diff --git a/zone/effects.cpp b/zone/effects.cpp index d94f26159..34b03de38 100644 --- a/zone/effects.cpp +++ b/zone/effects.cpp @@ -796,7 +796,7 @@ void EntityList::MassGroupBuff(Mob *caster, Mob *center, uint16 spell_id, bool a continue; if (curmob == caster && !affect_caster) //watch for caster too continue; - if (center->DistNoRoot(*curmob) > dist2) //make sure they are in range + if (ComparativeDistance(center->GetPosition(), curmob->GetPosition()) > dist2) //make sure they are in range continue; //Only npcs mgb should hit are client pets...