Fix for a combat ability targeting error

This commit is contained in:
Uleat 2017-03-12 21:46:16 -04:00
parent bd364a4049
commit f3f034d948

View File

@ -1791,8 +1791,8 @@ void Client::DoClassAttacks(Mob *ca_target, uint16 skill, bool IsRiposte)
} }
while(AtkRounds > 0) { while(AtkRounds > 0) {
if (GetTarget()) if (ca_target!=this)
DoSpecialAttackDamage(GetTarget(), EQEmu::skills::SkillFrenzy, dmg, 0, dmg, ReuseTime); DoSpecialAttackDamage(ca_target, EQEmu::skills::SkillFrenzy, dmg, 0, dmg, ReuseTime);
AtkRounds--; AtkRounds--;
} }