mirror of
https://github.com/EQEmu/Server.git
synced 2026-05-17 03:08:26 +00:00
Changes to cle enums, characters will now auto kick on login instead of making you wait at world unless you specifically turn that feature on in the rules.
This commit is contained in:
+15
-15
@@ -73,7 +73,7 @@ ClientListEntry::ClientListEntry(uint32 in_id, uint32 iAccID, const char* iAccNa
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memset(pLFGComments, 0, 64);
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}
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ClientListEntry::ClientListEntry(uint32 in_id, ZoneServer* iZS, ServerClientList_Struct* scl, int8 iOnline)
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ClientListEntry::ClientListEntry(uint32 in_id, ZoneServer* iZS, ServerClientList_Struct* scl, CLE_Status iOnline)
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: id(in_id)
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{
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ClearVars(true);
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@@ -94,7 +94,7 @@ ClientListEntry::ClientListEntry(uint32 in_id, ZoneServer* iZS, ServerClientList
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pLFGMatchFilter = false;
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memset(pLFGComments, 0, 64);
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if (iOnline >= CLE_Status_Zoning)
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if (iOnline >= CLE_Status::Zoning)
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Update(iZS, scl, iOnline);
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else
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SetOnline(iOnline);
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@@ -115,24 +115,24 @@ void ClientListEntry::SetChar(uint32 iCharID, const char* iCharName) {
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strn0cpy(pname, iCharName, sizeof(pname));
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}
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void ClientListEntry::SetOnline(ZoneServer* iZS, int8 iOnline) {
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void ClientListEntry::SetOnline(ZoneServer* iZS, CLE_Status iOnline) {
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if (iZS == this->Server())
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SetOnline(iOnline);
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}
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void ClientListEntry::SetOnline(int8 iOnline) {
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Log(Logs::Detail, Logs::World_Server, "ClientListEntry::SetOnline for %s(%i) = %i", AccountName(), AccountID(), iOnline);
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void ClientListEntry::SetOnline(CLE_Status iOnline) {
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Log(Logs::General, Logs::World_Server, "ClientListEntry::SetOnline for %s(%i) = %i", AccountName(), AccountID(), iOnline);
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if (iOnline >= CLE_Status_Online && pOnline < CLE_Status_Online)
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if (iOnline >= CLE_Status::Online && pOnline < CLE_Status::Online)
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numplayers++;
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else if (iOnline < CLE_Status_Online && pOnline >= CLE_Status_Online) {
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else if (iOnline < CLE_Status::Online && pOnline >= CLE_Status::Online) {
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numplayers--;
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}
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if (iOnline != CLE_Status_Online || pOnline < CLE_Status_Online)
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if (iOnline != CLE_Status::Online || pOnline < CLE_Status::Online)
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pOnline = iOnline;
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if (iOnline < CLE_Status_Zoning)
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if (iOnline < CLE_Status::Zoning)
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Camp();
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if (pOnline >= CLE_Status_Online)
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if (pOnline >= CLE_Status::Online)
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stale = 0;
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}
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void ClientListEntry::LSUpdate(ZoneServer* iZS){
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@@ -163,7 +163,7 @@ void ClientListEntry::LSZoneChange(ZoneToZone_Struct* ztz){
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safe_delete(pack);
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}
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}
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void ClientListEntry::Update(ZoneServer* iZS, ServerClientList_Struct* scl, int8 iOnline) {
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void ClientListEntry::Update(ZoneServer* iZS, ServerClientList_Struct* scl, CLE_Status iOnline) {
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if (pzoneserver != iZS) {
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if (pzoneserver){
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pzoneserver->RemovePlayer();
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@@ -210,7 +210,7 @@ void ClientListEntry::Update(ZoneServer* iZS, ServerClientList_Struct* scl, int8
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SetOnline(iOnline);
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}
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void ClientListEntry::LeavingZone(ZoneServer* iZS, int8 iOnline) {
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void ClientListEntry::LeavingZone(ZoneServer* iZS, CLE_Status iOnline) {
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if (iZS != 0 && iZS != pzoneserver)
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return;
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SetOnline(iOnline);
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@@ -225,7 +225,7 @@ void ClientListEntry::LeavingZone(ZoneServer* iZS, int8 iOnline) {
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void ClientListEntry::ClearVars(bool iAll) {
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if (iAll) {
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pOnline = CLE_Status_Never;
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pOnline = CLE_Status::Never;
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stale = 0;
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pLSID = 0;
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@@ -271,8 +271,8 @@ void ClientListEntry::Camp(ZoneServer* iZS) {
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bool ClientListEntry::CheckStale() {
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stale++;
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if (stale > 20) {
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if (pOnline > CLE_Status_Offline)
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SetOnline(CLE_Status_Offline);
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if (pOnline > CLE_Status::Offline)
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SetOnline(CLE_Status::Offline);
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else
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return true;
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}
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