mirror of
https://github.com/EQEmu/Server.git
synced 2026-05-31 09:06:46 +00:00
PathManager refactor, fixes "CheckinHandle"
This commit is contained in:
+3
-18
@@ -177,21 +177,6 @@ void EQEmuConfig::parse_config()
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SharedMemDir = _root["server"]["directories"].get("shared_memory", "shared/").asString();
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LogDir = _root["server"]["directories"].get("logs", "logs/").asString();
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auto load_paths = [&](const std::string& key, std::vector<std::string>& target) {
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const auto& paths = _root["server"]["directories"][key];
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if (paths.isArray()) {
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for (const auto& dir : paths) {
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if (dir.isString()) {
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target.push_back(dir.asString());
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}
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}
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}
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};
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load_paths("quest_paths", m_quest_directories);
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load_paths("plugin_paths", m_plugin_directories);
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load_paths("lua_module_paths", m_lua_module_directories);
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/**
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* Logs
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*/
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@@ -436,11 +421,11 @@ void EQEmuConfig::CheckUcsConfigConversion()
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LogInfo("Migrating old [eqemu_config] UCS configuration to new configuration");
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std::string config_file_path = std::filesystem::path{
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PathManager::Instance()->GetServerPath() + "/eqemu_config.json"
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path.GetServerPath() + "/eqemu_config.json"
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}.string();
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std::string config_file_bak_path = std::filesystem::path{
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PathManager::Instance()->GetServerPath() + "/eqemu_config.ucs-migrate-json.bak"
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path.GetServerPath() + "/eqemu_config.ucs-migrate-json.bak"
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}.string();
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// copy eqemu_config.json to eqemu_config.json.bak
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@@ -504,4 +489,4 @@ void EQEmuConfig::CheckUcsConfigConversion()
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return;
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}
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}
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}
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}
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+2
-23
@@ -120,22 +120,6 @@ class EQEmuConfig
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const std::string &GetUCSHost() const;
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uint16 GetUCSPort() const;
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std::vector<std::string> GetQuestDirectories() const
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{
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return m_quest_directories;
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}
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std::vector<std::string> GetPluginsDirectories() const
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{
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return m_plugin_directories;
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}
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std::vector<std::string> GetLuaModuleDirectories() const
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{
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return m_lua_module_directories;
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}
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// uint16 DynamicCount;
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// map<string,uint16> StaticZones;
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@@ -149,11 +133,6 @@ class EQEmuConfig
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Json::Value _root;
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static std::string ConfigFile;
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std::vector<std::string> m_quest_directories = {};
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std::vector<std::string> m_plugin_directories = {};
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std::vector<std::string> m_lua_module_directories = {};
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protected:
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void parse_config();
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EQEmuConfig()
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@@ -191,7 +170,7 @@ class EQEmuConfig
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std::string file = fmt::format(
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"{}/{}",
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(file_path.empty() ? PathManager::Instance()->GetServerPath() : file_path),
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(file_path.empty() ? path.GetServerPath() : file_path),
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EQEmuConfig::ConfigFile
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);
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@@ -211,4 +190,4 @@ class EQEmuConfig
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void CheckUcsConfigConversion();
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};
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#endif
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#endif
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+13
-32
@@ -537,9 +537,9 @@ void EQEmuLogSys::StartFileLogs(const std::string &log_name)
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{
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EQEmuLogSys::CloseFileLogs();
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if (!File::Exists(PathManager::Instance()->GetLogPath())) {
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LogInfo("Logs directory not found, creating [{}]", PathManager::Instance()->GetLogPath());
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File::Makedir(PathManager::Instance()->GetLogPath());
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if (!File::Exists(path.GetLogPath())) {
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LogInfo("Logs directory not found, creating [{}]", path.GetLogPath());
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File::Makedir(path.GetLogPath());
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}
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/**
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@@ -656,7 +656,7 @@ EQEmuLogSys *EQEmuLogSys::LoadLogDatabaseSettings(bool silent_load)
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// If we go through this whole loop and nothing is set to any debug level, there
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// is no point to create a file or keep anything open
