[Commands] Cleanup #who Command. (#1924)

* [Commands] Cleanup #who Command.
- Cleanup messages and logic.
- Add GetAccountStatusMap() and GetAccountStatusName() helpers for account status stuff.
- Use Chat::Who instead of Chat::Magenta so you can more easily see saylinks.
- Add a summon saylink to the list of saylinks so you can summon the player.

* New line.
This commit is contained in:
Kinglykrab 2022-01-11 06:09:29 -05:00 committed by GitHub
parent 59c373bcff
commit f3002d9656
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GPG Key ID: 4AEE18F83AFDEB23
3 changed files with 233 additions and 153 deletions

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@ -299,3 +299,41 @@ std::string EQ::constants::GetBodyTypeName(bodyType bodytype_id)
} }
return std::string(); return std::string();
} }
const std::map<uint8, std::string>& EQ::constants::GetAccountStatusMap()
{
static const std::map<uint8, std::string> account_status_map = {
{ AccountStatus::Player, "Player" },
{ AccountStatus::Steward, "Steward" },
{ AccountStatus::ApprenticeGuide, "Apprentice Guide" },
{ AccountStatus::Guide, "Guide" },
{ AccountStatus::QuestTroupe, "Quest Troupe" },
{ AccountStatus::SeniorGuide, "Senior Guide" },
{ AccountStatus::GMTester, "GM Tester" },
{ AccountStatus::EQSupport, "EQ Support" },
{ AccountStatus::GMStaff, "GM Staff" },
{ AccountStatus::GMAdmin, "GM Admin" },
{ AccountStatus::GMLeadAdmin, "GM Lead Admin" },
{ AccountStatus::QuestMaster, "Quest Master" },
{ AccountStatus::GMAreas, "GM Areas" },
{ AccountStatus::GMCoder, "GM Coder" },
{ AccountStatus::GMMgmt, "GM Mgmt" },
{ AccountStatus::GMImpossible, "GM Impossible" },
{ AccountStatus::Max, "GM Max" }
};
return account_status_map;
}
std::string EQ::constants::GetAccountStatusName(uint8 account_status)
{
auto account_statuses = EQ::constants::GetAccountStatusMap();
std::string status_name;
for (auto status_level = account_statuses.rbegin(); status_level != account_statuses.rend(); ++status_level) {
if (account_status >= status_level->first) {
status_name = status_level->second;
break;
}
}
return status_name;
}

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@ -245,6 +245,9 @@ namespace EQ
extern const std::map<bodyType, std::string>& GetBodyTypeMap(); extern const std::map<bodyType, std::string>& GetBodyTypeMap();
std::string GetBodyTypeName(bodyType bodytype_id); std::string GetBodyTypeName(bodyType bodytype_id);
extern const std::map<uint8, std::string>& GetAccountStatusMap();
std::string GetAccountStatusName(uint8 account_status);
const int STANCE_TYPE_FIRST = stancePassive; const int STANCE_TYPE_FIRST = stancePassive;
const int STANCE_TYPE_LAST = stanceBurnAE; const int STANCE_TYPE_LAST = stanceBurnAE;
const int STANCE_TYPE_COUNT = stanceBurnAE; const int STANCE_TYPE_COUNT = stanceBurnAE;

