[Code] EQ::Random Global to Singleton Cleanup (#4936)

This commit is contained in:
Alex King
2025-06-22 14:13:58 -04:00
committed by GitHub
parent 2f4a5b56dd
commit f0c041e8b3
6 changed files with 11 additions and 10 deletions
+1 -2
View File
@@ -16,7 +16,6 @@
extern ZSList zoneserver_list;
extern ClientList client_list;
extern EQ::Random emu_random;
AdventureManager::AdventureManager()
{
@@ -324,7 +323,7 @@ void AdventureManager::CalculateAdventureRequestReply(const char *data)
if(eligible_adventures.size() > 0)
{
ea_iter = eligible_adventures.begin();
int c_index = emu_random.Int(0, (eligible_adventures.size()-1));
int c_index = EQ::Random::Instance()->Int(0, (eligible_adventures.size()-1));
for(int i = 0; i < c_index; ++i)
{
++ea_iter;