[Commands] Consolidate #set-like commands into a singular #set command (#3486)

* First push

* Final push.

* Consolidate zone commands in to one.

* Update command.cpp

* Remove debug messages.

* Test

* Add support for sub command status levels.

* Update command.cpp

* Update client.cpp

* Update database_update_manifest.cpp

* Update version.h

* Update item.cpp

* Update version.h

* Update database_update_manifest.cpp

* Fix command arguments.

* Help message.

* Update command.cpp

* Do DB injection/deletion

* Indent

* Update server_locked.cpp

* Update set.cpp

* Lock aliases

* Update command_subsettings_repository.h

* Update set.cpp

* Fix

---------

Co-authored-by: Akkadius <akkadius1@gmail.com>
This commit is contained in:
Alex King
2023-07-15 01:37:51 -04:00
committed by GitHub
parent e55f9b9d27
commit f25e37d0c5
136 changed files with 3582 additions and 3280 deletions
+28
View File
@@ -0,0 +1,28 @@
#include "../../client.h"
#include "../../worldserver.h"
#include "../../../common/repositories/account_repository.h"
extern WorldServer worldserver;
void SetChecksum(Client *c, const Seperator *sep)
{
auto account = AccountRepository::FindOne(database, c->AccountID());
if (!account.id) {
c->Message(Chat::White, "Your account was not found!");
return;
}
database.SetVariable("crc_eqgame", account.crc_eqgame);
database.SetVariable("crc_skillcaps", account.crc_skillcaps);
database.SetVariable("crc_basedata", account.crc_basedata);
c->Message(Chat::White, "Attempting to reload Rules globally.");
auto pack = new ServerPacket(ServerOP_ReloadRules, 0);
worldserver.SendPacket(pack);
safe_delete(pack);
c->Message(Chat::White, "Attempting to reload Variables globally.");
pack = new ServerPacket(ServerOP_ReloadVariables, 0);
worldserver.SendPacket(pack);
safe_delete(pack);
}