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Fix issue where when a client first enters a zone, a mob may not be aware of their distance to a client immediately so when the client does their scan we also add ourselves to their lists
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@@ -916,7 +916,7 @@ void Client::CompleteConnect()
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worldserver.RequestTellQueue(GetName());
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entity_list.ScanCloseMobs(close_mobs, this);
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entity_list.ScanCloseMobs(close_mobs, this, true);
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}
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// connecting opcode handlers
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