Add bulk force update by distance as well which we had similarily before the movement overhaul

This commit is contained in:
Akkadius
2019-08-06 04:07:37 -05:00
parent 8fa76b9154
commit f1ee042de6
3 changed files with 35 additions and 3 deletions
+13
View File
@@ -9116,3 +9116,16 @@ bool Client::GotoPlayer(std::string player_name)
return false;
}
glm::vec4 &Client::GetLastPositionBeforeBulkUpdate()
{
return last_position_before_bulk_update;
}
/**
* @param in_last_position_before_bulk_update
*/
void Client::SetLastPositionBeforeBulkUpdate(glm::vec4 in_last_position_before_bulk_update)
{
Client::last_position_before_bulk_update = in_last_position_before_bulk_update;
}