[int64] Support for HP / Mana / End / Damage / Hate (#2091)

* Initial int64 work

* Hate 64 bit

* Update special_attacks.cpp

* Aggro / Damage / Hate int64

* NPC edit adjustments

* Fix bot compile

* More int64 adjustments

* More int64 references

* npcedit references

* aggrozone

* More int64 changes

* More int64 changes for damage

* Many more damage int64 references

* More spell damage int64 conversions

* HealDamage

* Damage fully working

* Remove debug

* Add migration

* More int64 adjustments

* Much wow, many int64

* More int64

* PR adjustments
This commit is contained in:
Chris Miles
2022-05-07 22:32:02 -05:00
committed by GitHub
parent d9c41526e8
commit f201d4c999
57 changed files with 743 additions and 708 deletions
+1 -1
View File
@@ -1309,7 +1309,7 @@ void Group::BalanceHP(int32 penalty, float range, Mob* caster, int32 limit)
if (!range)
range = 200;
int dmgtaken = 0, numMem = 0, dmgtaken_tmp = 0;
int64 dmgtaken = 0, numMem = 0, dmgtaken_tmp = 0;
float distance;
float range2 = range*range;