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[Bug Fix] Fix Issue with SetFlyMode() (#3961)
# Notes - Variable and parameter had the same name, meaning this could fail.
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@@ -729,7 +729,7 @@ public:
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void SetSpawned() { spawned = true; };
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bool Spawned() { return spawned; };
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virtual bool ShouldISpawnFor(Client *c) { return true; }
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void SetFlyMode(GravityBehavior flymode);
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void SetFlyMode(GravityBehavior in_flymode);
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void Teleport(const glm::vec3 &pos);
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void Teleport(const glm::vec4 &pos);
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void TryMoveAlong(float distance, float angle, bool send = true);
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