[int64] Support for HP / Mana / End / Damage / Hate (#2091)

* Initial int64 work

* Hate 64 bit

* Update special_attacks.cpp

* Aggro / Damage / Hate int64

* NPC edit adjustments

* Fix bot compile

* More int64 adjustments

* More int64 references

* npcedit references

* aggrozone

* More int64 changes

* More int64 changes for damage

* Many more damage int64 references

* More spell damage int64 conversions

* HealDamage

* Damage fully working

* Remove debug

* Add migration

* More int64 adjustments

* Much wow, many int64

* More int64

* PR adjustments
This commit is contained in:
Chris Miles
2022-05-07 22:32:02 -05:00
committed by GitHub
parent d9c41526e8
commit f201d4c999
57 changed files with 743 additions and 708 deletions
+4 -4
View File
@@ -20,22 +20,22 @@ void Lua_HateEntry::SetEnt(Lua_Mob e) {
self->entity_on_hatelist = e;
}
int Lua_HateEntry::GetDamage() {
int64 Lua_HateEntry::GetDamage() {
Lua_Safe_Call_Int();
return self->hatelist_damage;
}
void Lua_HateEntry::SetDamage(int value) {
void Lua_HateEntry::SetDamage(int64 value) {
Lua_Safe_Call_Void();
self->hatelist_damage = value;
}
int Lua_HateEntry::GetHate() {
uint64 Lua_HateEntry::GetHate() {
Lua_Safe_Call_Int();
return self->stored_hate_amount;
}
void Lua_HateEntry::SetHate(int value) {
void Lua_HateEntry::SetHate(uint64 value) {
Lua_Safe_Call_Void();
self->stored_hate_amount = value;
}