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if (log_settings[c.log_category_id].log_to_file > 0) {
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m_file_logs_enabled = true;
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EQEmuLogSys::Instance()->m_file_logs_enabled = true;
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}
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db_categories.emplace_back(c.log_category_id);
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@@ -682,33 +682,14 @@ EQEmuLogSys *EQEmuLogSys::LoadLogDatabaseSettings(bool silent_load)
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if (is_missing_in_database && !is_deprecated_category) {
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LogInfo("Automatically adding new log category [{}] ({})", Logs::LogCategoryName[i], i);
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auto e = LogsysCategoriesRepository::NewEntity();
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e.log_category_id = i;
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e.log_category_description = Strings::Escape(Logs::LogCategoryName[i]);
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e.log_to_console = log_settings[i].log_to_console;
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e.log_to_gmsay = log_settings[i].log_to_gmsay;
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e.log_to_file = log_settings[i].log_to_file;
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e.log_to_discord = log_settings[i].log_to_discord;
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db_categories_to_add.emplace_back(e);
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}
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// look to see if the category name is different in the database
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auto it = std::find_if(
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categories.begin(),
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categories.end(),
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[i](const auto &c) { return c.log_category_id == i; }
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);
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if (it != categories.end()) {
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if (it->log_category_description != Logs::LogCategoryName[i]) {
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LogInfo(
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"Updating log category [{}] ({}) to new name [{}]",
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it->log_category_description,
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i,
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Logs::LogCategoryName[i]
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);
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it->log_category_description = Logs::LogCategoryName[i];
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LogsysCategoriesRepository::ReplaceOne(*m_database, *it);
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}
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auto new_category = LogsysCategoriesRepository::NewEntity();
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new_category.log_category_id = i;
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new_category.log_category_description = Strings::Escape(Logs::LogCategoryName[i]);
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new_category.log_to_console = log_settings[i].log_to_console;
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new_category.log_to_gmsay = log_settings[i].log_to_gmsay;
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new_category.log_to_file = log_settings[i].log_to_file;
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new_category.log_to_discord = log_settings[i].log_to_discord;
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db_categories_to_add.emplace_back(new_category);
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}
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}
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@@ -858,4 +839,4 @@ void EQEmuLogSys::EnableMySQLErrorLogs()
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log_settings[Logs::MySQLError].log_to_file = 1;
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log_settings[Logs::MySQLError].log_to_console = 1;
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log_settings[Logs::MySQLError].log_to_gmsay = 1;
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}
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}
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@@ -55,7 +55,7 @@ namespace EQ {
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EQ_EXCEPT("IPC Mutex", "Could not create mutex.");
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}
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#else
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std::string final_name = fmt::format("{}/{}.lock", PathManager::Instance()->GetSharedMemoryPath(), name);
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std::string final_name = fmt::format("{}/{}.lock", path.GetSharedMemoryPath(), name);
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#ifdef __DARWIN
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#if __DARWIN_C_LEVEL < 200809L
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@@ -78,7 +78,7 @@ namespace RoF
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{
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//create our opcode manager if we havent already
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if (opcodes == nullptr) {
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std::string opfile = fmt::format("{}/patch_{}.conf", PathManager::Instance()->GetPatchPath(), name);
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std::string opfile = fmt::format("{}/patch_{}.conf", path.GetPatchPath(), name);
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//load up the opcode manager.
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//TODO: figure out how to support shared memory with multiple patches...
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@@ -117,7 +117,7 @@ namespace RoF
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//we need to go to every stream and replace it's manager.
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if (opcodes != nullptr) {
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std::string opfile = fmt::format("{}/patch_{}.conf", PathManager::Instance()->GetPatchPath(), name);
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std::string opfile = fmt::format("{}/patch_{}.conf", path.GetPatchPath(), name);
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if (!opcodes->ReloadOpcodes(opfile.c_str())) {
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LogNetcode("[OPCODES] Error reloading opcodes file [{}] for patch [{}]", opfile.c_str(), name);
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return;
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@@ -81,7 +81,7 @@ namespace RoF2
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//create our opcode manager if we havent already
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if (opcodes == nullptr) {
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std::string opfile = fmt::format("{}/patch_{}.conf", PathManager::Instance()->GetPatchPath(), name);
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std::string opfile = fmt::format("{}/patch_{}.conf", path.GetPatchPath(), name);
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//load up the opcode manager.
