back(std::to_string(e.stance));
|
||||
v.push_back(std::to_string(e.setting_id));
|
||||
v.push_back(std::to_string(e.setting_type));
|
||||
v.push_back(std::to_string(e.value));
|
||||
v.push_back("'" + Strings::Escape(e.category_name) + "'");
|
||||
v.push_back("'" + Strings::Escape(e.setting_name) + "'");
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} VALUES ({})",
|
||||
BaseReplace(),
|
||||
Strings::Implode(",", v)
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static int ReplaceMany(
|
||||
Database& db,
|
||||
const std::vector<BotSettings> &entries
|
||||
)
|
||||
{
|
||||
std::vector<std::string> insert_chunks;
|
||||
|
||||
for (auto &e: entries) {
|
||||
std::vector<std::string> v;
|
||||
|
||||
v.push_back(std::to_string(e.character_id));
|
||||
v.push_back(std::to_string(e.bot_id));
|
||||
v.push_back(std::to_string(e.stance));
|
||||
v.push_back(std::to_string(e.setting_id));
|
||||
v.push_back(std::to_string(e.setting_type));
|
||||
v.push_back(std::to_string(e.value));
|
||||
v.push_back("'" + Strings::Escape(e.category_name) + "'");
|
||||
v.push_back("'" + Strings::Escape(e.setting_name) + "'");
|
||||
|
||||
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
|
||||
}
|
||||
|
||||
std::vector<std::string> v;
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} VALUES {}",
|
||||
BaseReplace(),
|
||||
Strings::Implode(",", insert_chunks)
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
};
|
||||
|
||||
#endif //EQEMU_BASE_BOT_SETTINGS_REPOSITORY_H
|
||||
@@ -0,0 +1,50 @@
|
||||
#ifndef EQEMU_BOT_BLOCKED_BUFFS_REPOSITORY_H
|
||||
#define EQEMU_BOT_BLOCKED_BUFFS_REPOSITORY_H
|
||||
|
||||
#include "../database.h"
|
||||
#include "../strings.h"
|
||||
#include "base/base_bot_blocked_buffs_repository.h"
|
||||
|
||||
class BotBlockedBuffsRepository: public BaseBotBlockedBuffsRepository {
|
||||
public:
|
||||
|
||||
/**
|
||||
* This file was auto generated and can be modified and extended upon
|
||||
*
|
||||
* Base repository methods are automatically
|
||||
* generated in the "base" version of this repository. The base repository
|
||||
* is immutable and to be left untouched, while methods in this class
|
||||
* are used as extension methods for more specific persistence-layer
|
||||
* accessors or mutators.
|
||||
*
|
||||
* Base Methods (Subject to be expanded upon in time)
|
||||
*
|
||||
* Note: Not all tables are designed appropriately to fit functionality with all base methods
|
||||
*
|
||||
* InsertOne
|
||||
* UpdateOne
|
||||
* DeleteOne
|
||||
* FindOne
|
||||
* GetWhere(std::string where_filter)
|
||||
* DeleteWhere(std::string where_filter)
|
||||
* InsertMany
|
||||
* All
|
||||
*
|
||||
* Example custom methods in a repository
|
||||
*
|
||||
* BotBlockedBuffsRepository::GetByZoneAndVersion(int zone_id, int zone_version)
|
||||
* BotBlockedBuffsRepository::GetWhereNeverExpires()
|
||||
* BotBlockedBuffsRepository::GetWhereXAndY()
|
||||
* BotBlockedBuffsRepository::DeleteWhereXAndY()
|
||||
*
|
||||
* Most of the above could be covered by base methods, but if you as a developer
|
||||
* find yourself re-using logic for other parts of the code, its best to just make a
|
||||
* method that can be re-used easily elsewhere especially if it can use a base repository
|
||||
* method and encapsulate filters there
|
||||
*/
|
||||
|
||||
// Custom extended repository methods here
|
||||
|
||||
};
|
||||
|
||||
#endif //EQEMU_BOT_BLOCKED_BUFFS_REPOSITORY_H
|
||||
@@ -44,46 +44,6 @@ public:
|
||||
*/
|
||||
|
||||
// Custom extended repository methods here
|
||||
static bool SaveAllHelmAppearances(Database& db, const uint32 owner_id, const bool show_flag)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"UPDATE `{}` SET `show_helm` = {} WHERE `owner_id` = {}",
|
||||
TableName(),
|
||||
show_flag ? 1 : 0,
|
||||
owner_id
|
||||
)
|
||||
);
|
||||
|
||||
return results.Success();
|
||||
}
|
||||
|
||||
static bool ToggleAllHelmAppearances(Database& db, const uint32 owner_id)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"UPDATE `{}` SET `show_helm` = (`show_helm` XOR '1') WHERE `owner_id` = {}",
|
||||
TableName(),
|
||||
owner_id
|
||||
)
|
||||
);
|
||||
|
||||
return results.Success();
|
||||
}
|
||||
|
||||
static bool SaveAllFollowDistances(Database& db, const uint32 owner_id, const uint32 follow_distance)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"UPDATE `{}` SET `follow_distance` = {} WHERE `owner_id` = {}",
|
||||
TableName(),
|
||||
follow_distance,
|
||||
owner_id
|
||||
)
|
||||
);
|
||||
|
||||
return results.Success();
|
||||
}
|
||||
};
|
||||
|
||||
#endif //EQEMU_BOT_DATA_REPOSITORY_H
|
||||
|
||||
@@ -0,0 +1,50 @@
|
||||
#ifndef EQEMU_BOT_SETTINGS_REPOSITORY_H
|
||||
#define EQEMU_BOT_SETTINGS_REPOSITORY_H
|
||||
|
||||
#include "../database.h"
|
||||
#include "../strings.h"
|
||||
#include "base/base_bot_settings_repository.h"
|
||||
|
||||
class BotSettingsRepository: public BaseBotSettingsRepository {
|
||||
public:
|
||||
|
||||
/**
|
||||
* This file was auto generated and can be modified and extended upon
|
||||
*
|
||||
* Base repository methods are automatically
|
||||
* generated in the "base" version of this repository. The base repository
|
||||
* is immutable and to be left untouched, while methods in this class
|
||||
* are used as extension methods for more specific persistence-layer
|
||||
* accessors or mutators.
|
||||
*
|
||||
* Base Methods (Subject to be expanded upon in time)
|
||||
*
|
||||
* Note: Not all tables are designed appropriately to fit functionality with all base methods
|
||||
*
|
||||
* InsertOne
|
||||
* UpdateOne
|
||||
* DeleteOne
|
||||
* FindOne
|
||||
* GetWhere(std::string where_filter)
|
||||
* DeleteWhere(std::string where_filter)
|
||||
* InsertMany
|
||||
* All
|
||||
*
|
||||
* Example custom methods in a repository
|
||||
*
|
||||
* BotSettingsRepository::GetByZoneAndVersion(int zone_id, int zone_version)
|
||||
* BotSettingsRepository::GetWhereNeverExpires()
|
||||
* BotSettingsRepository::GetWhereXAndY()
|
||||
* BotSettingsRepository::DeleteWhereXAndY()
|
||||
*
|
||||
* Most of the above could be covered by base methods, but if you as a developer
|
||||
* find yourself re-using logic for other parts of the code, its best to just make a
|
||||
* method that can be re-used easily elsewhere especially if it can use a base repository
|
||||
* method and encapsulate filters there
|
||||
*/
|
||||
|
||||
// Custom extended repository methods here
|
||||
|
||||
};
|
||||
|
||||
#endif //EQEMU_BOT_SETTINGS_REPOSITORY_H
|
||||
+118
-1
@@ -382,6 +382,9 @@ RULE_BOOL(Map, MobZVisualDebug, false, "Displays spell effects determining wheth
|
||||
RULE_BOOL(Map, MobPathingVisualDebug, false, "Displays nodes in pathing points in realtime to help with visual debugging")
|
||||
RULE_REAL(Map, FixPathingZMaxDeltaSendTo, 20, "At runtime in SendTo: maximum change in Z to allow the BestZ code to apply")
|
||||
RULE_INT(Map, FindBestZHeightAdjust, 1, "Adds this to the current Z before seeking the best Z position")
|
||||
RULE_BOOL(Map, CheckForLoSCheat, false, "Runs predefined zone checks to check for LoS cheating through doors and such.")
|
||||
RULE_BOOL(Map, EnableLoSCheatExemptions, false, "Enables exemptions for the LoS Cheat check.")
|
||||
RULE_REAL(Map, RangeCheckForLoSCheat, 20.0, "Default 20.0. Range to check if one is within range of a door.")
|
||||
RULE_CATEGORY_END()
|
||||
|
||||
RULE_CATEGORY(Pathing)
|
||||
@@ -754,13 +757,13 @@ RULE_INT(Bots, CommandSpellRank, 1, "Filters bot command spells by rank. 1, 2 an
|
||||
RULE_INT(Bots, CreationLimit, 150, "Number of bots that each account can create")
|
||||
RULE_BOOL(Bots, FinishBuffing, false, "Allow for buffs to complete even if the bot caster is out of mana. Only affects buffing out of combat")
|
||||
RULE_BOOL(Bots, GroupBuffing, false, "Bots will cast single target buffs as group buffs, default is false for single. Does not make single target buffs work for MGB")
|
||||
RULE_BOOL(Bots, RaidBuffing, false, "Bots will cast single target buffs as raid buffs, default is false for single. Does not make single target buffs work for MGB")
|
||||
RULE_INT(Bots, HealRotationMaxMembers, 24, "Maximum number of heal rotation members")
|
||||
RULE_INT(Bots, HealRotationMaxTargets, 12, "Maximum number of heal rotation targets")
|
||||
RULE_REAL(Bots, ManaRegen, 2.0, "Adjust mana regen. Acts as a final multiplier, stacks with Rule Character:ManaRegenMultiplier.")
|
||||
RULE_BOOL(Bots, PreferNoManaCommandSpells, true, "Give sorting priority to newer no-mana spells (i.e., 'Bind Affinity')")
|
||||
RULE_BOOL(Bots, QuestableSpawnLimit, false, "Optional quest method to manage bot spawn limits using the quest_globals name bot_spawn_limit, see: /bazaar/Aediles_Thrall.pl")
|
||||
RULE_INT(Bots, SpawnLimit, 71, "Number of bots a character can have spawned at one time, You + 71 bots is a 12 group pseudo-raid")
|
||||
RULE_BOOL(Bots, BotGroupXP, false, "Determines whether client gets experience for bots outside their group")
|
||||
RULE_BOOL(Bots, BotLevelsWithOwner, false, "Auto-updates spawned bots as owner levels/de-levels (false is original behavior)")
|
||||
RULE_INT(Bots, BotCharacterLevel, 0, "If level is greater that value player can spawn bots if BotCharacterLevelEnabled is true")
|
||||
RULE_INT(Bots, CasterStopMeleeLevel, 13, "Level at which caster bots stop melee attacks")
|
||||
@@ -783,6 +786,119 @@ RULE_BOOL(Bots, CanClickMageEpicV1, true, "Whether or not bots are allowed to cl
|
||||
RULE_BOOL(Bots, BotsIgnoreLevelBasedHasteCaps, false, "Ignores hard coded level based haste caps.")
|
||||
RULE_INT(Bots, BotsHasteCap, 100, "Haste cap for non-v3(over haste) haste")
|
||||
RULE_INT(Bots, BotsHastev3Cap, 25, "Haste cap for v3(over haste) haste")
|
||||
RULE_BOOL(Bots, CrossRaidBuffingAndHealing, true, "If True, bots will be able to cast on all raid members rather than just their raid group members. Default true.")
|
||||
RULE_BOOL(Bots, CanCastIllusionsOnPets, false, "If True, bots will be able to cast spells that have an illusion effect on pets. Default false.")
|
||||
RULE_BOOL(Bots, CanCastPetOnlyOnOthersPets, false, "If True, bots will be able to cast pet only spells on other's pets. Default false.")
|
||||
RULE_BOOL(Bots, RequirePetAffinity, true, "If True, bots will be need to have the Pet Affinity AA to allow their pets to be hit with group spells.")
|
||||
RULE_INT(Bots, SpellResistLimit, 150, "150 Default. This is the resist cap where bots will refuse to cast spells on enemies due to a high resist chance.")
|
||||
RULE_INT(Bots, StunCastChanceIfCasting, 50, "50 Default. Chance for non-Paladins to cast a stun spell if the target is casting.")
|
||||
RULE_INT(Bots, StunCastChanceNormal, 15, "15 Default. Chance for non-Paladins to cast a stun spell on the target.")
|
||||
RULE_INT(Bots, StunCastChancePaladins, 75, "75 Default. Chance for Paladins to cast a stun spell if the target is casting.")
|
||||
RULE_INT(Bots, PercentChanceToCastAEs, 75, "The chance for a bot to attempt to cast the given spell type in combat. Default 75%.")
|
||||
RULE_INT(Bots, PercentChanceToCastNuke, 75, "The chance for a bot to attempt to cast the given spell type in combat. Default 75%.")
|
||||
RULE_INT(Bots, PercentChanceToCastGroupHeal, 90, "The chance for a bot to attempt to cast the given spell type in combat. Default 90%.")
|
||||
RULE_INT(Bots, PercentChanceToCastHeal, 90, "The chance for a bot to attempt to cast the given spell type in combat. Default 90%.")
|
||||
RULE_INT(Bots, PercentChanceToCastRoot, 75, "The chance for a bot to attempt to cast the given spell type in combat. Default 75%.")
|
||||
RULE_INT(Bots, PercentChanceToCastBuff, 90, "The chance for a bot to attempt to cast the given spell type in combat. Default 90%.")
|
||||
RULE_INT(Bots, PercentChanceToCastEscape, 75, "The chance for a bot to attempt to cast the given spell type in combat. Default 75%.")
|
||||
RULE_INT(Bots, PercentChanceToCastLifetap, 75, "The chance for a bot to attempt to cast the given spell type in combat. Default 75%.")
|
||||
RULE_INT(Bots, PercentChanceToCastSnare, 75, "The chance for a bot to attempt to cast the given spell type in combat. Default 75%.")
|
||||
RULE_INT(Bots, PercentChanceToCastDOT, 75, "The chance for a bot to attempt to cast the given spell type in combat. Default 75%.")
