Fixed Armor Tinting (players and NPCs) that was broken during a previous update.

This commit is contained in:
Trevius
2014-12-19 15:46:01 -06:00
parent fce52d7186
commit ef287bc857
9 changed files with 42 additions and 44 deletions
+1 -1
View File
@@ -11276,7 +11276,7 @@ void Bot::ProcessBotCommands(Client *c, const Seperator *sep) {
if(!results.Success())
return;
int slotmaterial = Inventory::CalcMaterialFromSlot(setslot);
uint8 slotmaterial = Inventory::CalcMaterialFromSlot(setslot);
c->GetTarget()->CastToBot()->SendWearChange(slotmaterial);
}
else {