diff --git a/world/client.cpp b/world/client.cpp
index 33c6a259a..8265ab03a 100644
--- a/world/client.cpp
+++ b/world/client.cpp
@@ -98,12 +98,12 @@ Client::Client(EQStreamInterface* ieqs)
autobootup_timeout.Disable();
connect.Disable();
- seencharsel = false;
+ seen_character_select = false;
cle = 0;
- zoneID = 0;
+ zone_id = 0;
char_name[0] = 0;
charid = 0;
- pwaitingforbootup = 0;
+ zone_waiting_for_bootup = 0;
StartInTutorial = false;
m_ClientVersion = eqs->ClientVersion();
@@ -113,7 +113,7 @@ Client::Client(EQStreamInterface* ieqs)
}
Client::~Client() {
- if (RunLoops && cle && zoneID == 0)
+ if (RunLoops && cle && zone_id == 0)
cle->SetOnline(CLE_Status_Offline);
numclients--;
@@ -152,7 +152,7 @@ void Client::SendLogServer()
void Client::SendEnterWorld(std::string name)
{
char char_name[64] = { 0 };
- if (pZoning && database.GetLiveChar(GetAccountID(), char_name)) {
+ if (is_player_zoning && database.GetLiveChar(GetAccountID(), char_name)) {
if(database.GetAccountIDByChar(char_name) != GetAccountID()) {
eqs->Close();
return;
@@ -192,7 +192,7 @@ void Client::SendCharInfo() {
SendMembershipSettings();
}
- seencharsel = true;
+ seen_character_select = true;
// Send OP_SendCharInfo
EQApplicationPacket *outapp = nullptr;
@@ -411,7 +411,7 @@ bool Client::HandleSendLoginInfoPacket(const EQApplicationPacket *app) {
return false;
}
- pZoning=(li->zoning==1);
+ is_player_zoning=(li->zoning==1);
#ifdef IPBASED_AUTH_HACK
struct in_addr tmpip;
@@ -436,32 +436,33 @@ bool Client::HandleSendLoginInfoPacket(const EQApplicationPacket *app) {
#ifdef IPBASED_AUTH_HACK
if ((cle = zoneserver_list.CheckAuth(inet_ntoa(tmpip), password)))
#else
- if (loginserverlist.Connected() == false && !pZoning) {
- Log.Out(Logs::Detail, Logs::World_Server,"Error: Login server login while not connected to login server.");
+ if (loginserverlist.Connected() == false && !is_player_zoning) {
+ Log.Out(Logs::General, Logs::World_Server,"Error: Login server login while not connected to login server.");
return false;
}
if (((cle = client_list.CheckAuth(name, password)) || (cle = client_list.CheckAuth(id, password))))
#endif
{
if (cle->AccountID() == 0 || (!minilogin && cle->LSID()==0)) {
- Log.Out(Logs::Detail, Logs::World_Server,"ID is 0. Is this server connected to minilogin?");
+ Log.Out(Logs::General, Logs::World_Server,"ID is 0. Is this server connected to minilogin?");
if(!minilogin)
- Log.Out(Logs::Detail, Logs::World_Server,"If so you forget the minilogin variable...");
+ Log.Out(Logs::General, Logs::World_Server,"If so you forget the minilogin variable...");
else
- Log.Out(Logs::Detail, Logs::World_Server,"Could not find a minilogin account, verify ip address logging into minilogin is the same that is in your account table.");
+ Log.Out(Logs::General, Logs::World_Server,"Could not find a minilogin account, verify ip address logging into minilogin is the same that is in your account table.");
return false;
}
cle->SetOnline();
- Log.Out(Logs::Detail, Logs::World_Server,"Logged in. Mode=%s",pZoning ? "(Zoning)" : "(CharSel)");
-
if(minilogin){
WorldConfig::DisableStats();
- Log.Out(Logs::Detail, Logs::World_Server,"MiniLogin Account #%d",cle->AccountID());
+ Log.Out(Logs::General, Logs::World_Server, "MiniLogin Account #%d",cle->AccountID());
}
else {
- Log.Out(Logs::Detail, Logs::World_Server,"LS Account #%d",cle->LSID());
+ if (!is_player_zoning) {
