[int64] Support for HP / Mana / End / Damage / Hate (#2091)

* Initial int64 work

* Hate 64 bit

* Update special_attacks.cpp

* Aggro / Damage / Hate int64

* NPC edit adjustments

* Fix bot compile

* More int64 adjustments

* More int64 references

* npcedit references

* aggrozone

* More int64 changes

* More int64 changes for damage

* Many more damage int64 references

* More spell damage int64 conversions

* HealDamage

* Damage fully working

* Remove debug

* Add migration

* More int64 adjustments

* Much wow, many int64

* More int64

* PR adjustments
This commit is contained in:
Chris Miles
2022-05-07 22:32:02 -05:00
committed by GitHub
parent d9c41526e8
commit f201d4c999
57 changed files with 743 additions and 708 deletions
+2 -2
View File
@@ -11,8 +11,8 @@ void command_damage(Client *c, const Seperator *sep)
Mob* target = c;
if (c->GetTarget()) {
target = c->GetTarget();
}
}
int damage = static_cast<int>(std::min(std::stoll(sep->arg[1]), (long long) 2000000000));
int64 damage = std::stoll(sep->arg[1], nullptr, 10);
target->Damage(c, damage, SPELL_UNKNOWN, EQ::skills::SkillHandtoHand, false);
}