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unsigned long to uint8 conversion explicit
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@@ -2641,7 +2641,7 @@ void ZoneDatabase::LoadBuffs(Client *c) {
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uint32 numhits = atoul(row[6]);
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uint32 melee_rune = atoul(row[7]);
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uint32 magic_rune = atoul(row[8]);
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uint8 persistent = atoul(row[9]);
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uint8 persistent = (uint8)atoul(row[9]);
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uint32 dot_rune = atoul(row[10]);
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int32 caston_x = atoul(row[11]);
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int32 caston_y = atoul(row[12]);
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