+ Log.Out(Logs::General, Logs::World_Server,
+ "Account (%s) Logging in :: LSID: %d ", cle->AccountName(), cle->LSID());
+ }
}
const WorldConfig *Config=WorldConfig::get();
@@ -479,13 +480,14 @@ bool Client::HandleSendLoginInfoPacket(const EQApplicationPacket *app) {
safe_delete(pack);
}
- if (!pZoning)
+ if (!is_player_zoning)
SendGuildList();
+
SendLogServer();
SendApproveWorld();
SendEnterWorld(cle->name());
SendPostEnterWorld();
- if (!pZoning) {
+ if (!is_player_zoning) {
SendExpansionInfo();
SendCharInfo();
database.LoginIP(cle->AccountID(), long2ip(GetIP()).c_str());
@@ -729,7 +731,7 @@ bool Client::HandleEnterWorldPacket(const EQApplicationPacket *app) {
EQApplicationPacket *outapp;
uint32 tmpaccid = 0;
- charid = database.GetCharacterInfo(char_name, &tmpaccid, &zoneID, &instanceID);
+ charid = database.GetCharacterInfo(char_name, &tmpaccid, &zone_id, &instance_id);
if (charid == 0 || tmpaccid != GetAccountID()) {
Log.Out(Logs::Detail, Logs::World_Server,"Could not get CharInfo for '%s'",char_name);
eqs->Close();
@@ -745,7 +747,7 @@ bool Client::HandleEnterWorldPacket(const EQApplicationPacket *app) {
// This can probably be moved outside and have another method return requested info (don't forget to remove the #include "../common/shareddb.h" above)
// (This is a literal translation of the original process..I don't see why it can't be changed to a single-target query over account iteration)
- if (!pZoning) {
+ if (!is_player_zoning) {
size_t character_limit = EQEmu::constants::Lookup(eqs->ClientVersion())->CharacterCreationLimit;
if (character_limit > EQEmu::constants::CharacterCreationMax) { character_limit = EQEmu::constants::CharacterCreationMax; }
if (eqs->ClientVersion() == EQEmu::versions::ClientVersion::Titanium) { character_limit = 8; }
@@ -777,7 +779,7 @@ bool Client::HandleEnterWorldPacket(const EQApplicationPacket *app) {
}
if (home_enabled) {
- zoneID = database.MoveCharacterToBind(charid, 4);
+ zone_id = database.MoveCharacterToBind(charid, 4);
}
else {
Log.Out(Logs::Detail, Logs::World_Server, "'%s' is trying to go home before they're able...", char_name);
@@ -800,8 +802,8 @@ bool Client::HandleEnterWorldPacket(const EQApplicationPacket *app) {
}
if (tutorial_enabled) {
- zoneID = RuleI(World, TutorialZoneID);
- database.MoveCharacterToZone(charid, database.GetZoneName(zoneID));
+ zone_id = RuleI(World, TutorialZoneID);
+ database.MoveCharacterToZone(charid, database.GetZoneName(zone_id));
}
else {
Log.Out(Logs::Detail, Logs::World_Server, "'%s' is trying to go to tutorial but are not allowed...", char_name);
@@ -812,30 +814,30 @@ bool Client::HandleEnterWorldPacket(const EQApplicationPacket *app) {
}
}
- if (zoneID == 0 || !database.GetZoneName(zoneID)) {
+ if (zone_id == 0 || !database.GetZoneName(zone_id)) {
// This is to save people in an invalid zone, once it's removed from the DB
database.MoveCharacterToZone(charid, "arena");
- Log.Out(Logs::Detail, Logs::World_Server, "Zone not found in database zone_id=%i, moveing char to arena character:%s", zoneID, char_name);
+ Log.Out(Logs::Detail, Logs::World_Server, "Zone not found in database zone_id=%i, moveing char to arena character:%s", zone_id, char_name);
}
- if(instanceID > 0)
+ if(instance_id > 0)
{
- if(!database.VerifyInstanceAlive(instanceID, GetCharID()))
+ if(!database.VerifyInstanceAlive(instance_id, GetCharID()))
{
