Merge pull request #923 from noudess/spawn2

Eye of Zomm needed support in OP_ClientUpdate.
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Uleat 2019-11-07 19:08:41 -05:00 committed by GitHub
commit f402e96b96
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GPG Key ID: 4AEE18F83AFDEB23
9 changed files with 60 additions and 10 deletions

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@ -36,7 +36,7 @@ Copyright (C) 2001-2016 EQEMu Development Team (http://eqemulator.net)
extern QueryServ* QServ; extern QueryServ* QServ;
void Mob::TemporaryPets(uint16 spell_id, Mob *targ, const char *name_override, uint32 duration_override, bool followme, bool sticktarg) { void Mob::TemporaryPets(uint16 spell_id, Mob *targ, const char *name_override, uint32 duration_override, bool followme, bool sticktarg, uint16 *eye_id) {
//It might not be a bad idea to put these into the database, eventually.. //It might not be a bad idea to put these into the database, eventually..
@ -109,6 +109,8 @@ void Mob::TemporaryPets(uint16 spell_id, Mob *targ, const char *name_override, u
glm::vec2(8, 8), glm::vec2(-8, 8), glm::vec2(8, -8), glm::vec2(-8, -8) glm::vec2(8, 8), glm::vec2(-8, 8), glm::vec2(8, -8), glm::vec2(-8, -8)
}; };
NPC* swarm_pet_npc = nullptr;
while (summon_count > 0) { while (summon_count > 0) {
int pet_duration = pet.duration; int pet_duration = pet.duration;
if (duration_override > 0) if (duration_override > 0)
@ -122,7 +124,7 @@ void Mob::TemporaryPets(uint16 spell_id, Mob *targ, const char *name_override, u
memcpy(npc_dup, made_npc, sizeof(NPCType)); memcpy(npc_dup, made_npc, sizeof(NPCType));
} }
NPC* swarm_pet_npc = new NPC( swarm_pet_npc = new NPC(
(npc_dup != nullptr) ? npc_dup : npc_type, //make sure we give the NPC the correct data pointer (npc_dup != nullptr) ? npc_dup : npc_type, //make sure we give the NPC the correct data pointer
0, 0,
GetPosition() + glm::vec4(swarmPetLocations[summon_count], 0.0f, 0.0f), GetPosition() + glm::vec4(swarmPetLocations[summon_count], 0.0f, 0.0f),
@ -162,6 +164,10 @@ void Mob::TemporaryPets(uint16 spell_id, Mob *targ, const char *name_override, u
summon_count--; summon_count--;
} }
if (swarm_pet_npc && IsClient() && eye_id != nullptr) {
*eye_id = swarm_pet_npc->GetID();
}
//the target of these swarm pets will take offense to being cast on... //the target of these swarm pets will take offense to being cast on...
if (targ != nullptr) if (targ != nullptr)
targ->AddToHateList(this, 1, 0); targ->AddToHateList(this, 1, 0);

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@ -266,6 +266,7 @@ Client::Client(EQStreamInterface* ieqs)
PendingTranslocate = false; PendingTranslocate = false;
PendingSacrifice = false; PendingSacrifice = false;
controlling_boat_id = 0; controlling_boat_id = 0;
controlled_mob_id = 0;
if (!RuleB(Character, PerCharacterQglobalMaxLevel) && !RuleB(Character, PerCharacterBucketMaxLevel)) { if (!RuleB(Character, PerCharacterQglobalMaxLevel) && !RuleB(Character, PerCharacterBucketMaxLevel)) {
SetClientMaxLevel(0); SetClientMaxLevel(0);

