Merge pull request #176 from KayenEQ/Development

ST_PetMaster target type support added
This commit is contained in:
Michael Cook
2014-08-10 23:04:06 -04:00
2 changed files with 20 additions and 2 deletions
+2 -2
View File
@@ -131,10 +131,10 @@ typedef enum {
/* 41 */ ST_Group = 0x29,
/* 42 */ ST_Directional = 0x2a, //ae around this target between two angles
/* 43 */ ST_GroupClientAndPet = 0x2b,
/* 44 */ ST_Beam = 0x2c, //like directional but facing in front of you always
/* 44 */ //ST_Beam = 0x2c, //like directional but facing in front of you always
/* 45 */ //ST_Ring = 0x2d, // Like a mix of PB ae + rain spell(has ae duration)
/* 46 */ ST_TargetsTarget = 0x2e, // uses the target of your target
/* 47 */ //ST_PetMaster = 0x2e, // uses the master as target
/* 47 */ ST_PetMaster = 0x2f, // uses the master as target
} SpellTargetType;
typedef enum {