- zoneID = database.MoveCharacterToBind(charid);
- instanceID = 0;
+ zone_id = database.MoveCharacterToBind(charid);
+ instance_id = 0;
}
else
{
- if(!database.VerifyZoneInstance(zoneID, instanceID))
+ if(!database.VerifyZoneInstance(zone_id, instance_id))
{
- zoneID = database.MoveCharacterToBind(charid);
- instanceID = 0;
+ zone_id = database.MoveCharacterToBind(charid);
+ instance_id = 0;
}
}
}
- if(!pZoning) {
+ if(!is_player_zoning) {
database.SetGroupID(char_name, 0, charid);
database.SetLoginFlags(charid, false, false, 1);
}
@@ -1058,7 +1060,7 @@ bool Client::Process() {
if (autobootup_timeout.Check()) {
Log.Out(Logs::General, Logs::World_Server, "Zone bootup timer expired, bootup failed or too slow.");
- ZoneUnavail();
+ TellClientZoneUnavailable();
}
if(connect.Check()){
SendGuildList();// Send OPCode: OP_GuildsList
@@ -1099,63 +1101,63 @@ bool Client::Process() {
}
void Client::EnterWorld(bool TryBootup) {
- if (zoneID == 0)
+ if (zone_id == 0)
return;
- ZoneServer* zs = nullptr;
- if(instanceID > 0)
+ ZoneServer* zone_server = nullptr;
+ if(instance_id > 0)
{
- if(database.VerifyInstanceAlive(instanceID, GetCharID()))
+ if(database.VerifyInstanceAlive(instance_id, GetCharID()))
{
- if(database.VerifyZoneInstance(zoneID, instanceID))
+ if(database.VerifyZoneInstance(zone_id, instance_id))
{
- zs = zoneserver_list.FindByInstanceID(instanceID);
+ zone_server = zoneserver_list.FindByInstanceID(instance_id);
}
else
{
- instanceID = 0;
- zs = nullptr;
+ instance_id = 0;
+ zone_server = nullptr;
database.MoveCharacterToBind(GetCharID());
- ZoneUnavail();
+ TellClientZoneUnavailable();
return;
}
}
else
{
- instanceID = 0;
- zs = nullptr;
+ instance_id = 0;
+ zone_server = nullptr;
database.MoveCharacterToBind(GetCharID());
- ZoneUnavail();
+ TellClientZoneUnavailable();
return;
}
}
else
- zs = zoneserver_list.FindByZoneID(zoneID);
+ zone_server = zoneserver_list.FindByZoneID(zone_id);
- const char *zone_name=database.GetZoneName(zoneID, true);
- if (zs) {
+ const char *zone_name = database.GetZoneName(zone_id, true);
+ if (zone_server) {
// warn the world we're comming, so it knows not to shutdown
- zs->IncomingClient(this);
+ zone_server->IncomingClient(this);
}
else {
if (TryBootup) {
- Log.Out(Logs::Detail, Logs::World_Server,"Attempting autobootup of %s (%d:%d)",zone_name,zoneID,instanceID);
+ Log.Out(Logs::General, Logs::World_Server, "Attempting autobootup of %s (%d:%d)", zone_name, zone_id, instance_id);
autobootup_timeout.Start();
- pwaitingforbootup = zoneserver_list.TriggerBootup(zoneID, instanceID);
- if (pwaitingforbootup == 0) {
- Log.Out(Logs::Detail, Logs::World_Server,"No zoneserver available to boot up.");
- ZoneUnavail();
+ zone_waiting_for_bootup = zoneserver_list.TriggerBootup(zone_id, instance_id);
+ if (zone_waiting_for_bootup == 0) {
+ Log.Out(Logs::General, Logs::World_Server, "No zoneserver available to boot up.");
+ TellClientZoneUnavailable();
}
return;
}
else {
- Log.Out(Logs::Detail, Logs::World_Server,"Requested zone %s is not running.",zone_name);
- ZoneUnavail();
+ Log.Out(Logs::General, Logs::World_Server, "Requested zone %s is not running.", zone_name);
+ TellClientZoneUnavailable();
return;
}
}
- pwaitingforbootup = 0;
+ zone_waiting_for_bootup = 0;
if(!cle) {
return;
@@ -1163,12 +1165,20 @@ void Client::EnterWorld(bool TryBootup) {
cle->SetChar(charid, char_name);
database.UpdateLiveChar(char_name, GetAccountID());
