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[Bug Fix] Fix Item Discovery (#4663)
* [Bug Fix] Fix Item Discovery for Pickups, Evolving, Fishing, and Forage * Push * Caching * Update tradeskills.cpp * Update task_client_state.cpp
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@@ -1149,6 +1149,7 @@ bool Client::TradeskillExecute(DBTradeskillRecipe_Struct *spec) {
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item = database.GetItem(itr->first);
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if (item) {
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CheckItemDiscoverability(itr->first);
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SummonItem(itr->first, itr->second);
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if (GetGroup()) {
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entity_list.MessageGroup(this, true, Chat::Skills, "%s has successfully fashioned %s!", GetName(), item->Name);
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