Fix for bots ceasing combat when their 'follow me' mob dies

This commit is contained in:
Uleat
2019-02-04 14:56:00 -05:00
parent 594ec4faee
commit ee970acc2e
2 changed files with 14 additions and 4 deletions
+4
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@@ -20,6 +20,10 @@ Uleat: Added command 'profanity' (aliased 'prof')
-- Quest failures and limited social interactions may alienate players if they become inhibiting
-- System commands are allowed to be processed before redaction occurs in the 'say' channel
- A longer list requires more clock cycles to process - so, try to keep them to the most offensible occurrences
Uleat: Fix for bots ceasing combat when their 'follow me' mob dies
- Bots will revert to their client leash owner (bot owner or client group leader) when their FollowID() mob is no longer valid
- Combat will no longer be interrupted in these cases
- Does not apply to bot owner death...
== 1/26/2019 ==
Uleat: Fix for class Bot not honoring NPCType data reference