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[int64] Support for HP / Mana / End / Damage / Hate (#2091)
* Initial int64 work * Hate 64 bit * Update special_attacks.cpp * Aggro / Damage / Hate int64 * NPC edit adjustments * Fix bot compile * More int64 adjustments * More int64 references * npcedit references * aggrozone * More int64 changes * More int64 changes for damage * Many more damage int64 references * More spell damage int64 conversions * HealDamage * Damage fully working * Remove debug * Add migration * More int64 adjustments * Much wow, many int64 * More int64 * PR adjustments
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@@ -7,9 +7,9 @@ void command_aggrozone(Client *c, const Seperator *sep)
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target = c->GetTarget();
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}
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uint32 hate = 0;
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uint64 hate = 0;
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if (sep->IsNumber(1)) {
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hate = std::stoul(sep->arg[1]);
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hate = std::strtoll(sep->arg[1], nullptr, 10);
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}
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entity_list.AggroZone(target, hate);
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