[int64] Support for HP / Mana / End / Damage / Hate (#2091)

* Initial int64 work

* Hate 64 bit

* Update special_attacks.cpp

* Aggro / Damage / Hate int64

* NPC edit adjustments

* Fix bot compile

* More int64 adjustments

* More int64 references

* npcedit references

* aggrozone

* More int64 changes

* More int64 changes for damage

* Many more damage int64 references

* More spell damage int64 conversions

* HealDamage

* Damage fully working

* Remove debug

* Add migration

* More int64 adjustments

* Much wow, many int64

* More int64

* PR adjustments
This commit is contained in:
Chris Miles
2022-05-07 22:32:02 -05:00
committed by GitHub
parent d9c41526e8
commit f201d4c999
57 changed files with 743 additions and 708 deletions
+2 -2
View File
@@ -188,7 +188,7 @@ public:
bool has_zone_flag(int zone_id);
void set_zone_flag(int zone_id);
void clear_zone_flag(int zone_id);
void sethp(int hpperc);
void sethp(int64 hpperc);
bool summonburiedplayercorpse(uint32 char_id, const glm::vec4& position);
bool summonallplayercorpses(uint32 char_id, const glm::vec4& position);
uint32 getplayerburiedcorpsecount(uint32 char_id);
@@ -324,7 +324,7 @@ public:
void ClearNPCTypeCache(int npctype_id);
void ReloadZoneStaticData();
std::string secondstotime(int duration);
std::string gethexcolorcode(std::string color_name);
std::string gethexcolorcode(std::string color_name);
double GetAAEXPModifierByCharID(uint32 character_id, uint32 zone_id) const;
double GetEXPModifierByCharID(uint32 character_id, uint32 zone_id) const;
void SetAAEXPModifierByCharID(uint32 character_id, uint32 zone_id, double aa_modifier);