- Log.Out(Logs::Detail, Logs::World_Server,"%s %s (%d:%d)",seencharsel ? "Entering zone" : "Zoning to",zone_name,zoneID,instanceID);
- if (seencharsel) {
- if (GetAdmin() < 80 && zoneserver_list.IsZoneLocked(zoneID)) {
- Log.Out(Logs::Detail, Logs::World_Server,"Enter world failed. Zone is locked.");
- ZoneUnavail();
+ Log.Out(Logs::General, Logs::World_Server,
+ "(%s) %s %s (Zone ID %d: Instance ID: %d) ",
+ char_name,
+ (seen_character_select ? "Zoning from character select" : "Zoning to"),
+ zone_name,
+ zone_id,
+ instance_id
+ );
+
+ if (seen_character_select) {
+ if (GetAdmin() < 80 && zoneserver_list.IsZoneLocked(zone_id)) {
+ Log.Out(Logs::General, Logs::World_Server, "Enter world failed. Zone is locked.");
+ TellClientZoneUnavailable();
return;
}
@@ -1180,7 +1190,7 @@ void Client::EnterWorld(bool TryBootup) {
WorldToZone_Struct* wtz = (WorldToZone_Struct*) pack->pBuffer;
wtz->account_id = GetAccountID();
wtz->response = 0;
- zs->SendPacket(pack);
+ zone_server->SendPacket(pack);
delete pack;
}
else { // if they havent seen character select screen, we can assume this is a zone
@@ -1192,13 +1202,13 @@ void Client::EnterWorld(bool TryBootup) {
void Client::Clearance(int8 response)
{
ZoneServer* zs = nullptr;
- if(instanceID > 0)
+ if(instance_id > 0)
{
- zs = zoneserver_list.FindByInstanceID(instanceID);
+ zs = zoneserver_list.FindByInstanceID(instance_id);
}
else
{
- zs = zoneserver_list.FindByZoneID(zoneID);
+ zs = zoneserver_list.FindByZoneID(zone_id);
}
if(zs == 0 || response == -1 || response == 0)
@@ -1210,7 +1220,7 @@ void Client::Clearance(int8 response)
Log.Out(Logs::Detail, Logs::World_Server, "Invalid response %d in Client::Clearance", response);
}
- ZoneUnavail();
+ TellClientZoneUnavailable();
return;
}
@@ -1218,20 +1228,20 @@ void Client::Clearance(int8 response)
if (zs->GetCAddress() == nullptr) {
Log.Out(Logs::Detail, Logs::World_Server, "Unable to do zs->GetCAddress() in Client::Clearance!!");
- ZoneUnavail();
+ TellClientZoneUnavailable();
return;
}
- if (zoneID == 0) {
+ if (zone_id == 0) {
Log.Out(Logs::Detail, Logs::World_Server, "zoneID is nullptr in Client::Clearance!!");
- ZoneUnavail();
+ TellClientZoneUnavailable();
return;
}
- const char* zonename = database.GetZoneName(zoneID);
+ const char* zonename = database.GetZoneName(zone_id);
if (zonename == 0) {
Log.Out(Logs::Detail, Logs::World_Server, "zonename is nullptr in Client::Clearance!!");
- ZoneUnavail();
+ TellClientZoneUnavailable();
return;
}
@@ -1270,7 +1280,7 @@ void Client::Clearance(int8 response)
strcpy(zsi->ip, zs_addr);
zsi->port =zs->GetCPort();
- Log.Out(Logs::Detail, Logs::World_Server,"Sending client to zone %s (%d:%d) at %s:%d",zonename,zoneID,instanceID,zsi->ip,zsi->port);
+ Log.Out(Logs::Detail, Logs::World_Server,"Sending client to zone %s (%d:%d) at %s:%d",zonename,zone_id,instance_id,zsi->ip,zsi->port);
QueuePacket(outapp);
safe_delete(outapp);
@@ -1278,17 +1288,17 @@ void Client::Clearance(int8 response)
cle->SetOnline(CLE_Status_Zoning);
}
-void Client::ZoneUnavail() {
+void Client::TellClientZoneUnavailable() {
auto outapp = new EQApplicationPacket(OP_ZoneUnavail, sizeof(ZoneUnavail_Struct));
ZoneUnavail_Struct* ua = (ZoneUnavail_Struct*)outapp->pBuffer;
- const char* zonename = database.GetZoneName(zoneID);
+ const char* zonename = database.GetZoneName(zone_id);
if (zonename)
strcpy(ua->zonename, zonename);