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//TODO: figure out how to support shared memory with multiple patches...
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@@ -123,7 +123,7 @@ namespace RoF2
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//we need to go to every stream and replace it's manager.
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if (opcodes != nullptr) {
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std::string opfile = fmt::format("{}/patch_{}.conf", PathManager::Instance()->GetPatchPath(), name);
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std::string opfile = fmt::format("{}/patch_{}.conf", path.GetPatchPath(), name);
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if (!opcodes->ReloadOpcodes(opfile.c_str())) {
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LogNetcode("[OPCODES] Error reloading opcodes file [{}] for patch [{}]", opfile.c_str(), name);
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return;
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@@ -180,7 +180,7 @@ namespace RoF2
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}
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eq->class_entry_count = emu->class_entry_count;
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for (uint32 i = 0; i < emu->class_entry_count; ++i) // 15
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for (uint32 i = 0; i < emu->class_entry_count; ++i) // 16
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{
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OUT(membership_classes[i].purchase_id);
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OUT(membership_classes[i].bitwise_entry);
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@@ -72,7 +72,7 @@ namespace SoD
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{
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//create our opcode manager if we havent already
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if (opcodes == nullptr) {
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std::string opfile = fmt::format("{}/patch_{}.conf", PathManager::Instance()->GetPatchPath(), name);
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std::string opfile = fmt::format("{}/patch_{}.conf", path.GetPatchPath(), name);
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//load up the opcode manager.
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//TODO: figure out how to support shared memory with multiple patches...
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opcodes = new RegularOpcodeManager();
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@@ -113,7 +113,7 @@ namespace SoD
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//we need to go to every stream and replace it's manager.
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if (opcodes != nullptr) {
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std::string opfile = fmt::format("{}/patch_{}.conf", PathManager::Instance()->GetPatchPath(), name);
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std::string opfile = fmt::format("{}/patch_{}.conf", path.GetPatchPath(), name);
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if (!opcodes->ReloadOpcodes(opfile.c_str())) {
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LogNetcode("[OPCODES] Error reloading opcodes file [{}] for patch [{}]", opfile.c_str(), name);
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return;
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@@ -71,7 +71,7 @@ namespace SoF
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{
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//create our opcode manager if we havent already
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if (opcodes == nullptr) {
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std::string opfile = fmt::format("{}/patch_{}.conf", PathManager::Instance()->GetPatchPath(), name);
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std::string opfile = fmt::format("{}/patch_{}.conf", path.GetPatchPath(), name);
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//load up the opcode manager.
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//TODO: figure out how to support shared memory with multiple patches...
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opcodes = new RegularOpcodeManager();
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@@ -110,7 +110,7 @@ namespace SoF
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//we need to go to every stream and replace it's manager.
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if (opcodes != nullptr) {
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std::string opfile = fmt::format("{}/patch_{}.conf", PathManager::Instance()->GetPatchPath(), name);
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std::string opfile = fmt::format("{}/patch_{}.conf", path.GetPatchPath(), name);
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if (!opcodes->ReloadOpcodes(opfile.c_str())) {
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LogNetcode("[OPCODES] Error reloading opcodes file [{}] for patch [{}]", opfile.c_str(), name);
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return;
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@@ -73,7 +73,7 @@ namespace Titanium
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auto Config = EQEmuConfig::get();
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//create our opcode manager if we havent already
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if (opcodes == nullptr) {
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std::string opfile = fmt::format("{}/patch_{}.conf", PathManager::Instance()->GetPatchPath(), name);
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std::string opfile = fmt::format("{}/patch_{}.conf", path.GetPatchPath(), name);
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//load up the opcode manager.
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//TODO: figure out how to support shared memory with multiple patches...
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opcodes = new RegularOpcodeManager();
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@@ -114,7 +114,7 @@ namespace Titanium
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//we need to go to every stream and replace it's manager.
