[Feature] Add Heroic Strikethrough to NPC Scaling (#3028)

* [Feature] Add Heroic Strikethrough to NPC Scaling

# Notes
- Adds Heroic Strikethrough support to NPC scaling.
- Cleans up `std::stoul` to use `Strings::ToUnsignedInt` since recent changes.
- Sets default values to sane values and removes support for `NULL` values.

* Update 2023_03_04_npc_scale_global_base_heroic_strikethrough.sql
This commit is contained in:
Alex King 2023-03-05 22:36:53 -05:00 committed by GitHub
parent 8f5e7978ab
commit f030461bc7
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
6 changed files with 162 additions and 88 deletions

View File

@ -50,6 +50,7 @@ public:
int32_t spell_scale; int32_t spell_scale;
int32_t heal_scale; int32_t heal_scale;
std::string special_abilities; std::string special_abilities;
int32_t heroic_strikethrough;
}; };
static std::string PrimaryKey() static std::string PrimaryKey()
@ -90,6 +91,7 @@ public:
"spell_scale", "spell_scale",
"heal_scale", "heal_scale",
"special_abilities", "special_abilities",
"heroic_strikethrough",
}; };
} }
@ -126,6 +128,7 @@ public:
"spell_scale", "spell_scale",
"heal_scale", "heal_scale",
"special_abilities", "special_abilities",
"heroic_strikethrough",
}; };
} }
@ -196,6 +199,7 @@ public:
e.spell_scale = 100; e.spell_scale = 100;
e.heal_scale = 100; e.heal_scale = 100;
e.special_abilities = ""; e.special_abilities = "";
e.heroic_strikethrough = 0;
return e; return e;
} }
@ -262,6 +266,7 @@ public:
e.spell_scale = static_cast<int32_t>(atoi(row[27])); e.spell_scale = static_cast<int32_t>(atoi(row[27]));
e.heal_scale = static_cast<int32_t>(atoi(row[28])); e.heal_scale = static_cast<int32_t>(atoi(row[28]));
e.special_abilities = row[29] ? row[29] : ""; e.special_abilities = row[29] ? row[29] : "";
e.heroic_strikethrough = static_cast<int32_t>(atoi(row[30]));
return e; return e;
} }
@ -325,6 +330,7 @@ public:
v.push_back(columns[27] + " = " + std::to_string(e.spell_scale)); v.push_back(columns[27] + " = " + std::to_string(e.spell_scale));
v.push_back(columns[28] + " = " + std::to_string(e.heal_scale)); v.push_back(columns[28] + " = " + std::to_string(e.heal_scale));
v.push_back(columns[29] + " = '" + Strings::Escape(e.special_abilities) + "'"); v.push_back(columns[29] + " = '" + Strings::Escape(e.special_abilities) + "'");
v.push_back(columns[30] + " = " + std::to_string(e.heroic_strikethrough));
auto results = db.QueryDatabase( auto results = db.QueryDatabase(
fmt::format( fmt::format(
@ -376,6 +382,7 @@ public:
v.push_back(std::to_string(e.spell_scale)); v.push_back(std::to_string(e.spell_scale));
v.push_back(std::to_string(e.heal_scale)); v.push_back(std::to_string(e.heal_scale));
v.push_back("'" + Strings::Escape(e.special_abilities) + "'"); v.push_back("'" + Strings::Escape(e.special_abilities) + "'");
v.push_back(std::to_string(e.heroic_strikethrough));
auto results = db.QueryDatabase( auto results = db.QueryDatabase(
fmt::format( fmt::format(
@ -435,6 +442,7 @@ public:
v.push_back(std::to_string(e.spell_scale)); v.push_back(std::to_string(e.spell_scale));
v.push_back(std::to_string(e.heal_scale)); v.push_back(std::to_string(e.heal_scale));
v.push_back("'" + Strings::Escape(e.special_abilities) + "'"); v.push_back("'" + Strings::Escape(e.special_abilities) + "'");
v.push_back(std::to_string(e.heroic_strikethrough));
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")"); insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
} }
@ -498,6 +506,7 @@ public:
e.spell_scale = static_cast<int32_t>(atoi(row[27])); e.spell_scale = static_cast<int32_t>(atoi(row[27]));
e.heal_scale = static_cast<int32_t>(atoi(row[28])); e.heal_scale = static_cast<int32_t>(atoi(row[28]));
e.special_abilities = row[29] ? row[29] : ""; e.special_abilities = row[29] ? row[29] : "";
e.heroic_strikethrough = static_cast<int32_t>(atoi(row[30]));
all_entries.push_back(e); all_entries.push_back(e);
} }
@ -552,6 +561,7 @@ public:
e.spell_scale = static_cast<int32_t>(atoi(row[27])); e.spell_scale = static_cast<int32_t>(atoi(row[27]));
e.heal_scale = static_cast<int32_t>(atoi(row[28])); e.heal_scale = static_cast<int32_t>(atoi(row[28]));
e.special_abilities = row[29] ? row[29] : ""; e.special_abilities = row[29] ? row[29] : "";
e.heroic_strikethrough = static_cast<int32_t>(atoi(row[30]));
all_entries.push_back(e); all_entries.push_back(e);
} }

