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Added required SQL for previous changes
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@@ -725,7 +725,7 @@ struct SPDat_Spell_Struct
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/* 219 */ //int maxtargets; // is used for beam and ring spells for target # limits (not implemented)
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/* 220 - 223 */
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/* 224 */ bool persistdeath; // buff doesn't get stripped on death
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/* 225 - 236 */
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/* 225 - 236 */ // Not in DB
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uint8 DamageShieldType; // This field does not exist in spells_us.txt
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};
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