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if (opcodes != nullptr) {
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std::string opfile = fmt::format("{}/patch_{}.conf", PathManager::Instance()->GetPatchPath(), name);
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std::string opfile = fmt::format("{}/patch_{}.conf", path.GetPatchPath(), name);
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if (!opcodes->ReloadOpcodes(opfile.c_str())) {
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LogNetcode("[OPCODES] Error reloading opcodes file [{}] for patch [{}]", opfile.c_str(), name);
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return;
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@@ -76,7 +76,7 @@ namespace UF
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{
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//create our opcode manager if we havent already
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if (opcodes == nullptr) {
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std::string opfile = fmt::format("{}/patch_{}.conf", PathManager::Instance()->GetPatchPath(), name);
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std::string opfile = fmt::format("{}/patch_{}.conf", path.GetPatchPath(), name);
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//load up the opcode manager.
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//TODO: figure out how to support shared memory with multiple patches...
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opcodes = new RegularOpcodeManager();
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@@ -117,7 +117,7 @@ namespace UF
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//we need to go to every stream and replace it's manager.
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if (opcodes != nullptr) {
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std::string opfile = fmt::format("{}/patch_{}.conf", PathManager::Instance()->GetPatchPath(), name);
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std::string opfile = fmt::format("{}/patch_{}.conf", path.GetPatchPath(), name);
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if (!opcodes->ReloadOpcodes(opfile.c_str())) {
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LogNetcode("[OPCODES] Error reloading opcodes file [{}] for patch [{}]", opfile.c_str(), name);
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return;
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+24
-45
@@ -8,7 +8,7 @@
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namespace fs = std::filesystem;
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void PathManager::Init()
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void PathManager::LoadPaths()
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{
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m_server_path = File::FindEqemuConfigPath();
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@@ -48,23 +48,10 @@ void PathManager::Init()
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return dir;
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};
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auto load_many_paths_fallback = [&](const std::vector<std::string>& dirs, const std::string& fallback, std::vector<std::string>& target) {
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target.clear();
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if (!dirs.empty()) {
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for (const auto& path : dirs) {
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target.push_back(resolve_path(path));
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}
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} else {
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target.push_back(resolve_path(fallback));
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}
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};
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load_many_paths_fallback(c->GetQuestDirectories(), c->QuestDir, m_quests_paths);
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load_many_paths_fallback(c->GetPluginsDirectories(), c->PluginDir, m_plugin_paths);
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load_many_paths_fallback(c->GetLuaModuleDirectories(), c->LuaModuleDir, m_lua_module_paths);
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// resolve all paths
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m_maps_path = resolve_path(c->MapDir, {"maps", "Maps"});
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m_quests_path = resolve_path(c->QuestDir);
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m_plugins_path = resolve_path(c->PluginDir);
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m_lua_modules_path = resolve_path(c->LuaModuleDir);
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m_lua_mods_path = resolve_path("mods");
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m_patch_path = resolve_path(c->PatchDir);
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m_opcode_path = resolve_path(c->OpcodeDir);