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@ -2,8 +2,7 @@
void command_who(Client *c, const Seperator *sep) void command_who(Client *c, const Seperator *sep)
{ {
std::string query = std::string query = SQL(
SQL (
SELECT SELECT
character_data.account_id, character_data.account_id,
character_data.name, character_data.name,
@ -11,67 +10,35 @@ void command_who(Client *c, const Seperator *sep)
character_data.zone_instance, character_data.zone_instance,
COALESCE( COALESCE(
( (
select SELECT guilds.name FROM guilds WHERE id = (
guilds.name
from
guilds
where
id = (
( (
select SELECT guild_id FROM guild_members WHERE char_id = character_data.id
guild_id
from
guild_members
where
char_id = character_data.id
) )
) )
), ),
"" ""
) as guild_name, ) AS guild_name,
character_data.level, character_data.level,
character_data.race, character_data.race,
character_data.class, character_data.class,
COALESCE( COALESCE(
( (
select SELECT account.status FROM account WHERE account.id = character_data.account_id LIMIT 1
account.status
from
account
where
account.id = character_data.account_id
LIMIT
1
), 0
) as account_status,
COALESCE(
(
select
account.name
from
account
where
account.id = character_data.account_id
LIMIT
1
), ),
0 0
) as account_name, ) AS account_status,
COALESCE( COALESCE(
( (
select SELECT account.name FROM account WHERE account.id = character_data.account_id LIMIT 1
account_ip.ip ),
from 0
account_ip ) AS account_name,
where COALESCE(
account_ip.accid = character_data.account_id (
ORDER BY SELECT account_ip.ip FROM account_ip WHERE account_ip.accid = character_data.account_id ORDER BY account_ip.lastused DESC LIMIT 1
account_ip.lastused DESC
LIMIT
1
), ),
"" ""
) as account_ip ) AS account_ip
FROM FROM
character_data character_data
WHERE WHERE
@ -81,12 +48,7 @@ void command_who(Client *c, const Seperator *sep)
); );
auto results = database.QueryDatabase(query); auto results = database.QueryDatabase(query);
if (!results.Success()) { if (!results.Success() || !results.RowCount()) {
return;
}
if (results.RowCount() == 0) {
c->Message(Chat::Yellow, "No results found");
return; return;
} }
@ -98,28 +60,28 @@ void command_who(Client *c, const Seperator *sep)
int found_count = 0; int found_count = 0;
c->Message(Chat::Magenta, "Players in EverQuest"); c->Message(Chat::Who, "Players in EverQuest:");
c->Message(Chat::Magenta, "--------------------"); c->Message(Chat::Who, "------------------------------");
for (auto row = results.begin(); row != results.end(); ++row) { for (auto row : results) {
auto account_id = static_cast<uint32>(atoi(row[0])); auto account_id = std::stoul(row[0]);
std::string player_name = row[1]; std::string player_name = row[1];
auto zone_id = static_cast<uint32>(atoi(row[2])); auto zone_id = std::stoul(row[2]);
std::string zone_short_name = ZoneName(zone_id); std::string zone_short_name = ZoneName(zone_id);
auto zone_instance = static_cast<uint32>(atoi(row[3])); std::string zone_long_name = ZoneLongName(zone_id);
auto zone_instance = std::stoul(row[3]);
std::string guild_name = row[4]; std::string guild_name = row[4];
auto player_level = static_cast<uint32>(atoi(row[5])); auto player_level = std::stoul(row[5]);
auto player_race = static_cast<uint32>(atoi(row[6])); auto player_race = std::stoul(row[6]);
auto player_class = static_cast<uint32>(atoi(row[7])); auto player_class = std::stoul(row[7]);
auto account_status = static_cast<uint32>(atoi(row[8])); auto account_status = std::stoul(row[8]);
std::string account_name = row[9]; std::string account_name = row[9];
std::string account_ip = row[10]; std::string account_ip = row[10];
std::string base_class_name = GetClassIDName(static_cast<uint8>(player_class), 1); std::string base_class_name = GetClassIDName(static_cast<uint8>(player_class));
std::string displayed_race_name = GetRaceIDName(static_cast<uint16>(player_race)); std::string displayed_race_name = GetRaceIDName(static_cast<uint16>(player_race));
if (search_string.length() > 0) { if (search_string.length()) {
bool found_search_term = bool found_search_term = (
(