|
||||
RULE_INT(Bots, PercentChanceToCastDispel, 75, "The chance for a bot to attempt to cast the given spell type in combat. Default 75%.")
|
||||
RULE_INT(Bots, PercentChanceToCastInCombatBuff, 75, "The chance for a bot to attempt to cast the given spell type in combat. Default 75%.")
|
||||
RULE_INT(Bots, PercentChanceToCastHateLine, 75, "The chance for a bot to attempt to cast the given spell type in combat. Default 75%.")
|
||||
RULE_INT(Bots, PercentChanceToCastMez, 75, "The chance for a bot to attempt to cast the given spell type in combat. Default 75%.")
|
||||
RULE_INT(Bots, PercentChanceToCastSlow, 75, "The chance for a bot to attempt to cast the given spell type in combat. Default 75%.")
|
||||
RULE_INT(Bots, PercentChanceToCastDebuff, 75, "The chance for a bot to attempt to cast the given spell type in combat. Default 75%.")
|
||||
RULE_INT(Bots, PercentChanceToCastCure, 75, "The chance for a bot to attempt to cast the given spell type in combat. Default 75%.")
|
||||
RULE_INT(Bots, PercentChanceToCastGroupCure, 75, "The chance for a bot to attempt to cast the given spell type in combat. Default 75%.")
|
||||
RULE_INT(Bots, PercentChanceToCastHateRedux, 75, "The chance for a bot to attempt to cast the given spell type in combat. Default 75%.")
|
||||
RULE_INT(Bots, PercentChanceToCastFear, 75, "The chance for a bot to attempt to cast the given spell type in combat. Default 75%.")
|
||||
RULE_INT(Bots, PercentChanceToCastOtherType, 90, "The chance for a bot to attempt to cast the remaining spell types in combat. Default 0-%.")
|
||||
RULE_INT(Bots, MinDelayBetweenInCombatCastAttempts, 500, "The minimum delay in milliseconds between cast attempts while in-combat. This is rolled between the min and max. Default 500ms.")
|
||||
RULE_INT(Bots, MaxDelayBetweenInCombatCastAttempts, 2000, "The maximum delay in milliseconds between cast attempts while in-combat. This is rolled between the min and max. Default 2500ms.")
|
||||
RULE_INT(Bots, MinDelayBetweenOutCombatCastAttempts, 1000, "The minimum delay in milliseconds between cast attempts while out-of-combat. This is rolled between the min and max. Default 1000ms.")
|
||||
RULE_INT(Bots, MaxDelayBetweenOutCombatCastAttempts, 2500, "The maximum delay in milliseconds between cast attempts while out-of-combat. This is rolled between the min and max. Default 2500ms.")
|
||||
RULE_INT(Bots, MezChance, 35, "35 Default. Chance for a bot to attempt to Mez a target after validating it is eligible.")
|
||||
RULE_INT(Bots, AEMezChance, 35, "35 Default. Chance for a bot to attempt to AE Mez targets after validating they are eligible.")
|
||||
RULE_INT(Bots, MezSuccessDelay, 3500, "3500 (3.5 sec) Default. Delay between successful Mez attempts.")
|
||||
RULE_INT(Bots, AEMezSuccessDelay, 5000, "5000 (5 sec) Default. Delay between successful AEMez attempts.")
|
||||
RULE_INT(Bots, MezFailDelay, 2000, "2000 (2 sec) Default. Delay between failed Mez attempts.")
|
||||
RULE_INT(Bots, MezAEFailDelay, 4000, "4000 (4 sec) Default. Delay between failed AEMez attempts.")
|
||||
RULE_INT(Bots, MinGroupHealTargets, 3, "Minimum number of targets in valid range that are required for a group heal to cast. Default 3.")
|
||||
RULE_INT(Bots, MinGroupCureTargets, 3, "Minimum number of targets in valid range that are required for a cure heal to cast. Default 3.")
|
||||
RULE_INT(Bots, MinTargetsForAESpell, 3, "Minimum number of targets in valid range that are required for an AE spell to cast. Default 3.")
|
||||
RULE_INT(Bots, MinTargetsForGroupSpell, 3, "Minimum number of targets in valid range that are required for an group spell to cast. Default 3.")
|
||||
RULE_BOOL(Bots, AllowBuffingHealingFamiliars, false, "Determines if bots are allowed to buff and heal familiars. Default false.")
|
||||
RULE_BOOL(Bots, RunSpellTypeChecksOnSpawn, false, "This will run a serious of checks on spell types and output errors to LogBotSpellTypeChecks")
|
||||
RULE_BOOL(Bots, UseParentSpellTypeForChecks, true, "This will check only the parent instead of AE/Group/Pet types (ex: AENukes/AERains/PBAENukes fall under Nukes or PetBuffs fall under buffs) when RunSpellTypeChecksOnSpawn fires")
|
||||
RULE_BOOL(Bots, AllowForcedCastsBySpellID, true, "If enabled, players can use ^cast spellid # to cast a specific spell by ID that is in their spell list")
|
||||
RULE_BOOL(Bots, AllowCastAAs, true, "If enabled, players can use ^cast aa to cast a clickable AA")
|
||||
RULE_BOOL(Bots, AllowMagicianEpicPet, false, "If enabled, magician bots can summon their epic pets following the rules AllowMagicianEpicPetLevel")
|
||||
RULE_INT(Bots, AllowMagicianEpicPetLevel, 50, "If AllowMagicianEpicPet is enabled, bots can start using their epic pets at this level")
|
||||
RULE_INT(Bots, RequiredMagicianEpicPetItemID, 28034, "If AllowMagicianEpicPet is enabled and this is set, bots will be required to have this item ID equipped to cast their epic. Takes in to account AllowMagicianEpicPetLevel as well. Set to 0 to disable requirement")
|
||||
RULE_STRING(Bots, EpicPetSpellName, "", "'teleport_zone' in the spell to be cast for epic pets. This must be in their spell list to cast.")
|
||||
RULE_INT(Bots, ReclaimEnergySpellID, 331, "Spell ID for reclaim energy when using ^petsettype. Default 331")
|
||||
RULE_BOOL(Bots, UseSpellPulling, true, "If enabled bots will use a spell to pull when within range. Uses PullSpellID.")
|
||||
RULE_INT(Bots, PullSpellID, 5225, "Default 5225 - Throw Stone. Spell that will be cast to pull by bots")
|
||||
RULE_BOOL(Bots, AllowRangedPulling, true, "If enabled bots will pull with their ranged items if set to ranged.")
|
||||
RULE_BOOL(Bots, AllowAISpellPulling, true, "If enabled bots will rely on their detrimental AI to pull when within range.")
|
||||
RULE_BOOL(Bots, AllowBotEquipAnyClassGear, false, "Allows Bots to wear Equipment even if their class is not valid")
|
||||
RULE_BOOL(Bots, BotArcheryConsumesAmmo, true, "Set to false to disable Archery Ammo Consumption")
|
||||
RULE_BOOL(Bots, BotThrowingConsumesAmmo, true, "Set to false to disable Throwing Ammo Consumption")
|
||||
RULE_INT(Bots, StackSizeMin, 20, "20 Default. -1 to disable and use default max stack size. Minimum stack size to give a bot (Arrows/Throwing).")
|
||||
RULE_INT(Bots, HasOrMayGetAggroThreshold, 90, "90 Default. Percent threshold of total hate where bots will stop casting spells that generate hate if they are set to try to not pull aggro via spells.")
|
||||
RULE_BOOL(Bots, UseFlatNormalMeleeRange, false, "False Default. If true, bots melee distance will be a flat distance set by Bots:NormalMeleeRangeDistance.")
|
||||
RULE_REAL(Bots, NormalMeleeRangeDistance, 0.75, "If UseFlatNormalMeleeRange is enabled, multiplier of the max melee range at which a bot will stand in melee combat. 0.75 Recommended, max melee for all abilities to land.")
|
||||
RULE_REAL(Bots, PercentMinMeleeDistance, 0.75, "Multiplier of the their melee range - Minimum distance from target a bot will stand while in melee combat before trying to adjust. 0.60 Recommended.")
|
||||
RULE_REAL(Bots, MaxDistanceForMelee, 20, "Maximum distance bots will stand for melee. Default 20 to allow all special attacks to land.")
|
||||
RULE_REAL(Bots, TauntNormalMeleeRangeDistance, 0.50, "Multiplier of the max melee range at which a taunting bot will stand in melee combat. 0.50 Recommended, closer than others .")
|
||||
RULE_REAL(Bots, PercentTauntMinMeleeDistance, 0.40, "Multiplier of their melee range - Minimum distance from target a taunting bot will stand while in melee combat before trying to adjust. 0.25 Recommended.")
|
||||
RULE_REAL(Bots, PercentMaxMeleeRangeDistance, 0.95, "Multiplier of the max melee range at which a bot will stand in melee combat. 0.95 Recommended, max melee while disabling special attacks/taunt.")
|
||||
RULE_REAL(Bots, PercentMinMaxMeleeRangeDistance, 0.75, "Multiplier of the closest max melee range at which a bot will stand in melee combat before trying to adjust. 0.75 Recommended, max melee while disabling special attacks/taunt.")
|
||||
RULE_BOOL(Bots, TauntingBotsFollowTopHate, true, "True Default. If true, bots that are taunting will attempt to stick with whoever currently is top hate.")
|
||||
RULE_INT(Bots, DistanceTauntingBotsStickMainHate, 10, "If TauntingBotsFollowTopHate is enabled, this is the distance bots will try to stick to whoever currently is Top Hate.")
|
||||
RULE_BOOL(Bots, DisableSpecialAbilitiesAtMaxMelee, true, "True Default. If true, when bots are at max melee distance, special abilities including taunt will be disabled.")
|
||||
RULE_INT(Bots, MinJitterTimer, 500, "Minimum ms between bot movement jitter checks.")
|
||||
RULE_INT(Bots, MaxJitterTimer, 2500, "Maximum ms between bot movement jitter checks. Set to 0 to disable timer checks.")
|
||||
RULE_BOOL(Bots, PreventBotCampOnFD, true, "True Default. If true, players will not be able to camp bots while feign death.")
|
||||
RULE_BOOL(Bots, PreventBotSpawnOnFD, true, "True Default. If true, players will not be able to spawn bots while feign death.")
|
||||
RULE_BOOL(Bots, PreventBotSpawnOnEngaged, true, "True Default. If true, players will not be able to spawn bots while you, your group or raid are engaged.")
|
||||
RULE_BOOL(Bots, PreventBotCampOnEngaged, true, "True Default. If true, players will not be able to camp bots while you, your group or raid are engaged.")
|
||||
RULE_BOOL(Bots, CopySettingsOwnBotsOnly, true, "Determines whether a bot you are copying settings from must be a bot you own or not, default true.")
|
||||
RULE_BOOL(Bots, AllowCopySettingsAnon, false, "If player's are allowed to copy settings of bots owned by anonymous players.")
|
||||
RULE_BOOL(Bots, AllowCharmedPetBuffs, true, "Whether or not bots are allowed to cast buff charmed pets, default true.")
|
||||
RULE_BOOL(Bots, AllowCharmedPetHeals, true, "Whether or not bots are allowed to cast heal charmed pets, default true.")
|
||||
RULE_BOOL(Bots, AllowCharmedPetCures, true, "Whether or not bots are allowed to cast cure charmed pets, default true.")
|
||||
RULE_BOOL(Bots, ShowResistMessagesToOwner, true, "Default True. If enabled, when a bot's spell is resisted it will send a spell failure to their owner.")
|
||||
RULE_BOOL(Bots, BotBuffLevelRestrictions, true, "Buffs will not land on low level bots like live players")
|
||||
RULE_BOOL(Bots, BotsUseLiveBlockedMessage, true, "Setting whether detailed spell block messages should be used for bots as players do on the live servers")
|
||||
RULE_BOOL(Bots, BotSoftDeletes, true, "When bots are deleted, they are only soft deleted")
|
||||
RULE_INT(Bots, MinStatusToBypassSpawnLimit, 100, "Minimum status to bypass spawn limit. Default 100.")
|
||||
RULE_INT(Bots, MinStatusBypassSpawnLimit, 120, "Spawn limit with status bypass. Default 120.")
|
||||
RULE_INT(Bots, MinStatusToBypassCreateLimit, 100, "Minimum status to bypass create limit. Default 100.")
|
||||
RULE_INT(Bots, MinStatusBypassCreateLimit, 120, "Create limit with status bypass. Default 120.")
|
||||
RULE_BOOL(Bots, EnableBotTGB, true, "If enabled bots will cast group buffs as TGB.")
|
||||
RULE_BOOL(Bots, DoResponseAnimations, true, "If enabled bots will do animations to certain responses or commands.")
|
||||
RULE_INT(Bots, DefaultFollowDistance, 20, "Default 20. Distance a bot will follow behind.")
|
||||
RULE_INT(Bots, MaxFollowDistance, 300, "Default 300. Max distance a bot can be set to follow behind.")
|
||||
RULE_INT(Bots, MaxDistanceRanged, 300, "Default 300. Max distance a bot can be set to ranged.")
|
||||
RULE_BOOL(Bots, AllowAIMez, true, "If enabled bots will automatically mez/AE mez eligible targets.")
|
||||
RULE_BOOL(Bots, AllowCommandedCharm, true, "If enabled bots can be commanded to charm NPCs.")
|
||||
RULE_BOOL(Bots, AllowCommandedMez, true, "If enabled bots can be commanded to mez NPCs.")
|
||||
RULE_BOOL(Bots, AllowCommandedResurrect, true, "If enabled bots can be commanded to resurrect players.")
|
||||
RULE_BOOL(Bots, AllowCommandedSummonCorpse, true, "If enabled bots can be commanded to summon other's corpses.")
|
||||
RULE_BOOL(Bots, AllowCommandedLull, true, "If enabled bots can be commanded to lull targets.")
|
||||
RULE_INT(Bots, CampTimer, 25, "Number of seconds after /camp has begun before bots camp out.")
|
||||
RULE_BOOL(Bots, SendClassRaceOnHelp, true, "If enabled a reminder of how to check class/race IDs will be sent when using compatible commands.")
|
||||
RULE_BOOL(Bots, AllowCrossGroupRaidAssist, true, "If enabled bots will autodefend group or raid members set as main assist.")
|
||||
RULE_BOOL(Bots, AllowBotBlockedBuffs, true, "If enabled, you can create blocked buffs for each bot and for their pets.")
