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Working on login / world connection mostly there, fixed a few crashes with encryption on 0 length packets
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@@ -18,7 +18,8 @@
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#ifndef PACKET_DUMP_H
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#define PACKET_DUMP_H
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#include "../common/types.h"
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#include "types.h"
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#include "net/packet.h"
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class ServerPacket;
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@@ -28,6 +29,7 @@ std::string DumpPacketHexToString(const uchar* buf, uint32 size, uint32 cols = 1
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void DumpPacketBin(const void* data, uint32 len);
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void DumpPacket(const uchar* buf, uint32 size);
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void DumpPacket(const ServerPacket* pack, bool iShowInfo = false);
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void DumpPacket(uint16 opcode, const EQ::Net::Packet &p, bool iShowInfo = false);
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void DumpPacketBin(const ServerPacket* pack);
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void DumpPacketBin(uint32 data);
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void DumpPacketBin(uint16 data);
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