str_tolower(player_name).find(search_string) != std::string::npos || str_tolower(player_name).find(search_string) != std::string::npos ||
str_tolower(zone_short_name).find(search_string) != std::string::npos || str_tolower(zone_short_name).find(search_string) != std::string::npos ||
str_tolower(displayed_race_name).find(search_string) != std::string::npos || str_tolower(displayed_race_name).find(search_string) != std::string::npos ||
@ -135,68 +97,145 @@ void command_who(Client *c, const Seperator *sep)
} }
std::string displayed_guild_name; std::string displayed_guild_name;
if (guild_name.length() > 0) { if (guild_name.length()) {
displayed_guild_name = EQ::SayLinkEngine::GenerateQuestSaylink( displayed_guild_name = EQ::SayLinkEngine::GenerateQuestSaylink(
StringFormat( fmt::format(
"#who \"%s\"", "#who \"{}\"",
guild_name.c_str()), guild_name
),
false, false,
StringFormat("<%s>", guild_name.c_str()) fmt::format(
"<{}>",
guild_name
)
); );
} }
std::string goto_saylink = EQ::SayLinkEngine::GenerateQuestSaylink( auto goto_saylink = EQ::SayLinkEngine::GenerateQuestSaylink(
StringFormat("#goto %s", player_name.c_str()), false, "Goto" fmt::format(
"#goto {}",
player_name
),
false,
"Goto"
);
auto summon_saylink = EQ::SayLinkEngine::GenerateQuestSaylink(
fmt::format(
"#summon {}",
player_name
),
false,
"Summon"
); );
std::string display_class_name = GetClassIDName( std::string display_class_name = GetClassIDName(
static_cast<uint8>(player_class), static_cast<uint8>(player_class),
static_cast<uint8>(player_level)); static_cast<uint8>(player_level)
);
c->Message( auto class_saylink = EQ::SayLinkEngine::GenerateQuestSaylink(
5, "%s[%u %s] %s (%s) %s ZONE: %s (%u) (%s) (%s) (%s)", fmt::format(
(account_status > 0 ? "* GM * " : ""), "#who {}",
player_level, base_class_name
EQ::SayLinkEngine::GenerateQuestSaylink( ),
StringFormat("#who %s", base_class_name.c_str()),
false, false,
display_class_name display_class_name
).c_str(), );
player_name.c_str(),
EQ::SayLinkEngine::GenerateQuestSaylink( auto race_saylink = EQ::SayLinkEngine::GenerateQuestSaylink(
StringFormat("#who %s", displayed_race_name.c_str()), fmt::format(
"#who %s",
displayed_race_name
),
false, false,
displayed_race_name displayed_race_name
).c_str(), );
displayed_guild_name.c_str(),
EQ::SayLinkEngine::GenerateQuestSaylink( auto zone_saylink = EQ::SayLinkEngine::GenerateQuestSaylink(
StringFormat("#who %s", zone_short_name.c_str()), fmt::format(
false, "#who {}",
zone_short_name zone_short_name
).c_str(), ),
zone_instance, false,
goto_saylink.c_str(), zone_long_name
EQ::SayLinkEngine::GenerateQuestSaylink( );
StringFormat("#who %s", account_name.c_str()),
auto account_saylink = EQ::SayLinkEngine::GenerateQuestSaylink(
fmt::format(
"#who {}",
account_name
),
false, false,
account_name account_name
).c_str(), );
EQ::SayLinkEngine::GenerateQuestSaylink(
StringFormat("#who %s", account_ip.c_str()), auto account_ip_saylink = EQ::SayLinkEngine::GenerateQuestSaylink(
fmt::format(
"#who {}",
account_ip
),
false, false,
account_ip account_ip
);
auto status_level = (
account_status ?
fmt::format(
"* {} * ",
EQ::constants::GetAccountStatusName(account_status)
) :
""
);
auto version_string = (
zone_instance ?
fmt::format(
" ({})",
zone_instance
) :
""
);
c->Message(
Chat::Who,
fmt::format(
"{}[{} {} ({})] {} ({}) ({}) ({}) {} ZONE: {}{} ({} | {})",
status_level,
player_level,
class_saylink,
base_class_name,
player_name,
race_saylink,
account_saylink,
account_ip_saylink,
displayed_guild_name,
zone_saylink,
version_string,
goto_saylink,
summon_saylink
).c_str() ).c_str()
); );
found_count++; found_count++;
} }
std::string count_string = found_count == 1 ? "is" : "are";
std::string message = ( std::string message = (
found_count > 0 ? found_count ?
StringFormat("There is %i player(s) in EverQuest", found_count).c_str() : fmt::format(
"There are no players in EverQuest that match those who filters." "There {} {} player{} in EverQuest.",
count_string,
found_count,
found_count > 1 ? "s" : ""
) :
"There are no players in EverQuest that match those filters."
); );
c->Message(Chat::Magenta, message.c_str()); c->Message(
Chat::Who,
message.c_str()
);
} }