|
||||
RULE_STRING(Bots, ZonesWithSpawnLimits, "", "Comma-delimited list of zones where different bot spawn limits apply. This is the max a zone allows.")
|
||||
RULE_STRING(Bots, ZoneSpawnLimits, "", "Comma-delimited list of spawn limits for zones.")
|
||||
RULE_STRING(Bots, ZonesWithForcedSpawnLimits, "", "Comma-delimited list of zones where bot spawn limits are forced. This will take priority over any other type of spawn limits.")
|
||||
RULE_STRING(Bots, ZoneForcedSpawnLimits, "", "Comma-delimited list of forced spawn limits for zones.")
|
||||
RULE_INT(Bots, AICastSpellTypeDelay, 100, "Delay in milliseconds between AI cast attempts for each spell type. Default 100ms")
|
||||
RULE_INT(Bots, AICastSpellTypeHeldDelay, 2500, "Delay in milliseconds between AI cast attempts for each spell type that is held or disabled. Default 2500ms (2.5s)")
|
||||
RULE_CATEGORY_END()
|
||||
|
||||
RULE_CATEGORY(Chat)
|
||||
@@ -1009,6 +1125,7 @@ RULE_CATEGORY_END()
|
||||
RULE_CATEGORY(Command)
|
||||
RULE_BOOL(Command, DyeCommandRequiresDyes, false, "Enable this to require a Prismatic Dye (32557) each time someone uses #dye.")
|
||||
RULE_BOOL(Command, HideMeCommandDisablesTells, true, "Disable this to allow tells to be received when using #hideme.")
|
||||
RULE_INT(Command, MaxHelpLineLength, 53, "Maximum length of a line before splitting it in to new lines for DiaWind. Default 53.")
|
||||
RULE_CATEGORY_END()
|
||||
|
||||
RULE_CATEGORY(Doors)
|
||||
|
||||
+591
-72
@@ -125,9 +125,14 @@ bool IsMesmerizeSpell(uint16 spell_id)
|
||||
return IsEffectInSpell(spell_id, SE_Mez);
|
||||
}
|
||||
|
||||
bool SpellBreaksMez(uint16 spell_id)
|
||||
{
|
||||
return (IsValidSpell(spell_id) && IsDetrimentalSpell(spell_id) && IsAnyDamageSpell(spell_id));
|
||||
}
|
||||
|
||||
bool IsStunSpell(uint16 spell_id)
|
||||
{
|
||||
return IsEffectInSpell(spell_id, SE_Stun);
|
||||
return (IsValidSpell(spell_id) && IsEffectInSpell(spell_id, SE_Stun) || IsEffectInSpell(spell_id, SE_SpinTarget));
|
||||
}
|
||||
|
||||
bool IsSummonSpell(uint16 spell_id)
|
||||
@@ -154,6 +159,10 @@ bool IsSummonSpell(uint16 spell_id)
|
||||
|
||||
bool IsDamageSpell(uint16 spell_id)
|
||||
{
|
||||
if (!IsValidSpell(spell_id)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (IsLifetapSpell(spell_id)) {
|
||||
return false;
|
||||
}
|
||||
@@ -162,6 +171,32 @@ bool IsDamageSpell(uint16 spell_id)
|
||||
|
||||
for (int i = 0; i < EFFECT_COUNT; i++) {
|
||||
const auto effect_id = spell.effect_id[i];
|
||||
if (
|
||||
spell.base_value[i] < 0 &&
|
||||
(effect_id == SE_CurrentHPOnce || effect_id == SE_CurrentHP)
|
||||
) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool IsAnyDamageSpell(uint16 spell_id)
|
||||
{
|
||||
if (!IsValidSpell(spell_id)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (IsLifetapSpell(spell_id)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
const auto& spell = spells[spell_id];
|
||||
|
||||
for (int i = 0; i < EFFECT_COUNT; i++) {
|
||||
const auto effect_id = spell.effect_id[i];
|
||||
|
||||
if (
|
||||
spell.base_value[i] < 0 &&
|
||||
(
|
||||
@@ -179,6 +214,35 @@ bool IsDamageSpell(uint16 spell_id)
|
||||
return false;
|
||||
}
|
||||
|
||||
bool IsDamageOverTimeSpell(uint16 spell_id)
|
||||
{
|
||||
if (!IsValidSpell(spell_id)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (IsLifetapSpell(spell_id)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
const auto& spell = spells[spell_id];
|
||||
|
||||
if (spell.good_effect || !spell.buff_duration_formula) {
|
||||
return false;
|
||||
}
|
||||
|
||||
for (int i = 0; i < EFFECT_COUNT; i++) {
|
||||
const auto effect_id = spell.effect_id[i];
|
||||
if (
|
||||
spell.base_value[i] < 0 &&
|
||||
effect_id == SE_CurrentHP &&
|
||||
spell.buff_duration > 1
|
||||
) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool IsFearSpell(uint16 spell_id)
|
||||
{
|
||||
@@ -409,7 +473,8 @@ bool IsSummonPetSpell(uint16 spell_id)
|
||||
return (
|
||||
IsEffectInSpell(spell_id, SE_SummonPet) ||
|
||||
IsEffectInSpell(spell_id, SE_SummonBSTPet) ||
|
||||
IsEffectInSpell(spell_id, SE_Familiar)
|
||||
IsEffectInSpell(spell_id, SE_Familiar) ||
|
||||
IsEffectInSpell(spell_id, SE_NecPet)
|
||||
);
|
||||
}
|
||||
|
||||
@@ -560,12 +625,11 @@ bool IsPBAENukeSpell(uint16 spell_id)
|
||||
|
||||
if (
|
||||
IsPureNukeSpell(spell_id) &&
|
||||
spell.aoe_range > 0 &&
|
||||
spell.target_type == ST_AECaster
|
||||
!IsTargetRequiredForSpell(spell_id)
|
||||
) {
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -588,6 +652,120 @@ bool IsAERainNukeSpell(uint16 spell_id)
|
||||
return false;
|
||||
}
|
||||
|
||||
bool IsAnyNukeOrStunSpell(uint16 spell_id) {
|
||||
if (!IsValidSpell(spell_id)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (IsSelfConversionSpell(spell_id) || IsEscapeSpell(spell_id)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (
|
||||
IsPBAENukeSpell(spell_id) ||
|
||||
IsAERainNukeSpell(spell_id) ||
|
||||
IsPureNukeSpell(spell_id) ||
|
||||
IsStunSpell(spell_id) ||
|
||||
(IsDamageSpell(spell_id) && !IsDamageOverTimeSpell(spell_id))
|
||||
) {
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool IsAnyAESpell(uint16 spell_id) {
|
||||
return (
|
||||
IsValidSpell(spell_id) &&
|
||||
(
|
||||
IsAEDurationSpell(spell_id) ||
|
||||
IsAESpell(spell_id) ||
|
||||
IsAERainNukeSpell(spell_id) ||
|
||||
IsAERainSpell(spell_id) ||
|
||||
IsPBAESpell(spell_id) ||
|
||||
IsPBAENukeSpell(spell_id)
|
||||
)
|
||||
);
|
||||
}
|
||||
|
||||
bool IsAESpell(uint16 spell_id)
|
||||
{
|
||||
if (!IsValidSpell(spell_id)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
switch (spells[spell_id].target_type) {
|
||||
case ST_TargetOptional:
|
||||
case ST_GroupTeleport :
|
||||
case ST_Target:
|
||||
case ST_Self:
|
||||
case ST_Animal:
|
||||
case ST_Undead:
|
||||
case ST_Summoned:
|
||||
case ST_Tap:
|
||||
case ST_Pet:
|
||||
case ST_Corpse:
|
||||
case ST_Plant:
|
||||
case ST_Giant:
|
||||
case ST_Dragon:
|
||||
case ST_LDoNChest_Cursed:
|
||||
case ST_Muramite:
|
||||
case ST_SummonedPet:
|
||||
case ST_GroupNoPets:
|
||||
case ST_Group:
|
||||
case ST_GroupClientAndPet:
|
||||
case ST_TargetsTarget:
|
||||
case ST_PetMaster:
|
||||
return false;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
if (
|
||||
spells[spell_id].aoe_range > 0
|
||||
) {
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool IsPBAESpell(uint16 spell_id)
|
||||
{
|
||||
if (!IsValidSpell(spell_id)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
const auto& spell = spells[spell_id];
|
||||
|
||||
if (
|
||||
spell.aoe_range > 0 &&
|
||||
spell.target_type == ST_AECaster
|
||||
) {
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool IsAERainSpell(uint16 spell_id)
|
||||
{
|
||||
if (!IsValidSpell(spell_id)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
const auto& spell = spells[spell_id];
|
||||
|
||||
if (
|
||||
spell.aoe_range > 0 &&
|
||||
spell.aoe_duration > 1000
|
||||
) {
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool IsPartialResistableSpell(uint16 spell_id)
|
||||
{
|
||||
if (!IsValidSpell(spell_id)) {
|
||||
@@ -644,7 +822,9 @@ bool IsGroupSpell(uint16 spell_id)
|
||||
return (
|
||||
spell.target_type == ST_AEBard ||
|
||||
spell.target_type == ST_Group ||
|
||||
spell.target_type == ST_GroupTeleport
|
||||
spell.target_type == ST_GroupTeleport ||
|
||||
spell.target_type == ST_GroupNoPets ||
|
||||
spell.target_type == ST_GroupClientAndPet
|
||||
);
|
||||
}
|
||||
|
||||
@@ -1265,45 +1445,45 @@ bool IsCompleteHealSpell(uint16 spell_id)
|
||||
}
|
||||
|
||||
return false;
|
||||
|
||||
}
|
||||
|
||||
bool IsFastHealSpell(uint16 spell_id)
|
||||
{
|
||||
spell_id = (
|
||||
IsEffectInSpell(spell_id, SE_CurrentHP) ?
|
||||
spell_id :
|
||||
GetSpellTriggerSpellID(spell_id, SE_CurrentHP)
|
||||
);
|
||||
bool IsFastHealSpell(uint16 spell_id) {
|
||||
spell_id = (
|
||||
IsEffectInSpell(spell_id, SE_CurrentHP) ?
|
||||
spell_id :
|
||||
GetSpellTriggerSpellID(spell_id, SE_CurrentHP)
|
||||
);
|
||||
|
||||
if (!spell_id) {
|
||||
spell_id = (
|
||||
IsEffectInSpell(spell_id, SE_CurrentHPOnce) ?
|
||||
spell_id :
|
||||
GetSpellTriggerSpellID(spell_id, SE_CurrentHPOnce)
|
||||
);
|
||||
}
|
||||
if (!spell_id) {
|
||||
spell_id = (
|
||||
IsEffectInSpell(spell_id, SE_CurrentHPOnce) ?
|
||||
spell_id :
|
||||
GetSpellTriggerSpellID(spell_id, SE_CurrentHPOnce)
|
||||
);
|
||||
}
|
||||
|
||||
if (spell_id) {
|
||||
if (
|
||||
spells[spell_id].cast_time <= MAX_FAST_HEAL_CASTING_TIME &&
|
||||
spells[spell_id].good_effect &&
|
||||
!IsGroupSpell(spell_id)
|
||||
) {
|
||||
for (int i = 0; i < EFFECT_COUNT; i++) {
|
||||
if (
|
||||
spells[spell_id].base_value[i] > 0 &&
|
||||
(
|
||||
spells[spell_id].effect_id[i] == SE_CurrentHP ||
|
||||
spells[spell_id].effect_id[i] == SE_CurrentHPOnce
|
||||
)
|
||||
) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
if (spell_id && IsValidSpell(spell_id)) {
|
||||
if (
|
||||
spells[spell_id].cast_time <= MAX_FAST_HEAL_CASTING_TIME &&
|
||||
spells[spell_id].good_effect &&
|
||||
!IsGroupSpell(spell_id)
|
||||
) {
|
||||
for (int i = 0; i < EFFECT_COUNT; i++) {
|
||||
if (
|
||||
spells[spell_id].base_value[i] > 0 &&
|
||||
(
|
||||
spells[spell_id].effect_id[i] == SE_CurrentHP ||
|
||||
spells[spell_id].effect_id[i] == SE_CurrentHPOnce
|
||||
)
|
||||
) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
return false;
|
||||
}
|
||||
|
||||
bool IsVeryFastHealSpell(uint16 spell_id)
|
||||
@@ -1386,6 +1566,47 @@ bool IsRegularSingleTargetHealSpell(uint16 spell_id)
|
||||
return false;
|
||||
}
|
||||
|
||||
bool IsRegularPetHealSpell(uint16 spell_id)
|
||||
{
|
||||
spell_id = (
|
||||
IsEffectInSpell(spell_id, SE_CurrentHP) ?
|
||||
spell_id :
|
||||
GetSpellTriggerSpellID(spell_id, SE_CurrentHP)
|
||||
);
|
||||
|
||||
if (!spell_id) {
|
||||
spell_id = (
|
||||
IsEffectInSpell(spell_id, SE_CurrentHPOnce) ?
