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Got rid of rules global (ugh) and gonna start work on items loading next
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@@ -1753,7 +1753,7 @@ void WorldServer::Process() {
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}
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case ServerOP_ReloadRules:
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{
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rules->LoadRules(&database, rules->GetActiveRuleset());
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RuleManager::Instance()->LoadRules(&database, RuleManager::Instance()->GetActiveRuleset());
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break;
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}
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case ServerOP_CameraShake:
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