[Bug Fix] Fix Item Discovery (#4663)

* [Bug Fix] Fix Item Discovery for Pickups, Evolving, Fishing, and Forage

* Push

* Caching

* Update tradeskills.cpp

* Update task_client_state.cpp
This commit is contained in:
Alex King
2025-02-09 22:25:43 -05:00
committed by GitHub
parent 9e07d90664
commit f3a2f97155
10 changed files with 66 additions and 81 deletions
+3 -1
View File
@@ -1830,6 +1830,8 @@ public:
void SendMerchantEnd();
void CheckItemDiscoverability(uint32 item_id);
Raid *p_raid_instance;
inline uint32 GetPotionBeltItemIcon(uint8 slot_id)
@@ -1845,7 +1847,7 @@ public:
{
return EQ::ValueWithin(slot_id, 0, EQ::profile::POTION_BELT_SIZE - 1) ? m_pp.potionbelt.Items[slot_id].ID : 0;
};
inline std::string GetPotionBeltItemName(uint8 slot_id)
{
return EQ::ValueWithin(