View File

@ -42,7 +42,7 @@
* Manifest: https://github.com/EQEmu/Server/blob/master/utils/sql/db_update_manifest.txt * Manifest: https://github.com/EQEmu/Server/blob/master/utils/sql/db_update_manifest.txt
*/ */
#define CURRENT_BINARY_DATABASE_VERSION 9222 #define CURRENT_BINARY_DATABASE_VERSION 9223
#define CURRENT_BINARY_BOTS_DATABASE_VERSION 9038 #define CURRENT_BINARY_BOTS_DATABASE_VERSION 9038
#endif #endif

View File

@ -476,6 +476,7 @@
9220|2022_12_19_player_events_tables.sql|SHOW TABLES LIKE 'player_event_logs'|empty| 9220|2022_12_19_player_events_tables.sql|SHOW TABLES LIKE 'player_event_logs'|empty|
9221|2023_02_24_npc_scaling_zone_id_instance_version.sql|SHOW COLUMNS FROM `npc_scale_global_base` LIKE 'zone_id'|empty| 9221|2023_02_24_npc_scaling_zone_id_instance_version.sql|SHOW COLUMNS FROM `npc_scale_global_base` LIKE 'zone_id'|empty|
9222|2023_02_28_npc_scaling_zone_list_version_list.sql|SHOW COLUMNS FROM `npc_scale_global_base` LIKE 'zone_id_list'|empty| 9222|2023_02_28_npc_scaling_zone_list_version_list.sql|SHOW COLUMNS FROM `npc_scale_global_base` LIKE 'zone_id_list'|empty|
9223|2023_03_04_npc_scale_global_base_heroic_strikethrough.sql|SHOW COLUMNS FROM `npc_scale_global_base` LIKE 'heroic_strikethrough'|empty|
# Upgrade conditions: # Upgrade conditions:
# This won't be needed after this system is implemented, but it is used database that are not # This won't be needed after this system is implemented, but it is used database that are not

