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Fixed Armor Tinting (players and NPCs) that was broken during a previous update.
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@@ -11276,7 +11276,7 @@ void Bot::ProcessBotCommands(Client *c, const Seperator *sep) {
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if(!results.Success())
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return;
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int slotmaterial = Inventory::CalcMaterialFromSlot(setslot);
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uint8 slotmaterial = Inventory::CalcMaterialFromSlot(setslot);
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c->GetTarget()->CastToBot()->SendWearChange(slotmaterial);
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}
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else {
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