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[Commands] Consolidate #set-like commands into a singular #set command (#3486)
* First push * Final push. * Consolidate zone commands in to one. * Update command.cpp * Remove debug messages. * Test * Add support for sub command status levels. * Update command.cpp * Update client.cpp * Update database_update_manifest.cpp * Update version.h * Update item.cpp * Update version.h * Update database_update_manifest.cpp * Fix command arguments. * Help message. * Update command.cpp * Do DB injection/deletion * Indent * Update server_locked.cpp * Update set.cpp * Lock aliases * Update command_subsettings_repository.h * Update set.cpp * Fix --------- Co-authored-by: Akkadius <akkadius1@gmail.com>
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@@ -0,0 +1,42 @@
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#include "../../client.h"
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#include "../../../common/repositories/account_repository.h"
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void SetGodMode(Client *c, const Seperator *sep)
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{
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const auto arguments = sep->argnum;
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if (arguments < 2) {
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c->Message(Chat::White, "Usage: #set god_mode [on|off]");
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return;
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}
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auto t = c;
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if (c->GetTarget() && c->GetTarget()->IsClient()) {
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t = c->GetTarget()->CastToClient();
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}
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const bool god_mode = Strings::ToBool(sep->arg[2]);
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const uint32 account_id = c->AccountID();
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auto a = AccountRepository::FindOne(database, c->AccountID());
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if (a.id) {
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a.flymode = god_mode ? 1 : 0;
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a.gmspeed = god_mode ? 1 : 0;
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a.invulnerable = god_mode ? 1 : 0;
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a.hideme = god_mode ? 1 : 0;
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}
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c->SetInvul(god_mode);
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c->SendAppearancePacket(AT_Levitate, god_mode);
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c->SetHideMe(god_mode);
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c->Message(
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Chat::White,
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fmt::format(
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"Turning God Mode {} for {}, zone for GM Speed to take effect.",
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god_mode ? "on" : "off",
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c->GetTargetDescription(t)
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).c_str()
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);
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AccountRepository::UpdateOne(database, a);
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}
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