mirror of
https://github.com/EQEmu/Server.git
synced 2026-05-19 13:28:25 +00:00
Removed "Mercenary Debug:" from the Mercenary Log entries.
Resolved duplicate "You have no Mercenaries" messages when zoning without owning a Mercenary. Mercenaries should now always be able to unsuspend if the timer is up. More work on Mercenaries and Grouping to reduce bugs and redundant queries.
This commit is contained in:
+1
-1
@@ -656,7 +656,7 @@ void Zone::LoadMercSpells(){
|
||||
merc_spells_list[classid].push_back(tempMercSpellEntry);
|
||||
}
|
||||
|
||||
Log.Out(Logs::General, Logs::Mercenaries, "Mercenary Debug: Loaded %i merc spells.", merc_spells_list[1].size() + merc_spells_list[2].size() + merc_spells_list[9].size() + merc_spells_list[12].size());
|
||||
Log.Out(Logs::General, Logs::Mercenaries, "Loaded %i merc spells.", merc_spells_list[1].size() + merc_spells_list[2].size() + merc_spells_list[9].size() + merc_spells_list[12].size());
|
||||
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user