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@@ -75,10 +62,13 @@ void PathManager::Init()
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std::vector<std::pair<std::string, std::string>> paths = {
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{"server", m_server_path},
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{"logs", m_log_path},
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{"maps", m_maps_path},
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{"lua mods", m_lua_mods_path},
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{"lua_modules", m_lua_modules_path},
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{"maps", m_maps_path},
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{"patches", m_patch_path},
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{"opcode", m_opcode_path},
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{"plugins", m_plugins_path},
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{"quests", m_quests_path},
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{"shared_memory", m_shared_memory_path}
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};
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@@ -93,17 +83,6 @@ void PathManager::Init()
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LogInfo("{:>{}} > [{:<{}}]", name, name_width, in_path, path_width);
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}
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}
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auto log_paths = [&](const std::string& label, const std::vector<std::string>& paths) {
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if (!paths.empty()) {
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LogInfo("{:>{}} > [{:<{}}]", label, name_width - 1, Strings::Join(paths, ";"), path_width);
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}
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};
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log_paths("quests", m_quests_paths);
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log_paths("plugins", m_plugin_paths);
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log_paths("lua_modules", m_lua_module_paths);
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LogInfo("{}", Strings::Repeat("-", break_length));
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}
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@@ -117,26 +96,21 @@ const std::string &PathManager::GetMapsPath() const
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return m_maps_path;
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}
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const std::string &PathManager::GetQuestsPath() const
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{
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return m_quests_path;
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}
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const std::string &PathManager::GetPluginsPath() const
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{
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return m_plugins_path;
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}
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const std::string &PathManager::GetSharedMemoryPath() const
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{
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return m_shared_memory_path;
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}
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std::vector<std::string> PathManager::GetQuestPaths() const
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{
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return m_quests_paths;
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}
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||||
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||||
std::vector<std::string> PathManager::GetPluginPaths() const
|
||||
{
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return m_plugin_paths;
|
||||
}
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||||
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||||
std::vector<std::string> PathManager::GetLuaModulePaths() const
|
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{
|
||||
return m_lua_module_paths;
|
||||
}
|
||||
|
||||
const std::string &PathManager::GetLogPath() const
|
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{
|
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return m_log_path;
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@@ -152,7 +126,12 @@ const std::string &PathManager::GetOpcodePath() const
|
||||
return m_opcode_path;
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||||
}
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||||
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||||
const std::string &PathManager::GetLuaModulesPath() const
|
||||
{
|
||||
return m_lua_modules_path;
|
||||
}
|
||||
|
||||
const std::string &PathManager::GetLuaModsPath() const
|
||||
{
|
||||
return m_lua_mods_path;
|
||||
}
|
||||
}