QueuePacket(outapp);
delete outapp;
- zoneID = 0;
- pwaitingforbootup = 0;
+ zone_id = 0;
+ zone_waiting_for_bootup = 0;
autobootup_timeout.Disable();
}
diff --git a/world/client.h b/world/client.h
index b3e10db8a..391a20c1d 100644
--- a/world/client.h
+++ b/world/client.h
@@ -45,7 +45,7 @@ public:
void SendMembership();
void SendMembershipSettings();
void EnterWorld(bool TryBootup = true);
- void ZoneUnavail();
+ void TellClientZoneUnavailable();
void QueuePacket(const EQApplicationPacket* app, bool ack_req = true);
void Clearance(int8 response);
void SendGuildList();
@@ -58,9 +58,9 @@ public:
inline uint32 GetIP() { return ip; }
inline uint16 GetPort() { return port; }
- inline uint32 GetZoneID() { return zoneID; }
- inline uint32 GetInstanceID() { return instanceID; }
- inline uint32 WaitingForBootup() { return pwaitingforbootup; }
+ inline uint32 GetZoneID() { return zone_id; }
+ inline uint32 GetInstanceID() { return instance_id; }
+ inline uint32 WaitingForBootup() { return zone_waiting_for_bootup; }
inline const char * GetAccountName() { if (cle) { return cle->AccountName(); } return "NOCLE"; }
inline int16 GetAdmin() { if (cle) { return cle->Admin(); } return 0; }
inline uint32 GetAccountID() { if (cle) { return cle->AccountID(); } return 0; }
@@ -77,11 +77,11 @@ private:
uint16 port;
uint32 charid;
char char_name[64];
- uint32 zoneID;
- uint32 instanceID;
- bool pZoning;
+ uint32 zone_id;
+ uint32 instance_id;
+ bool is_player_zoning;
Timer autobootup_timeout;
- uint32 pwaitingforbootup;
+ uint32 zone_waiting_for_bootup;
bool StartInTutorial;
EQEmu::versions::ClientVersion m_ClientVersion;
@@ -97,7 +97,7 @@ private:
Timer CLE_keepalive_timer;
Timer connect;
bool firstlogin;
- bool seencharsel;
+ bool seen_character_select;
bool realfirstlogin;
bool HandlePacket(const EQApplicationPacket *app);
diff --git a/world/clientlist.cpp b/world/clientlist.cpp
index 8da2b013c..7c83701f4 100644
--- a/world/clientlist.cpp
+++ b/world/clientlist.cpp
@@ -1184,7 +1184,7 @@ void ClientList::ZoneBootup(ZoneServer* zs) {
iterator.GetData()->EnterWorld(false);
}
else if (iterator.GetData()->WaitingForBootup() == zs->GetID()) {
- iterator.GetData()->ZoneUnavail();
+ iterator.GetData()->TellClientZoneUnavailable();
}
}
iterator.Advance();
diff --git a/world/net.cpp b/world/net.cpp
index ee335aa7c..94a24205a 100644
--- a/world/net.cpp
+++ b/world/net.cpp
@@ -426,7 +426,7 @@ int main(int argc, char** argv) {
//structures and opcodes for that patch.
struct in_addr in;
in.s_addr = eqs->GetRemoteIP();
- Log.Out(Logs::General, Logs::World_Server, "New connection from %s:%d", inet_ntoa(in),ntohs(eqs->GetRemotePort()));
+ Log.Out(Logs::Detail, Logs::World_Server, "New connection from IP %s:%d", inet_ntoa(in),ntohs(eqs->GetRemotePort()));
stream_identifier.AddStream(eqs); //takes the stream
}
@@ -441,9 +441,9 @@ int main(int argc, char** argv) {
struct in_addr in;
in.s_addr = eqsi->GetRemoteIP();
if (RuleB(World, UseBannedIPsTable)){ //Lieka: Check to see if we have the responsibility for blocking IPs.
- Log.Out(Logs::General, Logs::World_Server, "Checking inbound connection %s against BannedIPs table", inet_ntoa(in));
+ Log.Out(Logs::Detail, Logs::World_Server, "Checking inbound connection %s against BannedIPs table", inet_ntoa(in));
if (!database.CheckBannedIPs(inet_ntoa(in))){ //Lieka: Check inbound IP against banned IP table.
