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beacon.h/cpp header cleanup
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@ -23,7 +23,7 @@ target to center around.
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*/
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*/
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#include "../common/debug.h"
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class Zone;
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#ifdef _WINDOWS
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#ifdef _WINDOWS
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#define snprintf _snprintf
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#define snprintf _snprintf
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@ -32,7 +32,17 @@ target to center around.
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#define strcasecmp _stricmp
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#define strcasecmp _stricmp
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#endif
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#endif
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#include "masterentity.h"
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#include "../common/races.h"
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#include "beacon.h"
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#include "entity.h"
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#include "mob.h"
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#ifdef BOTS
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#include "bot.h"
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#endif
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#include "../common/spdat.h"
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#include "../common/spdat.h"
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extern EntityList entity_list;
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extern EntityList entity_list;
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@ -19,11 +19,14 @@
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#ifndef BEACON_H
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#ifndef BEACON_H
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#define BEACON_H
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#define BEACON_H
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#include "entity.h"
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#include "mob.h"
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#include "mob.h"
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#include "../common/types.h"
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#include "../common/types.h"
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#include "../common/timer.h"
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#include "../common/timer.h"
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class Group;
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class Raid;
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struct ExtraAttackOptions;
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class Beacon : public Mob
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class Beacon : public Mob
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{
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{
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public:
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public:
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