[int64] Support for HP / Mana / End / Damage / Hate (#2091)

* Initial int64 work

* Hate 64 bit

* Update special_attacks.cpp

* Aggro / Damage / Hate int64

* NPC edit adjustments

* Fix bot compile

* More int64 adjustments

* More int64 references

* npcedit references

* aggrozone

* More int64 changes

* More int64 changes for damage

* Many more damage int64 references

* More spell damage int64 conversions

* HealDamage

* Damage fully working

* Remove debug

* Add migration

* More int64 adjustments

* Much wow, many int64

* More int64

* PR adjustments
This commit is contained in:
Chris Miles
2022-05-07 22:32:02 -05:00
committed by GitHub
parent d9c41526e8
commit f201d4c999
57 changed files with 743 additions and 708 deletions
+4 -4
View File
@@ -32,16 +32,16 @@ bool CombatRecord::InCombat()
return start_time > 0;
}
void CombatRecord::ProcessHPEvent(int hp, int current_hp)
void CombatRecord::ProcessHPEvent(int64 hp, int64 current_hp)
{
// damage
if (hp < current_hp) {
damage_received = damage_received + abs(current_hp - hp);
damage_received = damage_received + std::llabs(current_hp - hp);
}
// heal
if (hp > current_hp && current_hp > 0) {
heal_received = heal_received + abs(current_hp - hp);
heal_received = heal_received + std::llabs(current_hp - hp);
}
LogCombatRecordDetail(
@@ -50,7 +50,7 @@ void CombatRecord::ProcessHPEvent(int hp, int current_hp)
heal_received,
current_hp,
hp,
abs(current_hp - hp)
std::llabs(current_hp - hp)
);
}