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https://github.com/EQEmu/Server.git
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[int64] Support for HP / Mana / End / Damage / Hate (#2091)
* Initial int64 work * Hate 64 bit * Update special_attacks.cpp * Aggro / Damage / Hate int64 * NPC edit adjustments * Fix bot compile * More int64 adjustments * More int64 references * npcedit references * aggrozone * More int64 changes * More int64 changes for damage * Many more damage int64 references * More spell damage int64 conversions * HealDamage * Damage fully working * Remove debug * Add migration * More int64 adjustments * Much wow, many int64 * More int64 * PR adjustments
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@@ -1097,7 +1097,7 @@ int EQ::ItemInstance::GetItemElementalFlag(bool augments) const
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int EQ::ItemInstance::GetItemElementalDamage(bool augments) const
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{
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int damage = 0;
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int64 damage = 0;
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const auto item = GetItem();
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if (item) {
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damage = item->ElemDmgAmt;
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@@ -1162,7 +1162,7 @@ int EQ::ItemInstance::GetItemRequiredLevel(bool augments) const
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int EQ::ItemInstance::GetItemWeaponDamage(bool augments) const
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{
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int damage = 0;
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int64 damage = 0;
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const auto item = GetItem();
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if (item) {
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damage = item->Damage;
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@@ -1178,7 +1178,7 @@ int EQ::ItemInstance::GetItemWeaponDamage(bool augments) const
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int EQ::ItemInstance::GetItemBackstabDamage(bool augments) const
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{
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int damage = 0;
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int64 damage = 0;
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const auto item = GetItem();
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if (item) {
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damage = item->BackstabDmg;
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@@ -1236,7 +1236,7 @@ int EQ::ItemInstance::GetItemBaneDamageRace(bool augments) const
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int EQ::ItemInstance::GetItemBaneDamageBody(bodyType against, bool augments) const
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{
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int damage = 0;
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int64 damage = 0;
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const auto item = GetItem();
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if (item) {
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if (item->BaneDmgBody == against)
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@@ -1253,7 +1253,7 @@ int EQ::ItemInstance::GetItemBaneDamageBody(bodyType against, bool augments) con
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int EQ::ItemInstance::GetItemBaneDamageRace(uint16 against, bool augments) const
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{
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int damage = 0;
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int64 damage = 0;
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const auto item = GetItem();
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if (item) {
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if (item->BaneDmgRace == against)
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@@ -575,9 +575,9 @@ char *RemoveApostrophes(const char *s)
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return NewString;
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}
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const char *ConvertArray(int input, char *returnchar)
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const char *ConvertArray(int64 input, char *returnchar)
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{
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sprintf(returnchar, "%i", input);
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sprintf(returnchar, "%lld", input);
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return returnchar;
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}
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@@ -204,7 +204,7 @@ bool strn0cpyt(char* dest, const char* source, uint32 size);
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char *CleanMobName(const char *in, char *out);
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char *RemoveApostrophes(const char *s);
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char* strn0cpy(char* dest, const char* source, uint32 size);
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const char *ConvertArray(int input, char *returnchar);
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const char *ConvertArray(int64 input, char *returnchar);
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const char *ConvertArrayF(float input, char *returnchar);
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const char *MakeLowerString(const char *source);
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uint32 hextoi(const char* num);
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+1
-1
@@ -34,7 +34,7 @@
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* Manifest: https://github.com/EQEmu/Server/blob/master/utils/sql/db_update_manifest.txt
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*/
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#define CURRENT_BINARY_DATABASE_VERSION 9181
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#define CURRENT_BINARY_DATABASE_VERSION 9182
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#ifdef BOTS
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#define CURRENT_BINARY_BOTS_DATABASE_VERSION 9028
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