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||||
+16
-26
@@ -3,17 +3,10 @@
|
||||
|
||||
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
class PathManager {
|
||||
public:
|
||||
void Init();
|
||||
|
||||
static PathManager *Instance()
|
||||
{
|
||||
static PathManager instance;
|
||||
return &instance;
|
||||
}
|
||||
void LoadPaths();
|
||||
|
||||
[[nodiscard]] const std::string &GetLogPath() const;
|
||||
[[nodiscard]] const std::string &GetLuaModsPath() const;
|
||||
@@ -21,27 +14,24 @@ public:
|
||||
[[nodiscard]] const std::string &GetMapsPath() const;
|
||||
[[nodiscard]] const std::string &GetPatchPath() const;
|
||||
[[nodiscard]] const std::string &GetOpcodePath() const;
|
||||
[[nodiscard]] const std::string &GetPluginsPath() const;
|
||||
[[nodiscard]] const std::string &GetQuestsPath() const;
|
||||
[[nodiscard]] const std::string &GetServerPath() const;
|
||||
[[nodiscard]] const std::string &GetSharedMemoryPath() const;
|
||||
[[nodiscard]] std::vector<std::string> GetQuestPaths() const;
|
||||
[[nodiscard]] std::vector<std::string> GetPluginPaths() const;
|
||||
[[nodiscard]] std::vector<std::string> GetLuaModulePaths() const;
|
||||
|
||||
private:
|
||||
std::string m_log_path;
|
||||
std::string m_lua_mods_path;
|
||||
std::string m_maps_path;
|
||||
std::string m_patch_path;
|
||||
std::string m_opcode_path;
|
||||
std::string m_quests_path;
|
||||
std::vector<std::string> m_quests_paths;
|
||||
std::vector<std::string> m_plugin_paths;
|
||||
std::vector<std::string> m_lua_module_paths;
|
||||
|
||||
|
||||
private:
|
||||
std::string m_server_path;
|
||||
std::string m_shared_memory_path;
|
||||
std::string m_log_path;
|
||||
std::string m_lua_mods_path;
|
||||
std::string m_lua_modules_path;
|
||||
std::string m_maps_path;
|
||||
std::string m_patch_path;
|
||||
std::string m_opcode_path;
|
||||
std::string m_plugins_path;
|
||||
std::string m_quests_path;
|
||||
std::string m_server_path;
|
||||
std::string m_shared_memory_path;
|
||||
};
|
||||
|
||||
#endif //EQEMU_PATH_MANAGER_H
|
||||
extern PathManager path;
|
||||
|
||||
#endif //EQEMU_PATH_MANAGER_H
|
||||
+19
-4
@@ -916,7 +916,7 @@ bool SharedDatabase::LoadItems(const std::string &prefix) {
|
||||
const auto Config = EQEmuConfig::get();
|
||||
EQ::IPCMutex mutex("items");
|
||||
mutex.Lock();
|
||||
std::string file_name = fmt::format("{}/{}{}", PathManager::Instance()->GetSharedMemoryPath(), prefix, std::string("items"));
|
||||
std::string file_name = fmt::format("{}/{}{}", path.GetSharedMemoryPath(), prefix, std::string("items"));
|
||||
items_mmf = std::make_unique<EQ::MemoryMappedFile>(file_name);
|
||||
items_hash = std::make_unique<EQ::FixedMemoryHashSet<EQ::ItemData>>(static_cast<uint8*>(items_mmf->Get()), items_mmf->Size());
|
||||
mutex.Unlock();
|
||||
@@ -1650,7 +1650,7 @@ bool SharedDatabase::LoadSpells(const std::string &prefix, int32 *records, const
|
||||
EQ::IPCMutex mutex("spells");
|
||||
mutex.Lock();
|
||||
|
||||
std::string file_name = fmt::format("{}/{}{}", PathManager::Instance()->GetSharedMemoryPath(), prefix, std::string("spells"));
|
||||
std::string file_name = fmt::format("{}/{}{}", path.GetSharedMemoryPath(), prefix, std::string("spells"));
|
||||
spells_mmf = std::make_unique<EQ::MemoryMappedFile>(file_name);
|
||||
LogInfo("Loading [{}]", file_name);
|
||||
*records = *static_cast<uint32*>(spells_mmf->Get());
|
||||
@@ -1757,8 +1757,22 @@ void SharedDatabase::LoadSpells(void *data, int max_spells) {
|
||||
sp[tempid].environment_type=Strings::ToInt(row[102]);
|
||||
sp[tempid].time_of_day=Strings::ToInt(row[103]);
|
||||
|
||||
for(y=0; y < Class::PLAYER_CLASS_COUNT;y++)
|
||||
sp[tempid].classes[y]=Strings::ToInt(row[104+y]);
|
||||
sp[tempid].classes[1] = Strings::ToInt(row[104]);
|
||||
sp[tempid].classes[2] = Strings::ToInt(row[105]);
|
||||
sp[tempid].classes[3] = Strings::ToInt(row[106]);
|
||||
sp[tempid].classes[4] = Strings::ToInt(row[107]);
|
||||
sp[tempid].classes[5] = Strings::ToInt(row[108]);
|
||||
sp[tempid].classes[6] = Strings::ToInt(row[109]);
|
||||
sp[tempid].classes[7] = Strings::ToInt(row[110]);
|
||||
sp[tempid].classes[8] = Strings::ToInt(row[111]);
|
||||
sp[tempid].classes[9] = Strings::ToInt(row[112]);
|
||||
sp[tempid].classes[10] = Strings::ToInt(row[113]);
|
||||
sp[tempid].classes[11] = Strings::ToInt(row[114]);
|
||||
sp[tempid].classes[12] = Strings::ToInt(row[115]);
|
||||
sp[tempid].classes[13] = Strings::ToInt(row[116]);
|
||||
sp[tempid].classes[14] = Strings::ToInt(row[117]);
|
||||
sp[tempid].classes[15] = Strings::ToInt(row[118]);
|
||||
sp[tempid].classes[16] = Strings::ToInt(row[119]);
|
||||
|
||||
sp[tempid].casting_animation=Strings::ToInt(row[120]);
|
||||
sp[tempid].spell_affect_index=Strings::ToInt(row[123]);
|
||||
@@ -1838,6 +1852,7 @@ void SharedDatabase::LoadSpells(void *data, int max_spells) {
|
||||
sp[tempid].min_range = Strings::ToFloat(row[231]);
|
||||
sp[tempid].no_remove = Strings::ToBool(row[232]);
|
||||
sp[tempid].damage_shield_type = 0;
|
||||
sp[tempid].class17 = Strings::ToInt(row[237]);
|
||||
}
|
||||
|
||||
LoadDamageShieldTypes(sp);
|
||||
|
||||
Reference in New Issue
Block a user