|
||||
spell_id :
|
||||
GetSpellTriggerSpellID(spell_id, SE_CurrentHPOnce)
|
||||
);
|
||||
}
|
||||
|
||||
if (spell_id && IsValidSpell(spell_id)) {
|
||||
if (
|
||||
(spells[spell_id].target_type == ST_Pet || spells[spell_id].target_type == ST_Undead) &&
|
||||
!IsCompleteHealSpell(spell_id) &&
|
||||
!IsHealOverTimeSpell(spell_id) &&
|
||||
!IsGroupSpell(spell_id)
|
||||
) {
|
||||
for (int i = 0; i < EFFECT_COUNT; i++) {
|
||||
if (
|
||||
spells[spell_id].base_value[i] > 0 &&
|
||||
spells[spell_id].buff_duration == 0 &&
|
||||
(
|
||||
spells[spell_id].effect_id[i] == SE_CurrentHP ||
|
||||
spells[spell_id].effect_id[i] == SE_CurrentHPOnce
|
||||
)
|
||||
) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool IsRegularGroupHealSpell(uint16 spell_id)
|
||||
{
|
||||
spell_id = (
|
||||
@@ -1426,11 +1647,60 @@ bool IsRegularGroupHealSpell(uint16 spell_id)
|
||||
return false;
|
||||
}
|
||||
|
||||
bool IsGroupCompleteHealSpell(uint16 spell_id)
|
||||
{
|
||||
bool IsGroupCompleteHealSpell(uint16 spell_id) {
|
||||
if (
|
||||
IsValidSpell(spell_id) &&
|
||||
(
|
||||
spell_id == SPELL_COMPLETE_HEAL ||
|
||||
IsEffectInSpell(spell_id, SE_CompleteHeal) ||
|
||||
IsPercentalHealSpell(spell_id) ||
|
||||
GetSpellTriggerSpellID(spell_id, SE_CompleteHeal)
|
||||
) &&
|
||||
IsGroupSpell(spell_id)
|
||||
) {
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool IsGroupHealOverTimeSpell(uint16 spell_id) {
|
||||
if (
|
||||
IsValidSpell(spell_id) &&
|
||||
(
|
||||
IsEffectInSpell(spell_id, SE_HealOverTime) ||
|
||||
GetSpellTriggerSpellID(spell_id, SE_HealOverTime)
|
||||
) &&
|
||||
IsGroupSpell(spell_id)
|
||||
) {
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool IsAnyHealSpell(uint16 spell_id) {
|
||||
if (!IsValidSpell(spell_id)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (spell_id == SPELL_NATURES_RECOVERY) {
|
||||
return false;
|
||||
}
|
||||
|
||||
//spell_id != SPELL_ADRENALINE_SWELL &&
|
||||
//spell_id != SPELL_ADRENALINE_SWELL_RK2 &&
|
||||
//spell_id != SPELL_ADRENALINE_SWELL_RK3 &&
|
||||
if (
|
||||
IsGroupSpell(spell_id) &&
|
||||
IsCompleteHealSpell(spell_id)
|
||||
IsHealOverTimeSpell(spell_id) ||
|
||||
IsGroupHealOverTimeSpell(spell_id) ||
|
||||
IsFastHealSpell(spell_id) ||
|
||||
IsVeryFastHealSpell(spell_id) ||
|
||||
IsRegularSingleTargetHealSpell(spell_id) ||
|
||||
IsRegularGroupHealSpell(spell_id) ||
|
||||
IsCompleteHealSpell(spell_id) ||
|
||||
IsGroupCompleteHealSpell(spell_id) ||
|
||||
IsRegularPetHealSpell(spell_id)
|
||||
) {
|
||||
return true;
|
||||
}
|
||||
@@ -1438,22 +1708,64 @@ bool IsGroupCompleteHealSpell(uint16 spell_id)
|
||||
return false;
|
||||
}
|
||||
|
||||
bool IsGroupHealOverTimeSpell(uint16 spell_id)
|
||||
{
|
||||
bool IsAnyBuffSpell(uint16 spell_id) {
|
||||
if (!IsValidSpell(spell_id)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (
|
||||
IsGroupSpell(spell_id) &&
|
||||
IsHealOverTimeSpell(spell_id) &&
|
||||
spells[spell_id].buff_duration < 10
|
||||
spell_id == SPELL_NATURES_RECOVERY ||
|
||||
IsBuffSpell(spell_id) &&
|
||||
IsBeneficialSpell(spell_id) &&
|
||||
!IsBardSong(spell_id) &&
|
||||
!IsEscapeSpell(spell_id) &&
|
||||
(!IsSummonPetSpell(spell_id) && !IsEffectInSpell(spell_id, SE_TemporaryPets))
|
||||
) {
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
bool IsDispelSpell(uint16 spell_id) {
|
||||
if (!IsValidSpell(spell_id)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (
|
||||
IsEffectInSpell(spell_id, SE_CancelMagic) ||
|
||||
IsEffectInSpell(spell_id, SE_DispelBeneficial) ||
|
||||
IsEffectInSpell(spell_id, SE_DispelBeneficial)
|
||||
) {
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool IsEscapeSpell(uint16 spell_id) {
|
||||
if (!IsValidSpell(spell_id)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return (
|
||||
IsInvulnerabilitySpell(spell_id) ||
|
||||
IsEffectInSpell(spell_id, SE_FeignDeath) ||
|
||||
IsEffectInSpell(spell_id, SE_DeathSave) ||
|
||||
IsEffectInSpell(spell_id, SE_Destroy) ||
|
||||
(
|
||||
IsEffectInSpell(spell_id, SE_WipeHateList) &&
|
||||
spells[spell_id].base_value[GetSpellEffectIndex(spell_id, SE_WipeHateList)] > 0
|
||||
)
|
||||
);
|
||||
}
|
||||
|
||||
bool IsDebuffSpell(uint16 spell_id)
|
||||
{
|
||||
if (
|
||||
if (!IsValidSpell(spell_id)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return !(
|
||||
IsBeneficialSpell(spell_id) ||
|
||||
IsHealthSpell(spell_id) ||
|
||||
IsStunSpell(spell_id) ||
|
||||
@@ -1464,17 +1776,39 @@ bool IsDebuffSpell(uint16 spell_id)
|
||||
IsEffectInSpell(spell_id, SE_CancelMagic) ||
|
||||
IsEffectInSpell(spell_id, SE_MovementSpeed) ||
|
||||
IsFearSpell(spell_id) ||
|
||||
IsEffectInSpell(spell_id, SE_InstantHate)
|
||||
) {
|
||||
IsEffectInSpell(spell_id, SE_InstantHate) ||
|
||||
IsEffectInSpell(spell_id, SE_TossUp)
|
||||
);
|
||||
}
|
||||
|
||||
bool IsHateReduxSpell(uint16 spell_id) {
|
||||
if (!IsValidSpell(spell_id)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
return (
|
||||
(
|
||||
IsEffectInSpell(spell_id, SE_InstantHate) &&
|
||||
spells[spell_id].base_value[GetSpellEffectIndex(spell_id, SE_InstantHate)] < 0
|
||||
) ||
|
||||
(
|
||||
IsEffectInSpell(spell_id, SE_Hate) &&
|
||||
spells[spell_id].base_value[GetSpellEffectIndex(spell_id, SE_Hate)] < 0
|
||||
) ||
|
||||
(
|
||||
IsEffectInSpell(spell_id, SE_ReduceHate) &&
|
||||
spells[spell_id].base_value[GetSpellEffectIndex(spell_id, SE_ReduceHate)] < 0
|
||||
)
|
||||
);
|
||||
}
|
||||
|
||||
bool IsResistDebuffSpell(uint16 spell_id)
|
||||
{
|
||||
if (
|
||||
if (!IsValidSpell(spell_id)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return (
|
||||
!IsBeneficialSpell(spell_id) &&
|
||||
(
|
||||
IsEffectInSpell(spell_id, SE_ResistFire) ||
|
||||
@@ -1485,42 +1819,34 @@ bool IsResistDebuffSpell(uint16 spell_id)
|
||||
IsEffectInSpell(spell_id, SE_ResistAll) ||
|
||||
IsEffectInSpell(spell_id, SE_ResistCorruption)
|
||||
)
|
||||
) {
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
);
|
||||
}
|
||||
|
||||
bool IsSelfConversionSpell(uint16 spell_id)
|
||||
{
|
||||
if (
|
||||
if (!IsValidSpell(spell_id)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return (
|
||||
GetSpellTargetType(spell_id) == ST_Self &&
|
||||
IsEffectInSpell(spell_id, SE_CurrentMana) &&
|
||||
IsEffectInSpell(spell_id, SE_CurrentHP) &&
|
||||
spells[spell_id].base_value[GetSpellEffectIndex(spell_id, SE_CurrentMana)] > 0 &&
|
||||
spells[spell_id].base_value[GetSpellEffectIndex(spell_id, SE_CurrentHP)] < 0
|
||||
) {
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
);
|
||||
}
|
||||
|
||||
// returns true for both detrimental and beneficial buffs
|
||||
bool IsBuffSpell(uint16 spell_id)
|
||||
{
|
||||
if (
|
||||
return (
|
||||
IsValidSpell(spell_id) &&
|
||||
(
|
||||
spells[spell_id].buff_duration ||
|
||||
spells[spell_id].buff_duration_formula
|
||||
)
|
||||
) {
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
);
|
||||
}
|
||||
|
||||
bool IsPersistDeathSpell(uint16 spell_id)
|
||||
@@ -2383,7 +2709,7 @@ bool AegolismStackingIsSymbolSpell(uint16 spell_id) {
|
||||
|
||||
if ((i < 2 && spells[spell_id].effect_id[i] != SE_CHA) ||
|
||||
i > 3 && spells[spell_id].effect_id[i] != SE_Blank) {
|
||||
return 0;;
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (i == 2 && spells[spell_id].effect_id[i] == SE_TotalHP) {
|
||||
@@ -2430,3 +2756,196 @@ bool AegolismStackingIsArmorClassSpell(uint16 spell_id) {
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
int8 SpellEffectsCount(uint16 spell_id) {
|
||||
if (!IsValidSpell(spell_id)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
int8 x = 0;
|
||||
|
||||
for (int i = 0; i < EFFECT_COUNT; i++) {
|
||||
if (!IsBlankSpellEffect(spell_id, i)) {
|
||||
++x;
|
||||
}
|
||||
}
|
||||
|
||||
return x;
|
||||
}
|
||||
|
||||
bool IsLichSpell(uint16 spell_id)
|
||||
{
|
||||
if (!IsValidSpell(spell_id)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return (
|
||||
GetSpellTargetType(spell_id) == ST_Self &&
|
||||
IsEffectInSpell(spell_id, SE_CurrentMana) &&
|
||||
IsEffectInSpell(spell_id, SE_CurrentHP) &&
|
||||
spells[spell_id].base_value[GetSpellEffectIndex(spell_id, SE_CurrentMana)] > 0 &&
|
||||
spells[spell_id].base_value[GetSpellEffectIndex(spell_id, SE_CurrentHP)] < 0 &&
|
||||
spells[spell_id].buff_duration > 0
|
||||
);
|
||||
}
|
||||
|
||||
bool IsValidSpellAndLoS(uint32 spell_id, bool has_los) {
|
||||
if (!IsValidSpell(spell_id)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!has_los && IsTargetRequiredForSpell(spell_id)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool IsInstantHealSpell(uint32 spell_id) {
|
||||
if (!IsValidSpell(spell_id)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return (
|
||||
IsRegularSingleTargetHealSpell(spell_id) ||
|
||||
IsRegularGroupHealSpell(spell_id) ||
|
||||
IsRegularPetHealSpell(spell_id) ||
|
||||
IsRegularGroupHealSpell(spell_id) ||
|
||||
spell_id == SPELL_COMPLETE_HEAL
|
||||
);
|
||||
}
|
||||
|
||||
bool IsResurrectSpell(uint16 spell_id)
|
||||
{
|
||||
if (!IsValidSpell(spell_id)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return IsEffectInSpell(spell_id, SE_Revive);
|
||||
}
|
||||
|
||||
bool IsResistanceBuffSpell(uint16 spell_id) {
|
||||
if (!IsValidSpell(spell_id)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
const auto& spell = spells[spell_id];
|
||||
|
||||
for (int i = 0; i < EFFECT_COUNT; i++) {
|
||||
if (IsBlankSpellEffect(spell_id, i)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (
|
||||
spell.effect_id[i] == SE_ResistFire ||
|
||||
spell.effect_id[i] == SE_ResistCold ||
|
||||
spell.effect_id[i] == SE_ResistPoison ||
|
||||
spell.effect_id[i] == SE_ResistDisease ||
|
||||
spell.effect_id[i] == SE_ResistMagic ||
|
||||
spell.effect_id[i] == SE_ResistCorruption ||
|
||||
spell.effect_id[i] == SE_ResistAll
|
||||
) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool IsResistanceOnlySpell(uint16 spell_id) {
|
||||
if (!IsValidSpell(spell_id)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
const auto& spell = spells[spell_id];
|
||||
|
||||
for (int i = 0; i < EFFECT_COUNT; i++) {
|
||||
if (IsBlankSpellEffect(spell_id, i)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (
|
||||
spell.effect_id[i] == SE_ResistFire ||
|
||||
spell.effect_id[i] == SE_ResistCold ||
|
||||
spell.effect_id[i] == SE_ResistPoison ||
|
||||
spell.effect_id[i] == SE_ResistDisease ||
|
||||
spell.effect_id[i] == SE_ResistMagic ||
|
||||
spell.effect_id[i] == SE_ResistCorruption ||
|
||||
spell.effect_id[i] == SE_ResistAll
|
||||
) {
|
||||
continue;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool IsDamageShieldOnlySpell(uint16 spell_id) {
|
||||
if (!IsValidSpell(spell_id)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
const auto& spell = spells[spell_id];
|
||||
|
||||
for (int i = 0; i < EFFECT_COUNT; i++) {
|
||||
if (IsBlankSpellEffect(spell_id, i)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (
|
||||
spell.effect_id[i] != SE_DamageShield
|
||||
) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool IsDamageShieldAndResistSpell(uint16 spell_id) {
|
||||
if (!IsValidSpell(spell_id)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
const auto& spell = spells[spell_id];
|
||||
|
||||
for (int i = 0; i < EFFECT_COUNT; i++) {
|
||||
if (IsBlankSpellEffect(spell_id, i)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (
|
||||
spell.effect_id[i] != SE_DamageShield &&
|
||||
spell.effect_id[i] != SE_ResistFire &&
|
||||
spell.effect_id[i] != SE_ResistCold &&
|
||||
spell.effect_id[i] != SE_ResistPoison &&
|
||||
spell.effect_id[i] != SE_ResistDisease &&
|
||||
spell.effect_id[i] != SE_ResistMagic &&
|
||||
spell.effect_id[i] != SE_ResistCorruption &&
|
||||
spell.effect_id[i] != SE_ResistAll
|
||||
) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool IsHateSpell(uint16 spell_id) {
|
||||
if (!IsValidSpell(spell_id)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return (
|
||||
(
|
||||
IsEffectInSpell(spell_id, SE_Hate) &&
|
||||
spells[spell_id].base_value[GetSpellEffectIndex(spell_id, SE_Hate)] > 0
|
||||
) ||
|
||||
(
|
||||
IsEffectInSpell(spell_id, SE_InstantHate) &&
|
||||
spells[spell_id].base_value[GetSpellEffectIndex(spell_id, SE_InstantHate)] > 0
|
||||
)
|
||||
);
|
||||
}
|
||||
|
||||
+310
-25
@@ -213,6 +213,10 @@
|
||||
#define SPELL_BLOODTHIRST 8476
|
||||
#define SPELL_AMPLIFICATION 2603
|
||||
#define SPELL_DIVINE_REZ 2738
|
||||
#define SPELL_NATURES_RECOVERY 2520
|
||||
#define SPELL_ADRENALINE_SWELL 14445
|
||||
#define SPELL_ADRENALINE_SWELL_RK2 14446
|
||||
#define SPELL_ADRENALINE_SWELL_RK3 14447
|
||||
|
||||
// discipline IDs.
