[Spells] Support for SPA 194 SE_FadingMemories to use max level checks on aggroed mobs (#1979)

* escape fix for different target types

* implemented max level for fade

* test

* update

* update

* support modern limits

* Update ruletypes.h

* update

* [Spells] Support for SPA 194 SE_FadingMemories to use max level checks on aggroed mobs

not sure why this code got removed, maybe merge error.
This commit is contained in:
KayenEQ
2022-02-09 15:12:39 -05:00
committed by GitHub
parent 1f560529da
commit f0bf285836
7 changed files with 67 additions and 6 deletions
+2 -1
View File
@@ -209,7 +209,8 @@ enum {
IMMUNE_AGGRO_CLIENT = 49,
IMMUNE_AGGRO_NPC = 50,
MODIFY_AVOID_DAMAGE = 51, //Modify by percent the NPCs chance to riposte, block, parry or dodge individually, or for all skills
MAX_SPECIAL_ATTACK = 52
IMMUNE_FADING_MEMORIES = 52,
MAX_SPECIAL_ATTACK = 53
};
typedef enum { //fear states