View File

@ -0,0 +1,55 @@
UPDATE `npc_scale_global_base` SET ac = 0 WHERE ac IS NULL;
UPDATE `npc_scale_global_base` SET hp = 0 WHERE hp IS NULL;
UPDATE `npc_scale_global_base` SET accuracy = 0 WHERE accuracy IS NULL;
UPDATE `npc_scale_global_base` SET slow_mitigation = 0 WHERE slow_mitigation IS NULL;
UPDATE `npc_scale_global_base` SET attack = 0 WHERE attack IS NULL;
UPDATE `npc_scale_global_base` SET strength = 0 WHERE strength IS NULL;
UPDATE `npc_scale_global_base` SET stamina = 0 WHERE stamina IS NULL;
UPDATE `npc_scale_global_base` SET dexterity = 0 WHERE dexterity IS NULL;
UPDATE `npc_scale_global_base` SET agility = 0 WHERE agility IS NULL;
UPDATE `npc_scale_global_base` SET intelligence = 0 WHERE intelligence IS NULL;
UPDATE `npc_scale_global_base` SET wisdom = 0 WHERE wisdom IS NULL;
UPDATE `npc_scale_global_base` SET charisma = 0 WHERE charisma IS NULL;
UPDATE `npc_scale_global_base` SET magic_resist = 0 WHERE magic_resist IS NULL;
UPDATE `npc_scale_global_base` SET cold_resist = 0 WHERE cold_resist IS NULL;
UPDATE `npc_scale_global_base` SET fire_resist = 0 WHERE fire_resist IS NULL;
UPDATE `npc_scale_global_base` SET poison_resist = 0 WHERE poison_resist IS NULL;
UPDATE `npc_scale_global_base` SET disease_resist = 0 WHERE disease_resist IS NULL;
UPDATE `npc_scale_global_base` SET corruption_resist = 0 WHERE corruption_resist IS NULL;
UPDATE `npc_scale_global_base` SET physical_resist = 0 WHERE physical_resist IS NULL;
UPDATE `npc_scale_global_base` SET min_dmg = 0 WHERE min_dmg IS NULL;
UPDATE `npc_scale_global_base` SET max_dmg = 0 WHERE max_dmg IS NULL;
UPDATE `npc_scale_global_base` SET hp_regen_rate = 0 WHERE hp_regen_rate IS NULL;
UPDATE `npc_scale_global_base` SET attack_delay = 0 WHERE attack_delay IS NULL;
UPDATE `npc_scale_global_base` SET physical_resist = 0 WHERE physical_resist IS NULL;
UPDATE `npc_scale_global_base` SET spell_scale = 100 WHERE spell_scale IS NULL;
UPDATE `npc_scale_global_base` SET heal_scale = 100 WHERE heal_scale IS NULL;
UPDATE `npc_scale_global_base` SET special_abilities = '' WHERE special_abilities IS NULL;
ALTER TABLE `npc_scale_global_base`
MODIFY COLUMN `ac` int(11) NOT NULL DEFAULT 0 AFTER `instance_version_list`,
MODIFY COLUMN `hp` int(11) NOT NULL DEFAULT 0 AFTER `ac`,
MODIFY COLUMN `accuracy` int(11) NOT NULL DEFAULT 0 AFTER `hp`,
MODIFY COLUMN `slow_mitigation` int(11) NOT NULL DEFAULT 0 AFTER `accuracy`,
MODIFY COLUMN `attack` int(11) NOT NULL DEFAULT 0 AFTER `slow_mitigation`,
MODIFY COLUMN `strength` int(11) NOT NULL DEFAULT 0 AFTER `attack`,
MODIFY COLUMN `stamina` int(11) NOT NULL DEFAULT 0 AFTER `strength`,
MODIFY COLUMN `dexterity` int(11) NOT NULL DEFAULT 0 AFTER `stamina`,
MODIFY COLUMN `agility` int(11) NOT NULL DEFAULT 0 AFTER `dexterity`,
MODIFY COLUMN `intelligence` int(11) NOT NULL DEFAULT 0 AFTER `agility`,
MODIFY COLUMN `wisdom` int(11) NOT NULL DEFAULT 0 AFTER `intelligence`,
MODIFY COLUMN `charisma` int(11) NOT NULL DEFAULT 0 AFTER `wisdom`,
MODIFY COLUMN `magic_resist` int(11) NOT NULL DEFAULT 0 AFTER `charisma`,
MODIFY COLUMN `cold_resist` int(11) NOT NULL DEFAULT 0 AFTER `magic_resist`,
MODIFY COLUMN `fire_resist` int(11) NOT NULL DEFAULT 0 AFTER `cold_resist`,
MODIFY COLUMN `poison_resist` int(11) NOT NULL DEFAULT 0 AFTER `fire_resist`,
MODIFY COLUMN `disease_resist` int(11) NOT NULL DEFAULT 0 AFTER `poison_resist`,
MODIFY COLUMN `corruption_resist` int(11) NOT NULL DEFAULT 0 AFTER `disease_resist`,
MODIFY COLUMN `physical_resist` int(11) NOT NULL DEFAULT 0 AFTER `corruption_resist`,
MODIFY COLUMN `min_dmg` int(11) NOT NULL DEFAULT 0 AFTER `physical_resist`,
MODIFY COLUMN `max_dmg` int(11) NOT NULL DEFAULT 0 AFTER `min_dmg`,
MODIFY COLUMN `hp_regen_rate` int(11) NOT NULL DEFAULT 0 AFTER `max_dmg`,
MODIFY COLUMN `attack_delay` int(11) NOT NULL DEFAULT 0 AFTER `hp_regen_rate`,
MODIFY COLUMN `spell_scale` int(11) NOT NULL DEFAULT 100 AFTER `attack_delay`,
MODIFY COLUMN `heal_scale` int(11) NOT NULL DEFAULT 100 AFTER `spell_scale`,
MODIFY COLUMN `special_abilities` text CHARACTER SET latin1 COLLATE latin1_swedish_ci NOT NULL DEFAULT '' AFTER `heal_scale`,
ADD COLUMN `heroic_strikethrough` int(11) NOT NULL DEFAULT 0 AFTER `heal_scale`;