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@ -796,6 +796,7 @@ public:
void SummonHorse(uint16 spell_id); void SummonHorse(uint16 spell_id);
void SetHorseId(uint16 horseid_in); void SetHorseId(uint16 horseid_in);
inline void SetControlledMobId(uint16 mob_id_in) { controlled_mob_id = mob_id_in; }
uint16 GetHorseId() const { return horseId; } uint16 GetHorseId() const { return horseId; }
bool CanMedOnHorse(); bool CanMedOnHorse();
@ -1431,6 +1432,7 @@ private:
bool berserk; bool berserk;
bool dead; bool dead;
uint16 controlling_boat_id; uint16 controlling_boat_id;
uint16 controlled_mob_id;
uint16 TrackingID; uint16 TrackingID;
uint16 CustomerID; uint16 CustomerID;
uint16 TraderID; uint16 TraderID;

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@ -4365,7 +4365,7 @@ void Client::Handle_OP_ClientUpdate(const EQApplicationPacket *app) {
/* Boat handling */ /* Boat handling */
if (ppu->spawn_id != GetID()) { if (ppu->spawn_id != GetID()) {
/* If player is controlling boat */ /* If player is controlling boat */
if (ppu->spawn_id == controlling_boat_id) { if (ppu->spawn_id && ppu->spawn_id == controlling_boat_id) {
Mob *boat = entity_list.GetMob(controlling_boat_id); Mob *boat = entity_list.GetMob(controlling_boat_id);
if (boat == 0) { if (boat == 0) {
controlling_boat_id = 0; controlling_boat_id = 0;
@ -4384,7 +4384,25 @@ void Client::Handle_OP_ClientUpdate(const EQApplicationPacket *app) {
/* Update the boat's position on the server, without sending an update */ /* Update the boat's position on the server, without sending an update */
boat->GMMove(ppu->x_pos, ppu->y_pos, ppu->z_pos, EQ12toFloat(ppu->heading), false); boat->GMMove(ppu->x_pos, ppu->y_pos, ppu->z_pos, EQ12toFloat(ppu->heading), false);
return; return;
} else return; }
else {
// Eye of Zomm needs code here to track position of the eye on server
// so that other clients see it. I could add a check here for eye of zomm
// race, to limit this code, but this should handle any client controlled
// mob that gets updates from OP_ClientUpdate
if (ppu->spawn_id == controlled_mob_id) {
Mob *cmob = entity_list.GetMob(ppu->spawn_id);
if (cmob != nullptr) {
cmob->SetPosition(ppu->x_pos, ppu->y_pos, ppu->z_pos);
cmob->SetHeading(EQ12toFloat(ppu->heading));
mMovementManager->SendCommandToClients(cmob, 0.0, 0.0, 0.0,
0.0, 0, ClientRangeAny, nullptr, this);
cmob->CastToNPC()->SaveGuardSpot(glm::vec4(ppu->x_pos,
ppu->y_pos, ppu->z_pos, EQ12toFloat(ppu->heading)));
}
}
}
return;
} }
if (IsDraggingCorpse()) if (IsDraggingCorpse())
@ -10766,7 +10784,7 @@ void Client::Handle_OP_PopupResponse(const EQApplicationPacket *app)
} }
char buf[16]; char buf[16];
sprintf(buf, "%d\0", popup_response->popupid); sprintf(buf, "%d", popup_response->popupid);
parse->EventPlayer(EVENT_POPUP_RESPONSE, this, buf, 0); parse->EventPlayer(EVENT_POPUP_RESPONSE, this, buf, 0);

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@ -1208,7 +1208,7 @@ void Mob::FillSpawnStruct(NewSpawn_Struct* ns, Mob* ForWho)
// Changing the second string made no visible difference // Changing the second string made no visible difference
sprintf(ns->spawn.DestructibleName2, "%s", ns->spawn.name); sprintf(ns->spawn.DestructibleName2, "%s", ns->spawn.name);
// Putting a string in the final one that was previously empty had no visible effect. // Putting a string in the final one that was previously empty had no visible effect.
sprintf(ns->spawn.DestructibleString, ""); ns->spawn.DestructibleString[0] = '\0';
// Sets damage appearance level of the object. // Sets damage appearance level of the object.
ns->spawn.DestructibleAppearance = luclinface; // Was 0x00000000 ns->spawn.DestructibleAppearance = luclinface; // Was 0x00000000

