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Add #dz lockouts remove command
This allows clearing a character's lockouts Adds client RemoveAllExpeditionLockouts methods and exposes to lua api
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@@ -346,6 +346,8 @@ public:
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luabind::object GetExpeditionLockouts(lua_State* L);
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luabind::object GetExpeditionLockouts(lua_State* L, std::string expedition_name);
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void AddExpeditionLockout(std::string expedition_name, std::string event_name, uint32 seconds);
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void RemoveAllExpeditionLockouts();
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void RemoveAllExpeditionLockouts(std::string expedition_name);
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void RemoveExpeditionLockout(std::string expedition_name, std::string event_name);
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bool HasExpeditionLockout(std::string expedition_name, std::string event_name);
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void MovePCDynamicZone(uint32 zone_id);
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