|
||||
#define DISC_UNHOLY_AURA 4520
|
||||
@@ -623,38 +627,294 @@ enum ProcType
|
||||
|
||||
enum SpellTypes : uint32
|
||||
{
|
||||
SpellType_Nuke = (1 << 0),
|
||||
SpellType_Heal = (1 << 1),
|
||||
SpellType_Root = (1 << 2),
|
||||
SpellType_Buff = (1 << 3),
|
||||
SpellType_Escape = (1 << 4),
|
||||
SpellType_Pet = (1 << 5),
|
||||
SpellType_Lifetap = (1 << 6),
|
||||
SpellType_Snare = (1 << 7),
|
||||
SpellType_DOT = (1 << 8),
|
||||
SpellType_Dispel = (1 << 9),
|
||||
SpellType_InCombatBuff = (1 << 10),
|
||||
SpellType_Mez = (1 << 11),
|
||||
SpellType_Charm = (1 << 12),
|
||||
SpellType_Slow = (1 << 13),
|
||||
SpellType_Debuff = (1 << 14),
|
||||
SpellType_Cure = (1 << 15),
|
||||
SpellType_Resurrect = (1 << 16),
|
||||
SpellType_HateRedux = (1 << 17),
|
||||
SpellType_InCombatBuffSong = (1 << 18), // bard in-combat group/ae buffs
|
||||
SpellType_OutOfCombatBuffSong = (1 << 19), // bard out-of-combat group/ae buffs
|
||||
SpellType_PreCombatBuff = (1 << 20),
|
||||
SpellType_PreCombatBuffSong = (1 << 21)
|
||||
SpellType_Nuke = (1 << 0),
|
||||
SpellType_Heal = (1 << 1),
|
||||
SpellType_Root = (1 << 2),
|
||||
SpellType_Buff = (1 << 3),
|
||||
SpellType_Escape = (1 << 4),
|
||||
SpellType_Pet = (1 << 5),
|
||||
SpellType_Lifetap = (1 << 6),
|
||||
SpellType_Snare = (1 << 7),
|
||||
SpellType_DOT = (1 << 8),
|
||||
SpellType_Dispel = (1 << 9),
|
||||
SpellType_InCombatBuff = (1 << 10),
|
||||
SpellType_Mez = (1 << 11),
|
||||
SpellType_Charm = (1 << 12),
|
||||
SpellType_Slow = (1 << 13),
|
||||
SpellType_Debuff = (1 << 14),
|
||||
SpellType_Cure = (1 << 15),
|
||||
SpellType_Resurrect = (1 << 16),
|
||||
SpellType_HateRedux = (1 << 17),
|
||||
SpellType_InCombatBuffSong = (1 << 18), // bard in-combat group/ae buffs
|
||||
SpellType_OutOfCombatBuffSong = (1 << 19), // bard out-of-combat group/ae buffs
|
||||
SpellType_PreCombatBuff = (1 << 20),
|
||||
SpellType_PreCombatBuffSong = (1 << 21)
|
||||
};
|
||||
|
||||
const uint32 SPELL_TYPE_MIN = (SpellType_Nuke << 1) - 1;
|
||||
const uint32 SPELL_TYPE_MAX = (SpellType_PreCombatBuffSong << 1) - 1;
|
||||
const uint32 SPELL_TYPE_ANY = 0xFFFFFFFF;
|
||||
namespace BotSpellTypes
|
||||
{
|
||||
constexpr uint16 Nuke = 0;
|
||||
constexpr uint16 RegularHeal = 1;
|
||||
constexpr uint16 Root = 2;
|
||||
constexpr uint16 Buff = 3;
|
||||
constexpr uint16 Escape = 4;
|
||||
constexpr uint16 Pet = 5;
|
||||
constexpr uint16 Lifetap = 6;
|
||||
constexpr uint16 Snare = 7;
|
||||
constexpr uint16 DOT = 8;
|
||||
constexpr uint16 Dispel = 9;
|
||||
constexpr uint16 InCombatBuff = 10;
|
||||
constexpr uint16 Mez = 11;
|
||||
constexpr uint16 Charm = 12;
|
||||
constexpr uint16 Slow = 13;
|
||||
constexpr uint16 Debuff = 14;
|
||||
constexpr uint16 Cure = 15;
|
||||
constexpr uint16 Resurrect = 16;
|
||||
constexpr uint16 HateRedux = 17;
|
||||
constexpr uint16 InCombatBuffSong = 18;
|
||||
constexpr uint16 OutOfCombatBuffSong = 19;
|
||||
constexpr uint16 PreCombatBuff = 20;
|
||||
constexpr uint16 PreCombatBuffSong = 21;
|
||||
constexpr uint16 Fear = 22;
|
||||
constexpr uint16 Stun = 23;
|
||||
constexpr uint16 HateLine = 24;
|
||||
constexpr uint16 GroupCures = 25;
|
||||
constexpr uint16 CompleteHeal = 26;
|
||||
constexpr uint16 FastHeals = 27;
|
||||
constexpr uint16 VeryFastHeals = 28;
|
||||
constexpr uint16 GroupHeals = 29;
|
||||
constexpr uint16 GroupCompleteHeals = 30;
|
||||
constexpr uint16 GroupHoTHeals = 31;
|
||||
constexpr uint16 HoTHeals = 32;
|
||||
constexpr uint16 AENukes = 33;
|
||||
constexpr uint16 AERains = 34;
|
||||
constexpr uint16 AEMez = 35;
|
||||
constexpr uint16 AEStun = 36;
|
||||
constexpr uint16 AEDebuff = 37;
|
||||
constexpr uint16 AESlow = 38;
|
||||
constexpr uint16 AESnare = 39;
|
||||
constexpr uint16 AEFear = 40;
|
||||
constexpr uint16 AEDispel = 41;
|
||||
constexpr uint16 AERoot = 42;
|
||||
constexpr uint16 AEDoT = 43;
|
||||
constexpr uint16 AELifetap = 44;
|
||||
constexpr uint16 AEHateLine = 45;
|
||||
constexpr uint16 PBAENuke = 46;
|
||||
constexpr uint16 PetBuffs = 47;
|
||||
constexpr uint16 PetRegularHeals = 48;
|
||||
constexpr uint16 PetCompleteHeals = 49;
|
||||
constexpr uint16 PetFastHeals = 50;
|
||||
constexpr uint16 PetVeryFastHeals = 51;
|
||||
constexpr uint16 PetHoTHeals = 52;
|
||||
constexpr uint16 PetCures = 53;
|
||||
constexpr uint16 DamageShields = 54;
|
||||
constexpr uint16 ResistBuffs = 55;
|
||||
constexpr uint16 PetDamageShields = 56;
|
||||
constexpr uint16 PetResistBuffs = 57;
|
||||
|
||||
// Command Spell Types
|
||||
constexpr uint16 Teleport = 100; // this is handled by ^depart so uses other logic
|
||||
constexpr uint16 Lull = 101;
|
||||
constexpr uint16 Succor = 102;
|
||||
constexpr uint16 BindAffinity = 103;
|
||||
constexpr uint16 Identify = 104;
|
||||
constexpr uint16 Levitate = 105;
|
||||
constexpr uint16 Rune = 106;
|
||||
constexpr uint16 WaterBreathing = 107;
|
||||
constexpr uint16 Size = 108;
|
||||
constexpr uint16 Invisibility = 109;
|
||||
constexpr uint16 MovementSpeed = 110;
|
||||
constexpr uint16 SendHome = 111;
|
||||
constexpr uint16 SummonCorpse = 112;
|
||||
constexpr uint16 AELull = 113;
|
||||
|
||||
// Discipline Types
|
||||
constexpr uint16 Discipline = 200;
|
||||
constexpr uint16 DiscAggressive = 201;
|
||||
constexpr uint16 DiscDefensive = 202;
|
||||
constexpr uint16 DiscUtility = 203;
|
||||
|
||||
constexpr uint16 START = BotSpellTypes::Nuke; // Do not remove or change this
|
||||
constexpr uint16 END = BotSpellTypes::PetResistBuffs; // Do not remove this, increment as needed
|
||||
constexpr uint16 COMMANDED_START = BotSpellTypes::Lull; // Do not remove or change this
|
||||
constexpr uint16 COMMANDED_END = BotSpellTypes::AELull; // Do not remove this, increment as needed
|
||||
constexpr uint16 DISCIPLINE_START = BotSpellTypes::Discipline; // Do not remove or change this
|
||||
constexpr uint16 DISCIPLINE_END = BotSpellTypes::DiscUtility; // Do not remove this, increment as needed
|
||||
}
|
||||
|
||||
static std::map<uint16, std::string> spellType_names = {
|
||||
{ BotSpellTypes::Nuke, "Nuke" },
|
||||
{ BotSpellTypes::RegularHeal, "Regular Heal" },
|
||||
{ BotSpellTypes::Root, "Root" },
|
||||
{ BotSpellTypes::Buff, "Buff" },
|
||||
{ BotSpellTypes::Escape, "Escape" },
|
||||
{ BotSpellTypes::Pet, "Pet" },
|
||||
{ BotSpellTypes::Lifetap, "Lifetap" },
|
||||
{ BotSpellTypes::Snare, "Snare" },
|
||||
{ BotSpellTypes::DOT, "DoT" },
|
||||
{ BotSpellTypes::Dispel, "Dispel" },
|
||||
{ BotSpellTypes::InCombatBuff, "In-Combat Buff" },
|
||||
{ BotSpellTypes::Mez, "Mez" },
|
||||
{ BotSpellTypes::Charm, "Charm" },
|
||||
{ BotSpellTypes::Slow, "Slow" },
|
||||
{ BotSpellTypes::Debuff, "Debuff" },
|
||||
{ BotSpellTypes::Cure, "Cure" },
|
||||
{ BotSpellTypes::GroupCures, "Group Cure" },
|
||||
{ BotSpellTypes::PetCures, "Pet Cure" },
|
||||
{ BotSpellTypes::Resurrect, "Resurrect" },
|
||||
{ BotSpellTypes::HateRedux, "Hate Reduction" },
|
||||
{ BotSpellTypes::InCombatBuffSong, "In-Combat Buff Song" },
|
||||
{ BotSpellTypes::OutOfCombatBuffSong, "Out-of-Combat Buff Song" },
|
||||
{ BotSpellTypes::PreCombatBuff, "Pre-Combat Buff" },
|
||||
{ BotSpellTypes::PreCombatBuffSong, "Pre-Combat Buff Song" },
|
||||
{ BotSpellTypes::Fear, "Fear" },
|
||||
{ BotSpellTypes::Stun, "Stun" },
|
||||
{ BotSpellTypes::CompleteHeal, "Complete Heal" },
|
||||
{ BotSpellTypes::FastHeals, "Fast Heal" },
|
||||
{ BotSpellTypes::VeryFastHeals, "Very Fast Heal" },
|
||||
{ BotSpellTypes::GroupHeals, "Group Heal" },
|
||||
{ BotSpellTypes::GroupCompleteHeals, "Group Complete Heal" },
|
||||
{ BotSpellTypes::GroupHoTHeals, "Group HoT Heal" },
|
||||
{ BotSpellTypes::HoTHeals, "HoT Heal" },
|
||||
{ BotSpellTypes::AENukes, "AE Nuke" },
|
||||
{ BotSpellTypes::AERains, "AE Rain" },
|
||||
{ BotSpellTypes::AEMez, "AE Mez" },
|
||||
{ BotSpellTypes::AEStun, "AE Stun" },
|
||||
{ BotSpellTypes::AEDebuff, "AE Debuff" },
|
||||
{ BotSpellTypes::AESlow, "AE Slow" },
|
||||
{ BotSpellTypes::AESnare, "AE Snare" },
|
||||
{ BotSpellTypes::AEFear, "AE Fear" },
|
||||
{ BotSpellTypes::AEDispel, "AE Dispel" },
|
||||
{ BotSpellTypes::AERoot, "AE Root" },
|
||||
{ BotSpellTypes::AEDoT, "AE DoT" },
|
||||
{ BotSpellTypes::AELifetap, "AE Lifetap" },
|
||||
{ BotSpellTypes::PBAENuke, "PBAE Nuke" },
|
||||
{ BotSpellTypes::PetBuffs, "Pet Buff" },
|
||||
{ BotSpellTypes::PetRegularHeals, "Pet Regular Heal" },
|
||||
{ BotSpellTypes::PetCompleteHeals, "Pet Complete Heal" },
|
||||
{ BotSpellTypes::PetFastHeals, "Pet Fast Heal" },
|
||||
{ BotSpellTypes::PetVeryFastHeals, "Pet Very Fast Heal" },
|
||||
{ BotSpellTypes::PetHoTHeals, "Pet HoT Heal" },
|
||||
{ BotSpellTypes::DamageShields, "Damage Shield" },
|
||||
{ BotSpellTypes::ResistBuffs, "Resist Buff" },
|
||||
{ BotSpellTypes::PetDamageShields, "Pet Damage Shield" },
|
||||
{ BotSpellTypes::PetResistBuffs, "Pet Resist Buff" },
|
||||
{ BotSpellTypes::HateLine, "Hate Line" },
|
||||
{ BotSpellTypes::AEHateLine, "AE Hate Line" },
|
||||
{ BotSpellTypes::Lull, "Lull" },
|
||||
{ BotSpellTypes::Teleport, "Teleport" },
|
||||
{ BotSpellTypes::Succor, "Succor" },
|
||||
{ BotSpellTypes::BindAffinity, "Bind Affinity" },
|
||||
{ BotSpellTypes::Identify, "Identify" },
|
||||
{ BotSpellTypes::Levitate, "Levitate" },
|
||||
{ BotSpellTypes::Rune, "Rune" },
|
||||
{ BotSpellTypes::WaterBreathing, "Water Breathing" },
|
||||
{ BotSpellTypes::Size, "Size" },
|
||||
{ BotSpellTypes::Invisibility, "Invisibility" },
|
||||
{ BotSpellTypes::MovementSpeed, "Movement Speed" },
|
||||
{ BotSpellTypes::SendHome, "Send Home" },
|
||||
{ BotSpellTypes::SummonCorpse, "Summon Corpse" },
|
||||
{ BotSpellTypes::AELull, "AE Lull" }
|
||||
};
|
||||
|
||||
static std::map<uint16, std::string> spellType_shortNames = {
|
||||
{ BotSpellTypes::Nuke, "nukes" },
|
||||
{ BotSpellTypes::RegularHeal, "regularheals" },
|
||||
{ BotSpellTypes::Root, "roots" },
|
||||
{ BotSpellTypes::Buff, "buffs" },
|
||||
{ BotSpellTypes::Escape, "escapes" },
|
||||
{ BotSpellTypes::Pet, "pets" },
|
||||
