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Changes to cle enums, characters will now auto kick on login instead of making you wait at world unless you specifically turn that feature on in the rules.
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@@ -240,7 +240,7 @@ RULE_BOOL (World, IPLimitDisconnectAll, false)
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RULE_BOOL(World, MaxClientsSimplifiedLogic, false) // New logic that only uses ExemptMaxClientsStatus and MaxClientsPerIP. Done on the loginserver. This mimics the P99-style special IP rules.
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RULE_INT (World, TellQueueSize, 20)
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RULE_BOOL(World, StartZoneSameAsBindOnCreation, true) //Should the start zone ALWAYS be the same location as your bind?
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RULE_BOOL(World, DisallowDuplicateAccountLogins, true)
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RULE_BOOL(World, EnforceCharacterLimitAtLogin, false)
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RULE_CATEGORY_END()
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RULE_CATEGORY(Zone)
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