View File

@ -176,6 +176,10 @@ void NpcScaleManager::ScaleNPC(
npc->ModifyNPCStat("heal_scale", std::to_string(scale_data.heal_scale)); npc->ModifyNPCStat("heal_scale", std::to_string(scale_data.heal_scale));
} }
if (always_scale || npc->GetHeroicStrikethrough() == 0) {
npc->ModifyNPCStat("heroic_strikethrough", std::to_string(scale_data.heroic_strikethrough));
}
if (override_special_abilities || (!npc->HasSpecialAbilities() && is_auto_scaled)) { if (override_special_abilities || (!npc->HasSpecialAbilities() && is_auto_scaled)) {
npc->ModifyNPCStat("special_abilities", scale_data.special_abilities); npc->ModifyNPCStat("special_abilities", scale_data.special_abilities);
} }
@ -252,6 +256,7 @@ bool NpcScaleManager::LoadScaleData()
scale_data.attack_delay = s.attack_delay; scale_data.attack_delay = s.attack_delay;
scale_data.spell_scale = s.spell_scale; scale_data.spell_scale = s.spell_scale;
scale_data.heal_scale = s.heal_scale; scale_data.heal_scale = s.heal_scale;
scale_data.heroic_strikethrough = s.heroic_strikethrough;
if (!s.special_abilities.empty()) { if (!s.special_abilities.empty()) {
scale_data.special_abilities = s.special_abilities; scale_data.special_abilities = s.special_abilities;
@ -261,8 +266,8 @@ bool NpcScaleManager::LoadScaleData()
const auto has_multiple_versions = Strings::Contains(s.instance_version_list, "|"); const auto has_multiple_versions = Strings::Contains(s.instance_version_list, "|");
if (!has_multiple_zones && !has_multiple_versions) { if (!has_multiple_zones && !has_multiple_versions) {
scale_data.zone_id = std::stoul(s.zone_id_list); scale_data.zone_id = Strings::ToUnsignedInt(s.zone_id_list);
scale_data.instance_version = static_cast<uint16>(std::stoul(s.instance_version_list)); scale_data.instance_version = static_cast<uint16>(Strings::ToUnsignedInt(s.instance_version_list));
npc_global_base_scaling_data.insert( npc_global_base_scaling_data.insert(
std::make_pair( std::make_pair(
@ -276,12 +281,12 @@ bool NpcScaleManager::LoadScaleData()
) )
); );
} else if (has_multiple_zones && !has_multiple_versions) { } else if (has_multiple_zones && !has_multiple_versions) {
scale_data.instance_version = static_cast<uint16>(std::stoul(s.instance_version_list)); scale_data.instance_version = static_cast<uint16>(Strings::ToUnsignedInt(s.instance_version_list));
const auto zones = Strings::Split(s.zone_id_list, "|"); const auto zones = Strings::Split(s.zone_id_list, "|");
for (const auto &z : zones) { for (const auto &z : zones) {
scale_data.zone_id = std::stoul(z); scale_data.zone_id = Strings::ToUnsignedInt(z);
npc_global_base_scaling_data.insert( npc_global_base_scaling_data.insert(