{ BotSpellTypes::Lifetap, "lifetaps" },
|
||||
{ BotSpellTypes::Snare, "snares" },
|
||||
{ BotSpellTypes::DOT, "dots" },
|
||||
{ BotSpellTypes::Dispel, "dispels" },
|
||||
{ BotSpellTypes::InCombatBuff, "incombatbuffs" },
|
||||
{ BotSpellTypes::Mez, "mez" },
|
||||
{ BotSpellTypes::Charm, "charms" },
|
||||
{ BotSpellTypes::Slow, "slows" },
|
||||
{ BotSpellTypes::Debuff, "debuffs" },
|
||||
{ BotSpellTypes::Cure, "cures" },
|
||||
{ BotSpellTypes::GroupCures, "groupcures" },
|
||||
{ BotSpellTypes::PetCures, "petcures" },
|
||||
{ BotSpellTypes::Resurrect, "resurrects" },
|
||||
{ BotSpellTypes::HateRedux, "hateredux" },
|
||||
{ BotSpellTypes::InCombatBuffSong, "incombatbuffsongs" },
|
||||
{ BotSpellTypes::OutOfCombatBuffSong, "outofcombatbuffsongs" },
|
||||
{ BotSpellTypes::PreCombatBuff, "precombatbuffs" },
|
||||
{ BotSpellTypes::PreCombatBuffSong, "precombatbuffsongs" },
|
||||
{ BotSpellTypes::Fear, "fears" },
|
||||
{ BotSpellTypes::Stun, "stuns" },
|
||||
{ BotSpellTypes::CompleteHeal, "completeheals" },
|
||||
{ BotSpellTypes::FastHeals, "fastheals" },
|
||||
{ BotSpellTypes::VeryFastHeals, "veryfastheals" },
|
||||
{ BotSpellTypes::GroupHeals, "groupheals" },
|
||||
{ BotSpellTypes::GroupCompleteHeals, "groupcompleteheals" },
|
||||
{ BotSpellTypes::GroupHoTHeals, "grouphotheals" },
|
||||
{ BotSpellTypes::HoTHeals, "hotheals" },
|
||||
{ BotSpellTypes::AENukes, "aenukes" },
|
||||
{ BotSpellTypes::AERains, "aerains" },
|
||||
{ BotSpellTypes::AEMez, "aemez" },
|
||||
{ BotSpellTypes::AEStun, "aestuns" },
|
||||
{ BotSpellTypes::AEDebuff, "aedebuffs" },
|
||||
{ BotSpellTypes::AESlow, "aeslows" },
|
||||
{ BotSpellTypes::AESnare, "aesnares" },
|
||||
{ BotSpellTypes::AEFear, "aefears" },
|
||||
{ BotSpellTypes::AEDispel, "aedispels" },
|
||||
{ BotSpellTypes::AERoot, "aeroots" },
|
||||
{ BotSpellTypes::AEDoT, "aedots" },
|
||||
{ BotSpellTypes::AELifetap, "aelifetaps" },
|
||||
{ BotSpellTypes::PBAENuke, "pbaenukes" },
|
||||
{ BotSpellTypes::PetBuffs, "petbuffs" },
|
||||
{ BotSpellTypes::PetRegularHeals, "petregularheals" },
|
||||
{ BotSpellTypes::PetCompleteHeals, "petcompleteheals" },
|
||||
{ BotSpellTypes::PetFastHeals, "petfastheals" },
|
||||
{ BotSpellTypes::PetVeryFastHeals, "petveryfastheals" },
|
||||
{ BotSpellTypes::PetHoTHeals, "pethotheals" },
|
||||
{ BotSpellTypes::DamageShields, "damageshields" },
|
||||
{ BotSpellTypes::ResistBuffs, "resistbuffs" },
|
||||
{ BotSpellTypes::PetDamageShields, "petdamageshields" },
|
||||
{ BotSpellTypes::PetResistBuffs, "petresistbuffs" },
|
||||
{ BotSpellTypes::HateLine, "hatelines" },
|
||||
{ BotSpellTypes::AEHateLine, "aehatelines" },
|
||||
{ BotSpellTypes::Lull, "lull" },
|
||||
{ BotSpellTypes::Teleport, "teleport" },
|
||||
{ BotSpellTypes::Succor, "succor" },
|
||||
{ BotSpellTypes::BindAffinity, "bindaffinity" },
|
||||
{ BotSpellTypes::Identify, "identify" },
|
||||
{ BotSpellTypes::Levitate, "levitate" },
|
||||
{ BotSpellTypes::Rune, "rune" },
|
||||
{ BotSpellTypes::WaterBreathing, "waterbreathing" },
|
||||
{ BotSpellTypes::Size, "size" },
|
||||
{ BotSpellTypes::Invisibility, "invisibility" },
|
||||
{ BotSpellTypes::MovementSpeed, "movementspeed" },
|
||||
{ BotSpellTypes::SendHome, "sendhome" },
|
||||
{ BotSpellTypes::SummonCorpse, "summoncorpse" },
|
||||
{ BotSpellTypes::AELull, "aelull" }
|
||||
};
|
||||
|
||||
const uint32 SPELL_TYPES_DETRIMENTAL = (SpellType_Nuke | SpellType_Root | SpellType_Lifetap | SpellType_Snare | SpellType_DOT | SpellType_Dispel | SpellType_Mez | SpellType_Charm | SpellType_Debuff | SpellType_Slow);
|
||||
const uint32 SPELL_TYPES_BENEFICIAL = (SpellType_Heal | SpellType_Buff | SpellType_Escape | SpellType_Pet | SpellType_InCombatBuff | SpellType_Cure | SpellType_HateRedux | SpellType_InCombatBuffSong | SpellType_OutOfCombatBuffSong | SpellType_PreCombatBuff | SpellType_PreCombatBuffSong);
|
||||
const uint32 SPELL_TYPES_INNATE = (SpellType_Nuke | SpellType_Lifetap | SpellType_DOT | SpellType_Dispel | SpellType_Mez | SpellType_Slow | SpellType_Debuff | SpellType_Charm | SpellType_Root);
|
||||
|
||||
// Bot related functions
|
||||
bool IsBotSpellTypeDetrimental (uint16 spell_type);
|
||||
bool IsBotSpellTypeBeneficial (uint16 spell_type);
|
||||
bool IsBotSpellTypeOtherBeneficial(uint16 spell_type);
|
||||
bool IsBotSpellTypeInnate (uint16 spell_type);
|
||||
bool IsAEBotSpellType(uint16 spell_type);
|
||||
bool IsGroupBotSpellType(uint16 spell_type);
|
||||
bool IsGroupTargetOnlyBotSpellType(uint16 spell_type);
|
||||
bool IsPetBotSpellType(uint16 spell_type);
|
||||
bool IsClientBotSpellType(uint16 spell_type);
|
||||
bool IsHealBotSpellType(uint16 spell_type);
|
||||
bool BotSpellTypeRequiresLoS(uint16 spell_type);
|
||||
bool BotSpellTypeRequiresTarget(uint16 spell_type);
|
||||
bool BotSpellTypeRequiresAEChecks(uint16 spell_type);
|
||||
bool IsCommandedBotSpellType(uint16 spell_type);
|
||||
bool IsPullingBotSpellType(uint16 spell_type);
|
||||
uint16 GetCorrectBotSpellType(uint16 spell_type, uint16 spell_id);
|
||||
uint16 GetPetBotSpellType(uint16 spell_type);
|
||||
|
||||
// These should not be used to determine spell category..
|
||||
// They are a graphical affects (effects?) index only
|
||||
// TODO: import sai list
|
||||
@@ -1503,6 +1763,7 @@ bool IsTargetableAESpell(uint16 spell_id);
|
||||
bool IsSacrificeSpell(uint16 spell_id);
|
||||
bool IsLifetapSpell(uint16 spell_id);
|
||||
bool IsMesmerizeSpell(uint16 spell_id);
|
||||
bool SpellBreaksMez(uint16 spell_id);
|
||||
bool IsStunSpell(uint16 spell_id);
|
||||
bool IsSlowSpell(uint16 spell_id);
|
||||
bool IsHasteSpell(uint16 spell_id);
|
||||
@@ -1536,6 +1797,11 @@ bool IsPureNukeSpell(uint16 spell_id);
|
||||
bool IsAENukeSpell(uint16 spell_id);
|
||||
bool IsPBAENukeSpell(uint16 spell_id);
|
||||
bool IsAERainNukeSpell(uint16 spell_id);
|
||||
bool IsAnyNukeOrStunSpell(uint16 spell_id);
|
||||
bool IsAnyAESpell(uint16 spell_id);
|
||||
bool IsAESpell(uint16 spell_id);
|
||||
bool IsPBAESpell(uint16 spell_id);
|
||||
bool IsAERainSpell(uint16 spell_id);
|
||||
bool IsPartialResistableSpell(uint16 spell_id);
|
||||
bool IsResistableSpell(uint16 spell_id);
|
||||
bool IsGroupSpell(uint16 spell_id);
|
||||
@@ -1545,8 +1811,11 @@ bool IsEffectInSpell(uint16 spell_id, int effect_id);
|
||||
uint16 GetSpellTriggerSpellID(uint16 spell_id, int effect_id);
|
||||
bool IsBlankSpellEffect(uint16 spell_id, int effect_index);
|
||||
bool IsValidSpell(uint32 spell_id);
|
||||
bool IsValidSpellAndLoS(uint32 spell_id, bool has_los = true);
|
||||
bool IsSummonSpell(uint16 spell_id);
|
||||
bool IsDamageSpell(uint16 spell_id);
|
||||
bool IsAnyDamageSpell(uint16 spell_id);
|
||||
bool IsDamageOverTimeSpell(uint16 spell_i);
|
||||
bool IsFearSpell(uint16 spell_id);
|
||||
bool IsCureSpell(uint16 spell_id);
|
||||
bool IsHarmTouchSpell(uint16 spell_id);
|
||||
@@ -1585,10 +1854,16 @@ bool IsCompleteHealSpell(uint16 spell_id);
|
||||
bool IsFastHealSpell(uint16 spell_id);
|
||||
bool IsVeryFastHealSpell(uint16 spell_id);
|
||||
bool IsRegularSingleTargetHealSpell(uint16 spell_id);
|
||||
bool IsRegularPetHealSpell(uint16 spell_id);
|
||||
bool IsRegularGroupHealSpell(uint16 spell_id);
|
||||
bool IsGroupCompleteHealSpell(uint16 spell_id);
|
||||
bool IsGroupHealOverTimeSpell(uint16 spell_id);
|
||||
bool IsAnyHealSpell(uint16 spell_id);
|
||||
bool IsAnyBuffSpell(uint16 spell_id);
|
||||
bool IsDispelSpell(uint16 spell_id);
|
||||
bool IsEscapeSpell(uint16 spell_id);
|
||||
bool IsDebuffSpell(uint16 spell_id);
|
||||
bool IsHateReduxSpell(uint16 spell_id);
|
||||
bool IsResistDebuffSpell(uint16 spell_id);
|
||||
bool IsSelfConversionSpell(uint16 spell_id);
|
||||
bool IsBuffSpell(uint16 spell_id);
|
||||
@@ -1628,5 +1903,15 @@ bool IsCastRestrictedSpell(uint16 spell_id);
|
||||
bool IsAegolismSpell(uint16 spell_id);
|
||||
bool AegolismStackingIsSymbolSpell(uint16 spell_id);
|
||||
bool AegolismStackingIsArmorClassSpell(uint16 spell_id);
|
||||
int8 SpellEffectsCount(uint16 spell_id);
|
||||
bool IsLichSpell(uint16 spell_id);
|
||||
bool IsInstantHealSpell(uint32 spell_id);
|
||||
bool IsResurrectSpell(uint16 spell_id);
|
||||
bool RequiresStackCheck(uint16 spell_type);
|
||||
bool IsResistanceBuffSpell(uint16 spell_id);
|
||||
bool IsResistanceOnlySpell(uint16 spell_id);
|
||||
bool IsDamageShieldOnlySpell(uint16 spell_id);
|
||||
bool IsDamageShieldAndResistSpell(uint16 spell_id);
|
||||
bool IsHateSpell(uint16 spell_id);
|
||||
|
||||
#endif
|
||||
|
||||
@@ -0,0 +1,710 @@
|
||||
#include "spdat.h"
|
||||
|
||||
bool IsBotSpellTypeDetrimental(uint16 spell_type) {
|
||||
switch (spell_type) {
|
||||
case BotSpellTypes::Nuke:
|
||||
case BotSpellTypes::Root:
|
||||
case BotSpellTypes::Lifetap:
|
||||
case BotSpellTypes::Snare:
|
||||
case BotSpellTypes::DOT:
|
||||
case BotSpellTypes::Dispel:
|
||||
case BotSpellTypes::Mez:
|
||||
case BotSpellTypes::Charm:
|
||||
case BotSpellTypes::Slow:
|
||||
case BotSpellTypes::Debuff:
|
||||
case BotSpellTypes::HateRedux:
|
||||
case BotSpellTypes::Fear:
|
||||
case BotSpellTypes::Stun:
|
||||
case BotSpellTypes::AENukes:
|
||||
case BotSpellTypes::AERains:
|
||||
case BotSpellTypes::AEMez:
|
||||
case BotSpellTypes::AEStun:
|
||||
case BotSpellTypes::AEDebuff:
|
||||
case BotSpellTypes::AESlow:
|
||||
case BotSpellTypes::AESnare:
|
||||
case BotSpellTypes::AEFear:
|
||||
case BotSpellTypes::AEDispel:
|
||||
case BotSpellTypes::AERoot:
|
||||
case BotSpellTypes::AEDoT:
|
||||
case BotSpellTypes::AELifetap:
|
||||
case BotSpellTypes::PBAENuke:
|
||||
case BotSpellTypes::Lull:
|
||||
case BotSpellTypes::AELull:
|
||||
case BotSpellTypes::HateLine:
|
||||
case BotSpellTypes::AEHateLine:
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool IsBotSpellTypeBeneficial(uint16 spell_type) {
|
||||
switch (spell_type) {
|
||||
case BotSpellTypes::RegularHeal:
|
||||
case BotSpellTypes::CompleteHeal:
|
||||
case BotSpellTypes::GroupCompleteHeals:
|
||||
case BotSpellTypes::FastHeals:
|
||||
case BotSpellTypes::VeryFastHeals:
|
||||
case BotSpellTypes::GroupHeals:
|
||||