- Log.Out(Logs::General, Logs::World_Server, "Connection %s PASSED banned IPs check. Processing connection.", inet_ntoa(in));
+ Log.Out(Logs::Detail, Logs::World_Server, "Connection %s PASSED banned IPs check. Processing connection.", inet_ntoa(in));
auto client = new Client(eqsi);
// @merth: client->zoneattempt=0;
client_list.Add(client);
@@ -453,7 +453,7 @@ int main(int argc, char** argv) {
}
}
if (!RuleB(World, UseBannedIPsTable)){
- Log.Out(Logs::General, Logs::World_Server, "New connection from %s:%d, processing connection", inet_ntoa(in), ntohs(eqsi->GetRemotePort()));
+ Log.Out(Logs::Detail, Logs::World_Server, "New connection from %s:%d, processing connection", inet_ntoa(in), ntohs(eqsi->GetRemotePort()));
auto client = new Client(eqsi);
// @merth: client->zoneattempt=0;
client_list.Add(client);
@@ -465,7 +465,26 @@ int main(int argc, char** argv) {
while ((tcpc = tcps.NewQueuePop())) {
struct in_addr in;
in.s_addr = tcpc->GetrIP();
- Log.Out(Logs::General, Logs::World_Server, "New TCP connection from %s:%d", inet_ntoa(in),tcpc->GetrPort());
+
+ /* World - Tell what is being connected */
+ if (tcpc->GetMode() == EmuTCPConnection::modePacket) {
+ if (tcpc->GetPacketMode() == EmuTCPConnection::packetModeZone) {
+ Log.Out(Logs::General, Logs::World_Server, "New Zone Server from %s:%d", inet_ntoa(in), tcpc->GetrPort());
+ }
+ else if (tcpc->GetPacketMode() == EmuTCPConnection::packetModeLauncher) {
+ Log.Out(Logs::General, Logs::World_Server, "New Launcher from %s:%d", inet_ntoa(in), tcpc->GetrPort());
+ }
+ else if (tcpc->GetPacketMode() == EmuTCPConnection::packetModeUCS) {
+ Log.Out(Logs::General, Logs::World_Server, "New UCS Connection from %s:%d", inet_ntoa(in), tcpc->GetrPort());
+ }
+ else if (tcpc->GetPacketMode() == EmuTCPConnection::packetModeQueryServ) {
+ Log.Out(Logs::General, Logs::World_Server, "New QS Connection from %s:%d", inet_ntoa(in), tcpc->GetrPort());
+ }
+ else {
+ Log.Out(Logs::General, Logs::World_Server, "Unsupported packet mode from %s:%d", inet_ntoa(in), tcpc->GetrPort());
+ }
+ }
+
console_list.Add(new Console(tcpc));
}
diff --git a/world/zoneserver.cpp b/world/zoneserver.cpp
index 580053a3b..abe6e0e18 100644
--- a/world/zoneserver.cpp
+++ b/world/zoneserver.cpp
@@ -187,12 +187,14 @@ bool ZoneServer::Process() {
if (pack->opcode == ServerOP_ZAAuth && pack->size == 16) {
uint8 tmppass[16];
MD5::Generate((const uchar*) WorldConfig::get()->SharedKey.c_str(), WorldConfig::get()->SharedKey.length(), tmppass);
- if (memcmp(pack->pBuffer, tmppass, 16) == 0)
+ if (memcmp(pack->pBuffer, tmppass, 16) == 0) {
is_authenticated = true;
+ Log.Out(Logs::Detail, Logs::World_Server, "Zone process connected.");
+ }
else {
struct in_addr in;
in.s_addr = GetIP();
- Log.Out(Logs::Detail, Logs::World_Server,"Zone authorization failed.");
+ Log.Out(Logs::General, Logs::Error, "Zone authorization failed.");
auto pack = new ServerPacket(ServerOP_ZAAuthFailed);
SendPacket(pack);
safe_delete(pack);
@@ -203,7 +205,7 @@ bool ZoneServer::Process() {
else {
struct in_addr in;
in.s_addr = GetIP();
- Log.Out(Logs::Detail, Logs::World_Server,"Zone authorization failed.");
+ Log.Out(Logs::General, Logs::Error, "Zone authorization failed.");
auto pack = new ServerPacket(ServerOP_ZAAuthFailed);
SendPacket(pack);
safe_delete(pack);
@@ -213,7 +215,7 @@ bool ZoneServer::Process() {
}
else
{
- Log.Out(Logs::Detail, Logs::World_Server,"**WARNING** You have not configured a world shared key in your config file. You should add a STRING element to your element to prevent unauthroized zone access.");
+ Log.Out(Logs::General, Logs::Error, "**WARNING** You have not configured a world shared key in your config file. You should add a STRING element to your element to prevent unauthroized zone access.");
is_authenticated = true;
}
}