Merge branch 'master' into StringFormatting.

Cleaned up the problems. Tested on Linux. Still need to test on windows.

Conflicts:
	common/CMakeLists.txt
	common/MiscFunctions.cpp
	common/MiscFunctions.h
	common/debug.cpp
	world/Adventure.cpp
This commit is contained in:
Arthur Ice
2013-05-19 18:56:21 -07:00
618 changed files with 38225 additions and 38967 deletions
+44 -44
View File
@@ -1,19 +1,19 @@
/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2006 EQEMu Development Team (http://eqemulator.net)
/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2006 EQEMu Development Team (http://eqemulator.net)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "../common/debug.h"
@@ -38,10 +38,10 @@ extern LauncherList launcher_list;
LauncherLink::LauncherLink(int id, EmuTCPConnection *c)
: ID(id),
tcpc(c),
authenticated(false),
m_name(""),
m_bootTimer(2000)
tcpc(c),
authenticated(false),
m_name(""),
m_bootTimer(2000)
{
m_dynamicCount = 0;
m_bootTimer.Disable();
@@ -54,7 +54,7 @@ LauncherLink::~LauncherLink() {
bool LauncherLink::Process() {
if (!tcpc->Connected())
return false;
if(m_bootTimer.Check(false)) {
//force a boot on any zone which isnt running.
std::map<std::string, ZoneState>::iterator cur, end;
@@ -67,7 +67,7 @@ bool LauncherLink::Process() {
}
m_bootTimer.Disable();
}
ServerPacket *pack = 0;
while((pack = tcpc->PopPacket())) {
_hex(WORLD__ZONE_TRACE,pack->pBuffer,pack->size);
@@ -79,7 +79,7 @@ bool LauncherLink::Process() {
if (memcmp(pack->pBuffer, tmppass, 16) == 0)
authenticated = true;
else {
struct in_addr in;
struct in_addr in;
in.s_addr = GetIP();
_log(WORLD__LAUNCH_ERR, "Launcher authorization failed.");
ServerPacket* pack = new ServerPacket(ServerOP_ZAAuthFailed);
@@ -90,7 +90,7 @@ bool LauncherLink::Process() {
}
}
else {
struct in_addr in;
struct in_addr in;
in.s_addr = GetIP();
_log(WORLD__LAUNCH_ERR, "Launcher authorization failed.");
ServerPacket* pack = new ServerPacket(ServerOP_ZAAuthFailed);
@@ -126,20 +126,20 @@ bool LauncherLink::Process() {
break;
}
m_name = it->name;
EQLConfig *config = launcher_list.GetConfig(m_name.c_str());
if(config == nullptr) {
_log(WORLD__LAUNCH, "Unknown launcher '%s' connected. Disconnecting.", it->name);
Disconnect();
break;
}
_log(WORLD__LAUNCH, "Launcher Identified itself as '%s'. Loading zone list.", it->name);
std::vector<LauncherZone> result;
//database.GetLauncherZones(it->name, result);
config->GetZones(result);
std::vector<LauncherZone>::iterator cur, end;
cur = result.begin();
end = result.end();
@@ -151,12 +151,12 @@ bool LauncherLink::Process() {
_log(WORLD__LAUNCH_TRACE, "%s: Loaded zone '%s' on port %d", m_name.c_str(), cur->name.c_str(), zs.port);
m_states[cur->name] = zs;
}
//now we add all the dynamics.
BootDynamics(config->GetDynamicCount());
m_bootTimer.Start();
break;
}
case ServerOP_LauncherZoneStatus: {
@@ -187,9 +187,9 @@ bool LauncherLink::Process() {
bool LauncherLink::ContainsZone(const char *short_name) const {
return(m_states.find(short_name) != m_states.end());
/*
* std::map<std::string, bool>::const_iterator cur, end;
* std::map<std::string, bool>::const_iterator cur, end;
cur = m_states.begin();
end = m_states.end();
for(; cur != end; cur++) {
@@ -204,17 +204,17 @@ void LauncherLink::BootZone(const char *short_name, uint16 port) {
zs.starts = 0;
_log(WORLD__LAUNCH_TRACE, "%s: Loaded zone '%s' on port %d", m_name.c_str(), short_name, zs.port);
m_states[short_name] = zs;
StartZone(short_name);
}
void LauncherLink::StartZone(const char *short_name) {
ServerPacket* pack = new ServerPacket(ServerOP_LauncherZoneRequest, sizeof(LauncherZoneRequest));
LauncherZoneRequest* s = (LauncherZoneRequest *) pack->pBuffer;
strn0cpy(s->short_name, short_name, 32);
s->command = ZR_Start;
SendPacket(pack);
delete pack;
}
@@ -222,10 +222,10 @@ void LauncherLink::StartZone(const char *short_name) {
void LauncherLink::RestartZone(const char *short_name) {
ServerPacket* pack = new ServerPacket(ServerOP_LauncherZoneRequest, sizeof(LauncherZoneRequest));
LauncherZoneRequest* s = (LauncherZoneRequest *) pack->pBuffer;
strn0cpy(s->short_name, short_name, 32);
s->command = ZR_Restart;
SendPacket(pack);
delete pack;
}
@@ -233,10 +233,10 @@ void LauncherLink::RestartZone(const char *short_name) {
void LauncherLink::StopZone(const char *short_name) {
ServerPacket* pack = new ServerPacket(ServerOP_LauncherZoneRequest, sizeof(LauncherZoneRequest));
LauncherZoneRequest* s = (LauncherZoneRequest *) pack->pBuffer;
strn0cpy(s->short_name, short_name, 32);
s->command = ZR_Stop;
SendPacket(pack);
delete pack;
}
@@ -244,15 +244,15 @@ void LauncherLink::StopZone(const char *short_name) {
void LauncherLink::BootDynamics(uint8 new_count) {
if(m_dynamicCount == new_count)
return;
ZoneState zs;
if(m_dynamicCount < new_count) {
//we are booting more dynamics.
zs.port = 0;
zs.up = false;
zs.starts = 0;
int r;
char nbuf[20];
uint8 index;
@@ -279,7 +279,7 @@ void LauncherLink::BootDynamics(uint8 new_count) {
}
} else {
//need to get rid of some zones...
//quick and dirty way to do this.. should do better (like looking for idle zones)
int found = 0;
std::map<std::string, ZoneState>::iterator cur, end;
@@ -295,10 +295,10 @@ void LauncherLink::BootDynamics(uint8 new_count) {
}
}
}
m_dynamicCount = new_count;
}
}
@@ -313,7 +313,7 @@ void LauncherLink::GetZoneList(std::vector<std::string> &l) {
void LauncherLink::GetZoneDetails(const char *short_name, std::map<std::string,std::string> &res) {
res.clear();
std::map<std::string, ZoneState>::iterator r;
r = m_states.find(short_name);
if(r == m_states.end()) {