[Spells] Support for SPA 194 SE_FadingMemories to use max level checks on aggroed mobs (#1979)

* escape fix for different target types

* implemented max level for fade

* test

* update

* update

* support modern limits

* Update ruletypes.h

* update

* [Spells] Support for SPA 194 SE_FadingMemories to use max level checks on aggroed mobs

not sure why this code got removed, maybe merge error.
This commit is contained in:
KayenEQ
2022-02-09 15:12:39 -05:00
committed by GitHub
parent 1f560529da
commit f0bf285836
7 changed files with 67 additions and 6 deletions
+1 -1
View File
@@ -980,7 +980,7 @@ public:
//bool DecreaseByType(uint32 type, uint8 amt);
bool DecreaseByID(uint32 type, int16 quantity);
uint8 SlotConvert2(uint8 slot); //Maybe not needed.
void Escape(); //AA Escape
void Escape(); //keep or quest function
void DisenchantSummonedBags(bool client_update = true);
void RemoveNoRent(bool client_update = true);
void RemoveDuplicateLore(bool client_update = true);