std::make_pair( std::make_pair(
@ -296,12 +301,12 @@ bool NpcScaleManager::LoadScaleData()
); );
} }
} else if (!has_multiple_zones && has_multiple_versions) { } else if (!has_multiple_zones && has_multiple_versions) {
scale_data.zone_id = std::stoul(s.zone_id_list); scale_data.zone_id = Strings::ToUnsignedInt(s.zone_id_list);
const auto versions = Strings::Split(s.instance_version_list, "|"); const auto versions = Strings::Split(s.instance_version_list, "|");
for (const auto &v : versions) { for (const auto &v : versions) {
scale_data.instance_version = static_cast<uint16>(std::stoul(v)); scale_data.instance_version = static_cast<uint16>(Strings::ToUnsignedInt(v));
npc_global_base_scaling_data.insert( npc_global_base_scaling_data.insert(
std::make_pair( std::make_pair(
@ -320,10 +325,10 @@ bool NpcScaleManager::LoadScaleData()
const auto versions = Strings::Split(s.instance_version_list, "|"); const auto versions = Strings::Split(s.instance_version_list, "|");
for (const auto &z : zones) { for (const auto &z : zones) {
scale_data.zone_id = std::stoul(z); scale_data.zone_id = Strings::ToUnsignedInt(z);
for (const auto &v : versions) { for (const auto &v : versions) {
scale_data.instance_version = static_cast<uint16>(std::stoul(v)); scale_data.instance_version = static_cast<uint16>(Strings::ToUnsignedInt(v));
npc_global_base_scaling_data.insert( npc_global_base_scaling_data.insert(
std::make_pair( std::make_pair(
@ -662,6 +667,7 @@ bool NpcScaleManager::ApplyGlobalBaseScalingToNPCStatically(NPC *&npc)
n.attack_delay = g.attack_delay; n.attack_delay = g.attack_delay;
n.spellscale = static_cast<float>(g.spell_scale); n.spellscale = static_cast<float>(g.spell_scale);
n.healscale = static_cast<float>(g.heal_scale); n.healscale = static_cast<float>(g.heal_scale);
n.heroic_strikethrough = g.heroic_strikethrough;
n.special_abilities = g.special_abilities; n.special_abilities = g.special_abilities;
return NpcTypesRepository::UpdateOne(content_db, n); return NpcTypesRepository::UpdateOne(content_db, n);
@ -727,6 +733,7 @@ bool NpcScaleManager::ApplyGlobalBaseScalingToNPCDynamically(NPC *&npc)
n.attack_delay = 0; n.attack_delay = 0;
n.spellscale = 0; n.spellscale = 0;
n.healscale = 0; n.healscale = 0;
n.heroic_strikethrough = 0;
n.special_abilities = ""; n.special_abilities = "";
return NpcTypesRepository::UpdateOne(content_db, n); return NpcTypesRepository::UpdateOne(content_db, n);

View File

@ -57,6 +57,7 @@ public:
int attack_delay; int attack_delay;
int spell_scale; int spell_scale;
int heal_scale; int heal_scale;
int heroic_strikethrough;
std::string special_abilities; std::string special_abilities;
}; };