[int64] Support for HP / Mana / End / Damage / Hate (#2091)

* Initial int64 work

* Hate 64 bit

* Update special_attacks.cpp

* Aggro / Damage / Hate int64

* NPC edit adjustments

* Fix bot compile

* More int64 adjustments

* More int64 references

* npcedit references

* aggrozone

* More int64 changes

* More int64 changes for damage

* Many more damage int64 references

* More spell damage int64 conversions

* HealDamage

* Damage fully working

* Remove debug

* Add migration

* More int64 adjustments

* Much wow, many int64

* More int64

* PR adjustments
This commit is contained in:
Chris Miles
2022-05-07 22:32:02 -05:00
committed by GitHub
parent d9c41526e8
commit f201d4c999
57 changed files with 743 additions and 708 deletions
+2 -2
View File
@@ -1840,7 +1840,7 @@ void Client::IncStats(uint8 type,int16 increase_val){
safe_delete(outapp);
}
const int32& Client::SetMana(int32 amount) {
const int64& Client::SetMana(int64 amount) {
bool update = false;
if (amount < 0)
amount = 0;
@@ -2904,7 +2904,7 @@ bool Client::BindWound(Mob *bindmob, bool start, bool fail)
max_percent = mod_bindwound_percent(max_percent, bindmob);
int max_hp = bindmob->GetMaxHP() * max_percent / 100;
int64 max_hp = bindmob->GetMaxHP() * max_percent / 100;
// send bindmob new hp's
if (bindmob->GetHP() < bindmob->GetMaxHP() && bindmob->GetHP() <= (max_hp)-1) {