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Add lull/aelull to ^cast
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@@ -8943,6 +8943,9 @@ std::string Mob::GetSpellTypeNameByID(uint16 spellType) {
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case BotSpellTypes::SummonCorpse:
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spellTypeName = "Summon Corpse";
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break;
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case BotSpellTypes::AELull:
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spellTypeName = "AE Lull";
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break;
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default:
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break;
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}
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@@ -9164,6 +9167,9 @@ std::string Mob::GetSpellTypeShortNameByID(uint16 spellType) {
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case BotSpellTypes::SummonCorpse:
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spellTypeName = "summoncorpse";
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break;
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case BotSpellTypes::AELull:
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spellTypeName = "aelull";
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break;
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default:
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break;
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}
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