Update SE_AETaunt - Base value will now determine AE taunt range (This will not result in any change to currently used spells).

This commit is contained in:
KayenEQ
2014-06-26 10:04:21 -04:00
committed by Arthur Ice
parent fbdc104c12
commit ef79a0607b
3 changed files with 10 additions and 4 deletions
+2 -2
View File
@@ -237,7 +237,7 @@ typedef enum {
#define SE_MagnifyVision 87 // implemented - Telescope
#define SE_Succor 88 // implemented - Evacuate/Succor lines
#define SE_ModelSize 89 // implemented - Shrink, Growth
#define SE_Cloak 90 // *not implemented - Used in only 2 spells
//#define SE_Cloak 90 // *not implemented - Used in only 2 spells
#define SE_SummonCorpse 91 // implemented
#define SE_InstantHate 92 // implemented - add hate
#define SE_StopRain 93 // implemented - Wake of Karana
@@ -351,7 +351,7 @@ typedef enum {
#define SE_RangedProc 201 // implemented
#define SE_IllusionOther 202 // implemented - Project Illusion
#define SE_MassGroupBuff 203 // implemented
#define SE_GroupFearImmunity 204 // *not implemented as bonus
#define SE_GroupFearImmunity 204 // implemented - (Does not use bonus)
#define SE_Rampage 205 // implemented
#define SE_AETaunt 206 // implemented
#define SE_FleshToBone 207 // implemented