case BotSpellTypes::GroupHoTHeals:
|
||||
case BotSpellTypes::HoTHeals:
|
||||
case BotSpellTypes::PetRegularHeals:
|
||||
case BotSpellTypes::PetCompleteHeals:
|
||||
case BotSpellTypes::PetFastHeals:
|
||||
case BotSpellTypes::PetVeryFastHeals:
|
||||
case BotSpellTypes::PetHoTHeals:
|
||||
case BotSpellTypes::Buff:
|
||||
case BotSpellTypes::Cure:
|
||||
case BotSpellTypes::GroupCures:
|
||||
case BotSpellTypes::PetCures:
|
||||
case BotSpellTypes::DamageShields:
|
||||
case BotSpellTypes::InCombatBuffSong:
|
||||
case BotSpellTypes::OutOfCombatBuffSong:
|
||||
case BotSpellTypes::Pet:
|
||||
case BotSpellTypes::PetBuffs:
|
||||
case BotSpellTypes::PreCombatBuff:
|
||||
case BotSpellTypes::PreCombatBuffSong:
|
||||
case BotSpellTypes::PetDamageShields:
|
||||
case BotSpellTypes::PetResistBuffs:
|
||||
case BotSpellTypes::ResistBuffs:
|
||||
case BotSpellTypes::Resurrect:
|
||||
case BotSpellTypes::Teleport:
|
||||
case BotSpellTypes::Succor:
|
||||
case BotSpellTypes::BindAffinity:
|
||||
case BotSpellTypes::Identify:
|
||||
case BotSpellTypes::Levitate:
|
||||
case BotSpellTypes::Rune:
|
||||
case BotSpellTypes::WaterBreathing:
|
||||
case BotSpellTypes::Size:
|
||||
case BotSpellTypes::Invisibility:
|
||||
case BotSpellTypes::MovementSpeed:
|
||||
case BotSpellTypes::SendHome:
|
||||
case BotSpellTypes::SummonCorpse:
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool IsBotSpellTypeOtherBeneficial(uint16 spell_type) {
|
||||
switch (spell_type) {
|
||||
case BotSpellTypes::RegularHeal:
|
||||
case BotSpellTypes::CompleteHeal:
|
||||
case BotSpellTypes::GroupCompleteHeals:
|
||||
case BotSpellTypes::FastHeals:
|
||||
case BotSpellTypes::VeryFastHeals:
|
||||
case BotSpellTypes::GroupHeals:
|
||||
case BotSpellTypes::GroupHoTHeals:
|
||||
case BotSpellTypes::HoTHeals:
|
||||
case BotSpellTypes::PetRegularHeals:
|
||||
case BotSpellTypes::PetCompleteHeals:
|
||||
case BotSpellTypes::PetFastHeals:
|
||||
case BotSpellTypes::PetVeryFastHeals:
|
||||
case BotSpellTypes::PetHoTHeals:
|
||||
case BotSpellTypes::Buff:
|
||||
case BotSpellTypes::Cure:
|
||||
case BotSpellTypes::GroupCures:
|
||||
case BotSpellTypes::PetCures:
|
||||
case BotSpellTypes::DamageShields:
|
||||
case BotSpellTypes::PetDamageShields:
|
||||
case BotSpellTypes::PetBuffs:
|
||||
case BotSpellTypes::ResistBuffs:
|
||||
case BotSpellTypes::PetResistBuffs:
|
||||
case BotSpellTypes::Teleport:
|
||||
case BotSpellTypes::Succor:
|
||||
case BotSpellTypes::BindAffinity:
|
||||
case BotSpellTypes::Identify:
|
||||
case BotSpellTypes::Levitate:
|
||||
case BotSpellTypes::Rune:
|
||||
case BotSpellTypes::WaterBreathing:
|
||||
case BotSpellTypes::Size:
|
||||
case BotSpellTypes::Invisibility:
|
||||
case BotSpellTypes::MovementSpeed:
|
||||
case BotSpellTypes::SendHome:
|
||||
case BotSpellTypes::SummonCorpse:
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool IsBotSpellTypeInnate(uint16 spell_type) {
|
||||
switch (spell_type) {
|
||||
case BotSpellTypes::AENukes:
|
||||
case BotSpellTypes::AERains:
|
||||
case BotSpellTypes::PBAENuke:
|
||||
case BotSpellTypes::Nuke:
|
||||
case BotSpellTypes::AEDispel:
|
||||
case BotSpellTypes::Dispel:
|
||||
case BotSpellTypes::AERoot:
|
||||
case BotSpellTypes::Root:
|
||||
case BotSpellTypes::AESlow:
|
||||
case BotSpellTypes::Slow:
|
||||
case BotSpellTypes::Charm:
|
||||
case BotSpellTypes::AEDebuff:
|
||||
case BotSpellTypes::Debuff:
|
||||
case BotSpellTypes::AEDoT:
|
||||
case BotSpellTypes::DOT:
|
||||
case BotSpellTypes::AELifetap:
|
||||
case BotSpellTypes::Lifetap:
|
||||
case BotSpellTypes::AEStun:
|
||||
case BotSpellTypes::Stun:
|
||||
case BotSpellTypes::AEMez:
|
||||
case BotSpellTypes::Mez:
|
||||
case BotSpellTypes::Lull:
|
||||
case BotSpellTypes::AELull:
|
||||
case BotSpellTypes::HateLine:
|
||||
case BotSpellTypes::AEHateLine:
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool IsAEBotSpellType(uint16 spell_type) {
|
||||
switch (spell_type) {
|
||||
case BotSpellTypes::AEDebuff:
|
||||
case BotSpellTypes::AEFear:
|
||||
case BotSpellTypes::AEMez:
|
||||
case BotSpellTypes::AENukes:
|
||||
case BotSpellTypes::AERains:
|
||||
case BotSpellTypes::AESlow:
|
||||
case BotSpellTypes::AESnare:
|
||||
case BotSpellTypes::AEStun:
|
||||
case BotSpellTypes::AEDispel:
|
||||
case BotSpellTypes::AEDoT:
|
||||
case BotSpellTypes::PBAENuke:
|
||||
case BotSpellTypes::AELifetap:
|
||||
case BotSpellTypes::AERoot:
|
||||
case BotSpellTypes::AEHateLine:
|
||||
case BotSpellTypes::AELull:
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool IsGroupBotSpellType(uint16 spell_type) {
|
||||
switch (spell_type) {
|
||||
case BotSpellTypes::GroupCures:
|
||||
case BotSpellTypes::GroupCompleteHeals:
|
||||
case BotSpellTypes::GroupHeals:
|
||||
case BotSpellTypes::GroupHoTHeals:
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool IsGroupTargetOnlyBotSpellType(uint16 spell_type) {
|
||||
switch (spell_type) {
|
||||
case BotSpellTypes::GroupCures:
|
||||
case BotSpellTypes::GroupCompleteHeals:
|
||||
case BotSpellTypes::GroupHeals:
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool IsPetBotSpellType(uint16 spell_type) {
|
||||
switch (spell_type) {
|
||||
case BotSpellTypes::PetBuffs:
|
||||
case BotSpellTypes::PetRegularHeals:
|
||||
case BotSpellTypes::PetCompleteHeals:
|
||||
case BotSpellTypes::PetFastHeals:
|
||||
case BotSpellTypes::PetVeryFastHeals:
|
||||
case BotSpellTypes::PetHoTHeals:
|
||||
case BotSpellTypes::PetDamageShields:
|
||||
case BotSpellTypes::PetResistBuffs:
|
||||
case BotSpellTypes::PetCures:
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool IsClientBotSpellType(uint16 spell_type) {
|
||||
switch (spell_type) {
|
||||
case BotSpellTypes::RegularHeal:
|
||||
case BotSpellTypes::CompleteHeal:
|
||||
case BotSpellTypes::GroupCompleteHeals:
|
||||
case BotSpellTypes::FastHeals:
|
||||
case BotSpellTypes::VeryFastHeals:
|
||||
case BotSpellTypes::GroupHeals:
|
||||
case BotSpellTypes::GroupHoTHeals:
|
||||
case BotSpellTypes::HoTHeals:
|
||||
case BotSpellTypes::PetRegularHeals:
|
||||
case BotSpellTypes::PetCompleteHeals:
|
||||
case BotSpellTypes::PetFastHeals:
|
||||
case BotSpellTypes::PetVeryFastHeals:
|
||||
case BotSpellTypes::PetHoTHeals:
|
||||
case BotSpellTypes::Buff:
|
||||
case BotSpellTypes::Cure:
|
||||
case BotSpellTypes::GroupCures:
|
||||
case BotSpellTypes::PetCures:
|
||||
case BotSpellTypes::DamageShields:
|
||||
case BotSpellTypes::PetDamageShields:
|
||||
case BotSpellTypes::PetBuffs:
|
||||
case BotSpellTypes::ResistBuffs:
|
||||
case BotSpellTypes::PetResistBuffs:
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool IsHealBotSpellType(uint16 spell_type) {
|
||||
switch (spell_type) {
|
||||
case BotSpellTypes::VeryFastHeals:
|
||||
case BotSpellTypes::FastHeals:
|
||||
case BotSpellTypes::RegularHeal:
|
||||
case BotSpellTypes::GroupHeals:
|
||||
case BotSpellTypes::CompleteHeal:
|
||||
case BotSpellTypes::GroupCompleteHeals:
|
||||
case BotSpellTypes::HoTHeals:
|
||||
case BotSpellTypes::GroupHoTHeals:
|
||||
case BotSpellTypes::PetRegularHeals:
|
||||
case BotSpellTypes::PetCompleteHeals:
|
||||
case BotSpellTypes::PetFastHeals:
|
||||
case BotSpellTypes::PetVeryFastHeals:
|
||||
case BotSpellTypes::PetHoTHeals:
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool BotSpellTypeRequiresLoS(uint16 spell_type) {
|
||||
if (IsAEBotSpellType(spell_type)) { // These gather their own targets later
|
||||
return false;
|
||||
}
|
||||
|
||||
switch (spell_type) {
|
||||
case BotSpellTypes::RegularHeal:
|
||||
case BotSpellTypes::GroupCompleteHeals:
|
||||
case BotSpellTypes::CompleteHeal:
|
||||
case BotSpellTypes::FastHeals:
|
||||
case BotSpellTypes::VeryFastHeals:
|
||||
case BotSpellTypes::GroupHeals:
|
||||
case BotSpellTypes::GroupHoTHeals:
|
||||
case BotSpellTypes::HoTHeals:
|
||||
case BotSpellTypes::PetRegularHeals:
|
||||
case BotSpellTypes::PetCompleteHeals:
|
||||
case BotSpellTypes::PetFastHeals:
|
||||
case BotSpellTypes::PetVeryFastHeals:
|
||||
case BotSpellTypes::PetHoTHeals:
|
||||
case BotSpellTypes::InCombatBuff:
|
||||
return false;
|
||||
default:
|
||||
return true;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool BotSpellTypeRequiresTarget(uint16 spell_type) {
|
||||
switch (spell_type) {
|
||||
case BotSpellTypes::Pet:
|
||||
case BotSpellTypes::Succor:
|
||||
return false;
|
||||
default:
|
||||
return true;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool BotSpellTypeRequiresAEChecks(uint16 spell_type) {
|
||||
switch (spell_type) {
|
||||
case BotSpellTypes::AEMez:
|
||||
return false;
|
||||
default:
|
||||
return true;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool RequiresStackCheck(uint16 spell_type) {
|
||||
switch (spell_type) {
|
||||
case BotSpellTypes::VeryFastHeals:
|
||||
case BotSpellTypes::PetVeryFastHeals:
|
||||
case BotSpellTypes::FastHeals:
|
||||
case BotSpellTypes::PetFastHeals:
|
||||
case BotSpellTypes::RegularHeal:
|
||||
case BotSpellTypes::PetRegularHeals:
|
||||
case BotSpellTypes::CompleteHeal:
|
||||
case BotSpellTypes::PetCompleteHeals:
|
||||
case BotSpellTypes::GroupCompleteHeals:
|
||||
return false;
|
||||
default:
|
||||
return true;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool IsCommandedBotSpellType(uint16 spell_type) {
|
||||
switch (spell_type) {
|
||||
case BotSpellTypes::Charm:
|
||||
case BotSpellTypes::AEFear:
|
||||
case BotSpellTypes::Fear:
|
||||
case BotSpellTypes::Resurrect:
|
||||
case BotSpellTypes::AELull:
|
||||
case BotSpellTypes::Lull:
|
||||
case BotSpellTypes::Teleport:
|
||||
case BotSpellTypes::Succor:
|
||||
case BotSpellTypes::BindAffinity:
|
||||
case BotSpellTypes::Identify:
|
||||
case BotSpellTypes::Levitate:
|
||||
case BotSpellTypes::Rune:
|
||||
case BotSpellTypes::WaterBreathing:
|
||||
case BotSpellTypes::Size:
|
||||
case BotSpellTypes::Invisibility:
|
||||
case BotSpellTypes::MovementSpeed:
|
||||
case BotSpellTypes::SendHome:
|
||||
case BotSpellTypes::SummonCorpse:
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool IsPullingBotSpellType(uint16 spell_type) {