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@ -762,7 +762,7 @@ public:
virtual void UnStun(); virtual void UnStun();
inline void Silence(bool newval) { silenced = newval; } inline void Silence(bool newval) { silenced = newval; }
inline void Amnesia(bool newval) { amnesiad = newval; } inline void Amnesia(bool newval) { amnesiad = newval; }
void TemporaryPets(uint16 spell_id, Mob *target, const char *name_override = nullptr, uint32 duration_override = 0, bool followme=true, bool sticktarg=false); void TemporaryPets(uint16 spell_id, Mob *target, const char *name_override = nullptr, uint32 duration_override = 0, bool followme=true, bool sticktarg=false, uint16 *controlled_pet_id = nullptr);
void TypesTemporaryPets(uint32 typesid, Mob *target, const char *name_override = nullptr, uint32 duration_override = 0, bool followme=true, bool sticktarg=false); void TypesTemporaryPets(uint32 typesid, Mob *target, const char *name_override = nullptr, uint32 duration_override = 0, bool followme=true, bool sticktarg=false);
void WakeTheDead(uint16 spell_id, Mob *target, uint32 duration); void WakeTheDead(uint16 spell_id, Mob *target, uint32 duration);
void Spin(); void Spin();

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@ -727,7 +727,8 @@ void MobMovementManager::SendCommandToClients(
float delta_heading, float delta_heading,
int anim, int anim,
ClientRange range, ClientRange range,
Client* single_client Client* single_client,
Client* ignore_client
) )
{ {
if (range == ClientRangeNone) { if (range == ClientRangeNone) {
@ -745,6 +746,10 @@ void MobMovementManager::SendCommandToClients(
continue; continue;
} }
if (ignore_client && c == ignore_client) {
continue;
}
_impl->Stats.TotalSent++; _impl->Stats.TotalSent++;
if (anim != 0) { if (anim != 0) {
@ -769,6 +774,10 @@ void MobMovementManager::SendCommandToClients(
continue; continue;
} }
if (ignore_client && c == ignore_client) {
continue;
}
float distance = c->CalculateDistance(mob->GetX(), mob->GetY(), mob->GetZ()); float distance = c->CalculateDistance(mob->GetX(), mob->GetY(), mob->GetZ());
bool match = false; bool match = false;

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@ -59,7 +59,8 @@ public:
float delta_heading, float delta_heading,
int anim, int anim,
ClientRange range, ClientRange range,
Client* single_client = nullptr Client* single_client = nullptr,
Client* ignore_client = nullptr
); );
float FixHeading(float in); float FixHeading(float in);

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@ -1561,7 +1561,11 @@ bool Mob::SpellEffect(Mob* caster, uint16 spell_id, float partial, int level_ove
char eye_name[64]; char eye_name[64];
snprintf(eye_name, sizeof(eye_name), "Eye_of_%s", caster->GetCleanName()); snprintf(eye_name, sizeof(eye_name), "Eye_of_%s", caster->GetCleanName());
int duration = CalcBuffDuration(caster, this, spell_id) * 6; int duration = CalcBuffDuration(caster, this, spell_id) * 6;
caster->TemporaryPets(spell_id, nullptr, eye_name, duration); uint16 eye_id=0;
caster->TemporaryPets(spell_id, nullptr, eye_name, duration, false, false, &eye_id);
if (eye_id != 0) {
caster->CastToClient()->SetControlledMobId(eye_id);
}
} }
break; break;
} }
@ -4039,6 +4043,15 @@ void Mob::BuffFadeBySlot(int slot, bool iRecalcBonuses)
SetLevel(GetOrigLevel()); SetLevel(GetOrigLevel());
break; break;
} }
case SE_EyeOfZomm:
{
if (IsClient())
{
CastToClient()->SetControlledMobId(0);
}
}
} }
} }