Merge branch 'master' into loot

This commit is contained in:
KimLS
2014-09-27 20:09:13 -07:00
2 changed files with 3 additions and 2 deletions
+1
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@@ -6,6 +6,7 @@ Note: identifier is the stat field in spells_new, slot is used for certain effec
Example $mob->GetSpellStat(121, "range"); //Returns spell range Example $mob->GetSpellStat(121, "range"); //Returns spell range
Example $mob->GetSpellStat(121, "effectid", 1); //Returns the the value of effectid1 Example $mob->GetSpellStat(121, "effectid", 1); //Returns the the value of effectid1
This will allow you to pull almost all the data for any spell in quest files. This will allow you to pull almost all the data for any spell in quest files.
demonstar55: Move the client's SetAttackTimer to the end of Client::CalcBonuses to keep the haste in sync
== 09/24/2014 == == 09/24/2014 ==
Uleat: Re-ordered server opcodes and handlers to give them some predictability of location (I need this for the inventory re-enumeration.) Uleat: Re-ordered server opcodes and handlers to give them some predictability of location (I need this for the inventory re-enumeration.)
+2 -2
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@@ -104,6 +104,8 @@ void Client::CalcBonuses()
CalcMaxMana(); CalcMaxMana();
CalcMaxEndurance(); CalcMaxEndurance();
SetAttackTimer();
rooted = FindType(SE_Root); rooted = FindType(SE_Root);
XPRate = 100 + spellbonuses.XPRateMod; XPRate = 100 + spellbonuses.XPRateMod;
@@ -174,8 +176,6 @@ void Client::CalcItemBonuses(StatBonuses* newbon) {
if(newbon->EnduranceRegen > CalcEnduranceRegenCap()) if(newbon->EnduranceRegen > CalcEnduranceRegenCap())
newbon->EnduranceRegen = CalcEnduranceRegenCap(); newbon->EnduranceRegen = CalcEnduranceRegenCap();
SetAttackTimer();
} }
void Client::AddItemBonuses(const ItemInst *inst, StatBonuses* newbon, bool isAug, bool isTribute) { void Client::AddItemBonuses(const ItemInst *inst, StatBonuses* newbon, bool isAug, bool isTribute) {