|
||||
switch (spell_type) {
|
||||
case BotSpellTypes::Nuke:
|
||||
case BotSpellTypes::Lifetap:
|
||||
case BotSpellTypes::Snare:
|
||||
case BotSpellTypes::DOT:
|
||||
case BotSpellTypes::Dispel:
|
||||
case BotSpellTypes::Slow:
|
||||
case BotSpellTypes::Debuff:
|
||||
case BotSpellTypes::Stun:
|
||||
case BotSpellTypes::HateLine:
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
uint16 GetCorrectBotSpellType(uint16 spell_type, uint16 spell_id) {
|
||||
if (!IsValidSpell(spell_id)) {
|
||||
return UINT16_MAX;
|
||||
}
|
||||
|
||||
uint16 correct_type = UINT16_MAX;
|
||||
SPDat_Spell_Struct spell = spells[spell_id];
|
||||
std::string teleport_zone = spell.teleport_zone;
|
||||
|
||||
if (IsCharmSpell(spell_id)) {
|
||||
correct_type = BotSpellTypes::Charm;
|
||||
}
|
||||
else if (IsFearSpell(spell_id)) {
|
||||
correct_type = BotSpellTypes::Fear;
|
||||
}
|
||||
else if (IsEffectInSpell(spell_id, SE_Revive)) {
|
||||
correct_type = BotSpellTypes::Resurrect;
|
||||
}
|
||||
else if (IsHarmonySpell(spell_id)) {
|
||||
correct_type = BotSpellTypes::Lull;
|
||||
}
|
||||
else if (
|
||||
teleport_zone.compare("") &&
|
||||
!IsEffectInSpell(spell_id, SE_GateToHomeCity) &&
|
||||
IsBeneficialSpell(spell_id) &&
|
||||
(IsEffectInSpell(spell_id, SE_Teleport) || IsEffectInSpell(spell_id, SE_Translocate))
|
||||
) {
|
||||
correct_type = BotSpellTypes::Teleport;
|
||||
}
|
||||
else if (
|
||||
IsBeneficialSpell(spell_id) &&
|
||||
IsEffectInSpell(spell_id, SE_Succor)
|
||||
) {
|
||||
correct_type = BotSpellTypes::Succor;
|
||||
}
|
||||
else if (IsEffectInSpell(spell_id, SE_BindAffinity)) {
|
||||
correct_type = BotSpellTypes::BindAffinity;
|
||||
}
|
||||
else if (IsEffectInSpell(spell_id, SE_Identify)) {
|
||||
correct_type = BotSpellTypes::Identify;
|
||||
}
|
||||
else if (
|
||||
spell_type == BotSpellTypes::Levitate &&
|
||||
IsBeneficialSpell(spell_id) &&
|
||||
IsEffectInSpell(spell_id, SE_Levitate)
|
||||
) {
|
||||
correct_type = BotSpellTypes::Levitate;
|
||||
}
|
||||
else if (
|
||||
spell_type == BotSpellTypes::Rune &&
|
||||
IsBeneficialSpell(spell_id) &&
|
||||
(IsEffectInSpell(spell_id, SE_AbsorbMagicAtt) || IsEffectInSpell(spell_id, SE_Rune))
|
||||
) {
|
||||
correct_type = BotSpellTypes::Rune;
|
||||
}
|
||||
else if (
|
||||
spell_type == BotSpellTypes::WaterBreathing &&
|
||||
IsBeneficialSpell(spell_id) &&
|
||||
IsEffectInSpell(spell_id, SE_WaterBreathing)
|
||||
) {
|
||||
correct_type = BotSpellTypes::WaterBreathing;
|
||||
}
|
||||
else if (
|
||||
spell_type == BotSpellTypes::Size &&
|
||||
IsBeneficialSpell(spell_id) &&
|
||||
(IsEffectInSpell(spell_id, SE_ModelSize) || IsEffectInSpell(spell_id, SE_ChangeHeight))
|
||||
) {
|
||||
correct_type = BotSpellTypes::Size;
|
||||
}
|
||||
else if (
|
||||
spell_type == BotSpellTypes::Invisibility &&
|
||||
IsBeneficialSpell(spell_id) &&
|
||||
(IsEffectInSpell(spell_id, SE_SeeInvis) || IsInvisibleSpell(spell_id))
|
||||
) {
|
||||
correct_type = BotSpellTypes::Invisibility;
|
||||
}
|
||||
else if (
|
||||
spell_type == BotSpellTypes::MovementSpeed &&
|
||||
IsBeneficialSpell(spell_id) &&
|
||||
IsEffectInSpell(spell_id, SE_MovementSpeed)
|
||||
) {
|
||||
correct_type = BotSpellTypes::MovementSpeed;
|
||||
}
|
||||
else if (
|
||||
!teleport_zone.compare("") &&
|
||||
IsBeneficialSpell(spell_id) &&
|
||||
(IsEffectInSpell(spell_id, SE_Translocate) || IsEffectInSpell(spell_id, SE_GateToHomeCity))
|
||||
) {
|
||||
correct_type = BotSpellTypes::SendHome;
|
||||
}
|
||||
else if (IsEffectInSpell(spell_id, SE_SummonCorpse)) {
|
||||
correct_type = BotSpellTypes::SummonCorpse;
|
||||
}
|
||||
|
||||
if (correct_type == UINT16_MAX) {
|
||||
if (
|
||||
IsSummonPetSpell(spell_id) ||
|
||||
IsEffectInSpell(spell_id, SE_TemporaryPets)
|
||||
) {
|
||||
correct_type = BotSpellTypes::Pet;
|
||||
}
|
||||
else if (IsMesmerizeSpell(spell_id)) {
|
||||
correct_type = BotSpellTypes::Mez;
|
||||
}
|
||||
else if (IsEscapeSpell(spell_id)) {
|
||||
correct_type = BotSpellTypes::Escape;
|
||||
}
|
||||
else if (
|
||||
IsDetrimentalSpell(spell_id) &&
|
||||
IsEffectInSpell(spell_id, SE_Root)
|
||||
) {
|
||||
if (IsAnyAESpell(spell_id)) {
|
||||
correct_type = BotSpellTypes::AERoot;
|
||||
}
|
||||
else {
|
||||
correct_type = BotSpellTypes::Root;
|
||||
}
|
||||
}
|
||||
else if (
|
||||
IsDetrimentalSpell(spell_id) &&
|
||||
IsLifetapSpell(spell_id)
|
||||
) {
|
||||
correct_type = BotSpellTypes::Lifetap;
|
||||
}
|
||||
else if (
|
||||
IsDetrimentalSpell(spell_id) &&
|
||||
IsEffectInSpell(spell_id, SE_MovementSpeed)
|
||||
) {
|
||||
correct_type = BotSpellTypes::Snare;
|
||||
}
|
||||
else if (
|
||||
IsDetrimentalSpell(spell_id) &&
|
||||
(IsStackableDOT(spell_id) || IsDamageOverTimeSpell(spell_id))
|
||||
) {
|
||||
correct_type = BotSpellTypes::DOT;
|
||||
}
|
||||
else if (IsDispelSpell(spell_id)) {
|
||||
correct_type = BotSpellTypes::Dispel;
|
||||
}
|
||||
else if (
|
||||
IsDetrimentalSpell(spell_id) &&
|
||||
IsSlowSpell(spell_id)
|
||||
) {
|
||||
correct_type = BotSpellTypes::Slow;
|
||||
}
|
||||
else if (
|
||||
IsDebuffSpell(spell_id) &&
|
||||
!IsHateReduxSpell(spell_id) &&
|
||||
!IsHateSpell(spell_id)
|
||||
) {
|
||||
correct_type = BotSpellTypes::Debuff;
|
||||
}
|
||||
else if (IsHateReduxSpell(spell_id)) {
|
||||
correct_type = BotSpellTypes::HateRedux;
|
||||
}
|
||||
else if (
|
||||
IsDetrimentalSpell(spell_id) &&
|
||||
IsHateSpell(spell_id)
|
||||
) {
|
||||
correct_type = BotSpellTypes::HateLine;
|
||||
}
|
||||
else if (
|
||||
IsBuffSpell(spell_id) &&
|
||||
IsBeneficialSpell(spell_id) &&
|
||||
IsBardSong(spell_id)
|
||||
) {
|
||||
if (
|
||||
spell_type == BotSpellTypes::InCombatBuffSong ||
|
||||
spell_type == BotSpellTypes::OutOfCombatBuffSong ||
|
||||
spell_type == BotSpellTypes::PreCombatBuffSong
|
||||
) {
|
||||
correct_type = spell_type;
|
||||
}
|
||||
else {
|
||||
correct_type = BotSpellTypes::OutOfCombatBuffSong;
|
||||
}
|
||||
}
|
||||
else if (
|
||||
!IsBardSong(spell_id) &&
|
||||
(
|
||||
(IsSelfConversionSpell(spell_id) && spell.buff_duration < 1) ||
|
||||
(spell_type == BotSpellTypes::InCombatBuff && IsAnyBuffSpell(spell_id))
|
||||
)
|
||||
) {
|
||||
correct_type = BotSpellTypes::InCombatBuff;
|
||||
}
|
||||
else if (
|
||||
spell_type == BotSpellTypes::PreCombatBuff &&
|
||||
IsAnyBuffSpell(spell_id) &&
|
||||
!IsBardSong(spell_id)
|
||||
) {
|
||||
correct_type = BotSpellTypes::PreCombatBuff;
|
||||
}
|
||||
else if (
|
||||
(IsCureSpell(spell_id) && spell_type == BotSpellTypes::Cure) ||
|
||||
(IsCureSpell(spell_id) && !IsAnyHealSpell(spell_id))
|
||||
) {
|
||||
correct_type = BotSpellTypes::Cure;
|
||||
}
|
||||
else if (IsAnyNukeOrStunSpell(spell_id)) {
|
||||
if (IsAnyAESpell(spell_id)) {
|
||||
if (IsAERainSpell(spell_id)) {
|
||||
correct_type = BotSpellTypes::AERains;
|
||||
}
|
||||
else if (IsPBAENukeSpell(spell_id)) {
|
||||
correct_type = BotSpellTypes::PBAENuke;
|
||||
}
|
||||
else if (IsStunSpell(spell_id)) {
|
||||
correct_type = BotSpellTypes::AEStun;
|
||||
}
|
||||
else {
|
||||
correct_type = BotSpellTypes::AENukes;
|
||||
}
|
||||
}
|
||||
else if (IsStunSpell(spell_id)) {
|
||||
correct_type = BotSpellTypes::Stun;
|
||||
}
|
||||
else {
|
||||
correct_type = BotSpellTypes::Nuke;
|
||||
}
|
||||
}
|
||||
else if (IsAnyHealSpell(spell_id)) {
|
||||
if (IsGroupSpell(spell_id)) {
|
||||
if (IsGroupCompleteHealSpell(spell_id)) {
|
||||
correct_type = BotSpellTypes::GroupCompleteHeals;
|
||||
}
|
||||
else if (IsGroupHealOverTimeSpell(spell_id)) {
|
||||
correct_type = BotSpellTypes::GroupHoTHeals;
|
||||
}
|
||||
else if (IsRegularGroupHealSpell(spell_id)) {
|
||||
correct_type = BotSpellTypes::GroupHeals;
|
||||
}
|
||||
|
||||
return correct_type;
|
||||
}
|
||||
|
||||
if (IsVeryFastHealSpell(spell_id)) {
|
||||
correct_type = BotSpellTypes::VeryFastHeals;
|
||||
}
|
||||
else if (IsFastHealSpell(spell_id)) {
|
||||
correct_type = BotSpellTypes::FastHeals;
|
||||
}
|
||||
else if (IsCompleteHealSpell(spell_id)) {
|
||||
correct_type = BotSpellTypes::CompleteHeal;
|
||||
}
|
||||
else if (IsHealOverTimeSpell(spell_id)) {
|
||||
correct_type = BotSpellTypes::HoTHeals;
|
||||
}
|
||||
else if (IsRegularSingleTargetHealSpell(spell_id)) {
|
||||
correct_type = BotSpellTypes::RegularHeal;
|
||||
}
|
||||
else if (IsRegularPetHealSpell(spell_id)) {
|
||||
correct_type = BotSpellTypes::RegularHeal;
|
||||
}
|
||||
}
|
||||
else if (IsAnyBuffSpell(spell_id)) {
|
||||
correct_type = BotSpellTypes::Buff;
|
||||
|
||||
if (IsResistanceOnlySpell(spell_id)) {
|
||||
correct_type = BotSpellTypes::ResistBuffs;
|
||||
}
|
||||
else if (IsDamageShieldOnlySpell(spell_id)) {
|
||||
correct_type = BotSpellTypes::DamageShields;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return correct_type;
|
||||
}
|
||||
|
||||
uint16 GetPetBotSpellType(uint16 spell_type) {
|
||||
switch (spell_type) {
|
||||
case BotSpellTypes::Buff:
|
||||
return BotSpellTypes::PetBuffs;
|
||||
case BotSpellTypes::RegularHeal:
|
||||
return BotSpellTypes::PetRegularHeals;
|
||||
case BotSpellTypes::CompleteHeal:
|
||||
return BotSpellTypes::PetCompleteHeals;
|
||||
case BotSpellTypes::FastHeals:
|
||||
return BotSpellTypes::PetFastHeals;
|
||||
case BotSpellTypes::VeryFastHeals:
|
||||
return BotSpellTypes::PetVeryFastHeals;
|
||||
case BotSpellTypes::HoTHeals:
|
||||
return BotSpellTypes::PetHoTHeals;
|
||||
case BotSpellTypes::Cure:
|
||||
return BotSpellTypes::PetCures;
|
||||
case BotSpellTypes::DamageShields:
|
||||
return BotSpellTypes::PetDamageShields;
|
||||
case BotSpellTypes::ResistBuffs:
|
||||
return BotSpellTypes::PetResistBuffs;
|
||||
default:
|
||||
return spell_type;
|
||||
}
|
||||
|
||||
return spell_type;
|
||||
}
|
||||
+1
-1
@@ -43,7 +43,7 @@
|
||||
*/
|
||||
|
||||
#define CURRENT_BINARY_DATABASE_VERSION 9296
|
||||
#define CURRENT_BINARY_BOTS_DATABASE_VERSION 9045
|
||||
#define CURRENT_BINARY_BOTS_DATABASE_VERSION 9054
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
Reference in New Issue
Block a user