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[int64] Support for HP / Mana / End / Damage / Hate (#2091)
* Initial int64 work * Hate 64 bit * Update special_attacks.cpp * Aggro / Damage / Hate int64 * NPC edit adjustments * Fix bot compile * More int64 adjustments * More int64 references * npcedit references * aggrozone * More int64 changes * More int64 changes for damage * Many more damage int64 references * More spell damage int64 conversions * HealDamage * Damage fully working * Remove debug * Add migration * More int64 adjustments * Much wow, many int64 * More int64 * PR adjustments
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@@ -17,13 +17,13 @@ public:
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Lua_HateEntry() : Lua_Ptr(nullptr) { }
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Lua_HateEntry(struct_HateList *d) : Lua_Ptr(d) { }
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virtual ~Lua_HateEntry() { }
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Lua_Mob GetEnt();
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void SetEnt(Lua_Mob e);
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int GetDamage();
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void SetDamage(int value);
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int GetHate();
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void SetHate(int value);
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int64 GetDamage();
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void SetDamage(int64 value);
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uint64 GetHate();
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void SetHate(uint64 value);
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int GetFrenzy();
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void SetFrenzy(bool value);
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};
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