mirror of
https://github.com/EQEmu/Server.git
synced 2026-05-31 09:06:46 +00:00
Rule to make player cast swarm pets untargetable with F8.
New npc_types field to allow any NPC to be untargetable with F8 Swarm pets will now be heal/buffable like live. See change log for more details. Note: The method used here to prevent targeting is a hack but the only side effect it turns affected NPC's names Yellow.
This commit is contained in:
+2
-1
@@ -170,7 +170,7 @@ public:
|
||||
bool IsInvisible(Mob* other = 0) const;
|
||||
void SetInvisible(uint8 state);
|
||||
bool AttackAnimation(SkillUseTypes &skillinuse, int Hand, const ItemInst* weapon);
|
||||
|
||||
|
||||
//Song
|
||||
bool UseBardSpellLogic(uint16 spell_id = 0xffff, int slot = -1);
|
||||
bool ApplyNextBardPulse(uint16 spell_id, Mob *spell_target, uint16 slot);
|
||||
@@ -945,6 +945,7 @@ protected:
|
||||
int16 petpower;
|
||||
uint32 follow;
|
||||
uint32 follow_dist;
|
||||
bool no_target_hotkey;
|
||||
|
||||
uint8 gender;
|
||||
uint16 race;
|
||||
|
||||
Reference in New Issue
Block a user