Removed "Mercenary Debug:" from the Mercenary Log entries.

Resolved duplicate "You have no Mercenaries" messages when zoning without owning a Mercenary.
Mercenaries should now always be able to unsuspend if the timer is up.
More work on Mercenaries and Grouping to reduce bugs and redundant queries.
This commit is contained in:
Trevius
2015-01-27 00:35:39 -06:00
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EQEMu Changelog (Started on Sept 24, 2003 15:50)
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== 01/27/2015 ==
Trevius: Removed "Mercenary Debug:" from the Mercenary Log entries.
Trevius: Resolved duplicate "You have no Mercenaries" messages when zoning without owning a Mercenary.
Trevius: Mercenaries should now always be able to unsuspend if the timer is up.
Trevius: More work on Mercenaries and Grouping to reduce bugs and redundant queries.
== 01/26/2015 ==
Uleat: Changed Corpse::MoveItemToCorpse() to allow 'by address' passing of removed item slot list. Fixed a bug that would 'unattune' soulbound items inside of binds